Doshin the Giant (Nintendo 64DD)/ROM map

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< Doshin the Giant (Nintendo 64DD)
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Chip tiny.png The following article is a RAM map for Doshin the Giant (Nintendo 64DD).

ROM Start ROM End Details
0xB00D0 0xB04CC Debug code that can be replaced safely
0xFE9F0 0xFFFF0 Textures - Latin characters for Night Comments, Debug Menu and NOW LOADING
0x150C68 0x152C68 Textures) - Kyojin no Doshin corner symbol
0x16A758 0x16AA58 pointers to Debug screen text
0x16AB38 0x16DB38 Textures - Disaster and Monument messages
0x16DD04 0x16DD38 Text (SJIS) - list of punctuation marks
0x16DD48 0x171848 Textures - Main Menu
0x171BB0 0x171CB0 Texture - *
0x171CB0 0x1720B0 Textures - End of Day - Generations
0x1720B0 0x172AB0 Textures - End of Day - Japanese Numbers
0x172C28 0x173028 Textures - Photo Album - Erase with Z (bottom right)
0x173830 0x173E30 Textures - Main Game - Album is Full (attempt to take a picture when Photo Album is full)
0x173EC8 0x1832C8 Textures - End Credits
0x183740 0x185340 Textures - End of Day - Japanese Counting Abbreviations
0x185340 0x186E40 Textures - End of Day - Excalamations for Changes
0x186E40 0x196F40 Textures - End of Day - Stat Names
0x196F40 0x196F68 Pointers to Latin 0-9 textures
0x196F70 0x196F88 Text (SJIS) - Japanese 0-9
0x196F88 0x197360 Pointers to Night Comments
0x198EA0 0x19A3A0 Textures - Japanese characters for Night Comments
0x19A5A8 0x19B8E8 Textures - Pause Menu
0x1B7990 0x1B7D34 Text (ASCII) - Debug Screen
0x1B7F50 0x1B9698 Text (SJIS) - Erase Save Data, unknown, Monument List (Title and Text)
0x1B97F0 0x1B9814 Text (SJIS) - Stats Menu
0x1B9B50 0x1B9B70 Text (SJIS) - Erase Photos
0x1B9D90 0x1B9DF0 Text (SJIS) - Stats Title
0x1B9E20 0x1B9E68 Text (SJIS) - unknown
0x1B9E70 0x1B9E80 Text (ASCII) - * NOW LOADING
0x1B9E80 0x1BC0D0 Text (SJIS) - Night Comments
0x1BC1C0 0x1BD390 Text (SJIS) - Morning Comments
0x1BD590 0x1BD5C4 Text (ASCII) - Error Messages
0x1BD5C4 0x1BD7E0 Text (SJIS) - System Errors
0x3837D8 0x3847D8 Texture - Stylized text
0xA27B98 0xA28A98 Texture - Photo Album Banner
0xD58240 0x1A4F160 Textures and Audio (General Area) - Sodoru's in-game messages