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Might and Magic: Secret of the Inner Sanctum/ROM map
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The following article is a ROM map for Might and Magic: Secret of the Inner Sanctum.
Graphics
* 0x40010 to 0x4100F = Text * 0x41010 to 0x4200F = Town Tiles * 0x42010 to 0x4300F = Cave Tiles * 0x43010 to 0x4400F = Cave Tiles 2 * 0x44010 to 0x4500F = Castle Tiles * 0x45010 to 0x4600F = Overworld Tiles * 0x46010 to 0x4680F = Interface Tiles * 0x4680F to 0x4E80F = Portraits 1 * 0x4E80F to 0x4F80F = Fire/Interface/Shooting/Slashing Sprites * 0x50010 to 0x5100F = Unused Japanese Intro Text 1 * 0x51010 to 0x5200F = Title Screen Tiles * 0x52010 to 0x5800F = Title Screen Owl Animation * 0x58010 to 0x5980F = Automap Tiles * 0x5A810 to 0x5B80F = Portraits 2 * 0x5B010 to 0x5C00F = Unused Japanese Intro Text 2 * 0x5C010 to 0x6000F = Sorpigal Gallery Tiles * 0x60010 to 0x6500F = Treasure Chests/Locations/Portraits 3 * 0x65010 to 0x6580F = Fly/Monster Explosion/Interface Graphics * 0x65810 to 0x8000F = Monster Graphics
Palletes
* 0x16EE1 to 0x16EF0 = Title Screen Sprites Pallete * 0x1723E to 0x1724D = Title Screen Pallete * 0x2822C to 0x2823B = Blacksmith Pallete * 0x2824E to 0x2825D = Portsmith Blacksmith Pallete * 0x28270 to 0x2827F = Innkeeper Pallete * 0x28292 to 0x282A1 = Portsmith Innkeeper Pallete * 0x282B4 to 0x282C3 = Training Pallete * 0x282D6 to 0x282E5 = Portsmith Training Pallete * 0x282F8 to 0x28307 = Food Shop Pallete * 0x2831A to 0x28329 = Portsmith Food Shop Pallete * 0x2842A to 0x28439 = Guards Pallete * 0x284F6 to 0x28505 = Zom Pallete * 0x2855C to 0x2856B = Guildmaster Pallete * 0x2857E to 0x2858D = Chained Pallete * 0x2868E to 0x2869D = Castle Entrance 1 Pallete * 0x286B0 to 0x286BF = Castle Entrance 2 Pallete * 0x2875A to 0x28769 = Cave Exit Pallete * 0x2877C to 0x2878B = Cabin Pallete * 0x287C0 to 0x287CF = Oracle of Okzar Pallete * 0x28804 to 0x28813 = Gypsy Seer Pallete * 0x28826 to 0x28835 = Fortune Teller * 0x288F2 to 0x28901 = Cleric of the South * 0x28914 to 0x28923 = Tavern Pallete * 0x28936 to 0x28C53 = Title Screen Owl Pallete * 0x38EAC to 0x38EBB = Sorpigal Pallete * 0x38EFA to 0x38F11 = Algary Pallete * 0x38F48 to 0x38F5F = Portsmith Pallete * 0x38FE4 to 0x38FF9 = Earlquin Pallette * 0x39032 to 0x39049 = Sorpigal Cavern Pallete * 0x39080 to 0x39097 = C2 Cave Pallete * 0x390CE to 0x390E5 = Portsmith Cavern Pallete * 0x3911C to 0x39133 = Erliquin Cavern Pallete * 0x3916A to 0x39180 = Dusk Cavern Pallete * 0x391B8 to 0x391CF = Korin Bluffs * 0x39206 to 0x3921D = Volcano Pallete * 0x39254 to 0x3926B = Square Puzzle Cave * 0x392A2 to 0x392B9 = White Wolf Cave * 0x392F0 to 0x39307 = Varn A1 Pallete * 0x3933E to 0x39355 = Varn A2 Pallete * 0x3938C to 0x393AC = Varn A3 Pallete * 0x393DA to 0x393F1 = Varn A4 Pallete * 0x39428 to 0x3943F = Varn B1 Pallete * 0x39476 to 0x3948D = Varn B2 Pallete * 0x394C4 to 0x394DB = Varn B3 Pallete * 0x39512 to 0x39529 = Varn B4 Pallete * 0x39560 to 0x3956F = Varn C1 Pallete * 0x395AE to 0x39577 = Varn C2 Pallete * 0x395FC to 0x39613 = Varn C3 Pallete * 0x3964A to 0x39661 = Varn C4 Pallete * 0x39698 to 0x396AF = Varn D1 Pallete * 0x396E6 to 0x396FD = Varn D2 Pallete * 0x39734 to 0x3974B = Varn D3 Pallete * 0x39782 to 0x39799 = Varn D4 Pallete * 0x397D0 to 0x397DF = Varn E1 Pallete * 0x39908 to 0x3991F = Castle Doom Pallete * 0x39956 to 0x3996D = Castle White Wolf Pallete * 0x399A4 to 0x399BB = Castle Dragadune Pallete * 0x39A8E to 0x39AA5 = Castle Alamar Pallete * 0x399F2 to 0x39A09 = Castle Blackridge South Pallete * 0x39A40 to 0x39A57 = Castle Blackridge North Pallete * 0x39ADC to 0x39AF3 = Raven's Wood F1 Pallete * 0x39BC6 to 0x39BDD = Enchanted Forest F1 Pallete * 0x39C14 to 0x39C2B = Enchanted Forest F2 Pallete * 0x39D4C to 0x39D63 = Raven's Wood F2 Pallete * 0x39D9A to 0x39DB1 = City Of Gold F1 Pallete * 0x39DE8 to 0x39DFF = City Of Gold F2 Pallete * 0x39E36 to 0x39E4D = City Of Gold F3 Pallete * 0x39E84 to 0x39E9B = City Of Gold F4 Pallete * 0x3C63E to 0x3C65D = Automap Pallete Outdoors * 0x3C65E to 0x3C67D = Automap Pallete Indoors * 0x39ED2 to 0x39EE9 = Astral Plane * 0x39F20 to 0x39F37 = Soul Maze * 0x397DC to 0x397DF = Darkness Pallete
Sprites
* 0x3C6F8 to 0x3C707 = Automap Arrow * 0x21C34 to 0x21C34 = Enemy Assembly 1 * 0x21C74 to 0x21CB4 = Enemy Assembly 2 * 0x28C65 to 0x28CA3 = Portrait Assembly 1 * 0x28CA4 to 0x28CE3 = Portrait Assembly 2
Game Data
* 0x1C0F4 to 0x1CBE8 = Item List * 0x26589 to 0x2659A = Sorpigal Blacksmith * 0x2859B to 0x265AC = Portsmith Blacksmith * 0x265AD to 0x265BE = Algary Blacksmith * 0x265BF to 0x265D0 = Dusk Blacksmith * 0x265D0 to 0x265E2 = Erliquin Blacksmith
Text
* 0x012E6 to 0x01301 = Text * 0x01418 to 0x017E8 = Portsmith Text * 0x017E9 to 0x019E2 = Algary Text * 0x019E3 to 0x01C17 = Dusk Text * 0x01C18 to 0x01DE9 = Erliquin Text * 0x02557 to 0x02581 = Misc. Text 1 * 0x02C16 to 0x02C1E = Erliquin Password * 0x0365F to 0x038A0 = Sorpigal Cavern Text * 0x038C8 to 0x03A4C = N-Barrier Text * 0x1826D to 0x18A75 = Monster Names * 0x1CDE9 to 0x1D9FF = Item Names * 0x29451 to 0x295A6 = Spell Names * 0x38E7E to 0x39EFE = Location Names
Internal Data for Might and Magic: Secret of the Inner Sanctum
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