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Deadly Towers/RAM map
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The following article is a RAM map for Deadly Towers.
$0057 - Player sprite animation $0099 - Current HP x256 (00-03) $009A - Current HP x1 (00-FF) $009B - Current Lunder $00A2 - Invincibility count (00 - Not Invincible, 01-1F - Invincible with recoil) $00BC - Player X Position x1 $00BD - Player X Position x256 $00BE - Player Y Position x1 $0170 - 1st item in defense $0171 - 2nd item in defense $0172 - 3rd item in defense $0173 - 1st item in attack $0174 - 2nd item in attack $0175 - 3rd item in attack $0176 - 1st item in inventory $0177 - 2nd item in inventory $0178 - 3rd item in inventory $0179 - 4th item in inventory $017A - 5th item in inventory $017B - 6th item in inventory $017C - 7th item in inventory $017D - 8th item in inventory $017E - 9th item in inventory $0189 - Button presses $01B0 - ??? 01 - Blue Crystal 02 - Hyper Boots 40 - Orange Crystal 9F - Green Scroll $01B2 - Maximum HP x256 (00-03) $01B3 - Maximum HP x1 (00-FF) $01B7 - Strength/Misc of Sword (bit toggles?) 0* - Strength Multiply by 1 1* - Receive Damage, Freeze Enemies, Can't Shoot 2* - No Damage, Enemies Move, Strength Multiply by 1 3* - No Damage, Freeze Enemies, Can't Shoot 4* - Strength Multiply by 2 5* - Receive Damage, Freeze Enemies, Can't Shoot 6* - No Damage, Enemies Move, Strength Multiply by 2 7* - No Damage, Freeze Enemies, Can't Shoot 8* - Strength Multiply by 3 9* - Receive Damage, Freeze Enemies, Can't Shoot A* - No Damage, Enemies Move, Strength Multiply by 3 B* - No Damage, Freeze Enemies, Can't Shoot C* - Strength Multiply by 4 D* - Receive Damage, Freeze Enemies, Can't Shoot E* - No Damage, Enemies Move, Strength Multiply by 4 F* - No Damage, Freeze Enemies, Can't Shoot *0 - Speed without Gloves *1 - Speed with Gloves *2 - Speed with Normal Gloves *3 - Speed with Gauntlets *4 - Double Shot without Gloves *5 - Double Shot with Gloves *6 - Double Shot with Normal Gloves *7 - Double Shot with Gauntlets *8 - Parallel Shot without Gloves *9 - Parallel Shot with Gloves *A - Parallel Shot with Normal Gloves *B - Parallel Shot with Gauntlets
Some info from thealmightyguru.com