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EarthBound/RAM map
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The following article is a RAM map for EarthBound.
WRAM
Active Palettes
- 000200 to 00023F (000040) = Current text palette
- 000240 to 0002FF (0000C0) = Current map palette
- 000300 to 00039F (0000A0) = Unclassified data
- 0003A0 to 0003BF (000020) = Current party palette
- 0003C0 to 0003DF (000020) = Current NPC palette (humans?)
- 0003E0 to 0003FF (000020) = Current NPC palette (nonhumans?)
Miscellaneous
- 005D62 to 005D63 (000002) = Current TPT entry
- 005D64 to 005D9F (00003C) = Unclassified data
- 005DA0 to 005DA1 (000002) = If nonzero, causes mashroomization walking-direction-jumbling.
Windows and text
- 008650 to 0088DF (000290) = Window statistics table
- 0088E0 to 0088E3 (000004) = Unclassified data
- 0088E4 to 008957 (000074) = Window existence table
- 008958 to 008958 (000001) = Current window with focus
- 008959 to 009642 (000CF0) = Unclassified data
- 009643 to 009644 (000002) = 0x00 outside of battle, 0x01 in battle (if nonzero, treat like 0x01)
- 009645 to 009645 (000001) = Locks button input during text parsing if 01 (used by 1F 50 and 1F 51)
- 009646 to 00964C (000007) = Unclassified data
- 00964D to 00964D (000001) = Triangle prompt status
- 00964E to 0096C4 (000077) = Unclassified data
- 0096C5 to 0096C7 (000002) = Current text parser location
- 0096C8 to 0097B9 (0000F2) = Unclassified data
- 0097BA to 0097CA (000011) = Control code variables
Player data
(Some data in this range is known but not yet formatted for this map. More information may be available in links.)
- 0099CE to 009B49 (00017C) = Character stats