EarthBound/Map Data/Graphics for Animated Tiles Block 2

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Revision as of 20:28, 16 December 2011 by TheTruePrototype (talk | contribs) (The second block of graphical data for the animations. My offsets might be off, if someone could check my math I would appreciate it.)
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Map Data:Graphics for Animated Tiles Block 2
Game EarthBound
Start Address 0x1FC443
End Address 0x1FE6E0
# of Entries 15
Entry Length Varies
Total Length 8862 bytes (0x229e)
Back to the ROM map

This is the second block of graphical data for the map animations.

Format

Entries are followed with an FF terminator. Tilesets with no animations are all the same 24 bytes, 8 repetitions of E7FF00 followed by the terminator.

Entry 00(0x1FC443 to 0x1FCB3A, Underworld)

Entry 01(0x1FCB3B to 0x1FCD7E, Onett)

Entry 02(0x1FCD7F to 0x1FCD97, Twoson)

e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 ff

Entry 03(0x1FCD98 to 0x1FCDB0, Threed)

e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 ff

Entry 04(0x1FCDB1 to 0x1FCDC9, Fourside)

e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 ff

Entry 05(0x1FCDCA to 0x1FD1FF, Magicant)

Entry 06(0x1FD200 to 0x1FD8ED, Outdoors)

Entry 07(0x1FD8EE to 0x1FDF56, Summers)

Entry 08(0x1FDF57 to 0x1FE3EA, Desert)

Entry 09(0x1FE3EB to 0x1FE403, Dalaam)

e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 ff

Entry 10(0x1FE404 to 0x1FE41C, Indoors 1)

e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 ff

Entry 11(0x1FE41D to 0x1FE435, Indoors 2)

e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 ff

Entry 12(0x1FE436 to 0x1FE601, Stores 1)

Entry 13(0x1FE602 to 0x1FE6C7, Caves 1)

Entry 14(0x1FE6C8 to 0x1EF6E0, Indoors 3)

e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 e7 ff 00
e7 ff 00 e7 ff 00 ff