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EarthBound/Map Data/Compressed Tile Animation Characters Data
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"Map Data:Graphics for Animated Tiles Block 1 | |
Game | EarthBound |
Start Address | 0x1EF2E7 |
End Address | 0x1EFEDC |
# of Entries | 5 |
Entry Length | Varies |
Total Length | 3062 bytes (0xbf6) |
Back to the ROM map |
This is the first block of graphical data for the map animations.
Format
Entries are followed with an FF terminator. Tilesets with no animations are all the same 24 bytes, 8 repetitions of E7FF00 followed by the terminator.
Entry 15(0x1EF2E7 to 0x1EF2FF, Stores 2)
- Length: 25 bytes(0x19)
- Offset within entry: 0x00
- Range of values: 0x00-0xFF
e7 ff 00 e7 ff 00 e7 ff 00 e7 ff 00 e7 ff 00 e7 ff 00 e7 ff 00 e7 ff 00 ff
Entry 16(0x1EF300 to 0x1EF4C3, Indoors 4)
- Length: 452 bytes(0x1C4)
- Offset within entry: 0x20
- Range of values: 0x00-0xFF
Entry 17(0x1EF4C4 to 0x1EF7EA, Winters)
- Length: 807 bytes(0x327)
- Offset within entry: 0x1DD
- Range of values: 0x00-0xFF
Entry 18(0x1EF7EB to 0x1EFA68, Scaraba)
- Length: 638 bytes(0x27E)
- Offset within entry: 0x505
- Range of values: 0x00-0xFF
Entry 19(0x1EFA69 to 0x1EFEDC, Caves 2)
- Length: 1140 bytes(0x474)
- Offset within entry: 0x783
- Range of values: 0x00-0xFF