Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
From TV Animation Slam Dunk: Gakeppuchi no Kesshou League
Jump to navigation
Jump to search
The following article is a game for the Nintendo Game Boy.
Slam Dunk: Gakeppuchi no Kesshou League | |
Internal Name | GB SLAM DUNK |
Region Code | Japan |
Type | not Color GB |
SGB Support | Yes |
Cartridge Type | ROM+MBC1 |
License Code | 0x42 0x32 |
ROM Size | 2MBit (256KB) |
ROM Checksum | 0x11 |
SRAM Size | None |
Header Checksum | 0xCE54 |
ROM Map | RAM Map | Text Table | Notes | Tutorials |
---|
General overview
Slam Dunk is the first Gameboy game inspirated by the homonymous manga (created by Takehiko Inhoue). Its plot follows the anime's, as it interrupts right before the National Tournament. The game features two modalities:
- Story mode (using Shohoku)
- 1P vs CP
Four basketball teams are available, which are the best four teams in Kanagawa prefecture:
- Shohoku
- Ryonan
- Shoyo
- Kainan
Utilities
None
Hacks
None
Known Dumps
- Slam Dunk - Gakeppuchi no Kesshou League (J) [S]
- Slam Dunk - Gakeppuchi no Kesshou League (J) [S][b1]