Kid Icarus/ROM map

From Data Crystal
< Kid Icarus
Revision as of 22:27, 16 October 2010 by Ice Ranger (talk | contribs) (Added a sound effects and lots of data for music pointers (some descriptions could be incorrect such as confusing World 3 and the final stage))
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Sound effects

  • 0x012202 to 0x012203 sound effect for timer after grabbing harp

Music

Effects

  • 0x012C76 to 0x012C77 World 1 main theme
  • 0x012C78 to 0x012C79 title screen

Pointers

  • 0x012C98 to 0x012CA4 fortress boss music
  • 0x012CA5 to 0x012CA5 side scrolling area music
  • 0x012CB2 to 0x012CBE final boss music
  • 0x012CBF to 0x012CCB fortress music
  • 0x012CCC to 0x012CD8 final side scrolling area music
  • 0x012CD9 to 0x012CE5 spotted by Grim Reapers music
  • 0x012CE6 to 0x012CF2 ending music
  • 0x012CF3 to 0x012CFF title screen music
  • 0x012D00 to 0x012D0C game over music
  • 0x012D0D to 0x012D19 stage complete music
  • 0x012D1A to 0x012D26 World 1 main music
  • 0x012D27 to 0x012D33 World 2 main music

Music Data

  • 0x012E0B to 0x012FAB World 1 music data
  • 0x013533 - 0x0137A7 Title Screen music data