If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working at any time.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
EarthBound/NPC Battle AI Table
Jump to navigation
Jump to search
NPC Battle AI Table | |
Game | [[EarthBound]] |
Start Address | 0x15912D |
End Address | 0x159147 |
# of Entries | 13 |
Entry Length | 2 |
Total Length | 26 bytes (0x1A) |
Back to the [[EarthBound/{{{loc}}} map|{{{loc}}} map]] |
The NPC Battle AI Table controls how Non-Player Characters behave in battle. It designates Enemy Configuration AI entries to each NPC and controls how they are targeted by enemy attacks.
Format
[AA BB]
[AA] – Targetability of the AI entry. There are three known values.
- 0x01 - Untargetable. Enemies will not be able to attack this NPC.
- 0x06 - Forced targeting. All attacks from enemies will be directed at this NPC.
- 0x07 - Variable targeting. Attacks from enemies will be directed at this NPC randomly, as with Player Characters.
[BB] – Enemy Configuration entry to be used for this AI.