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Final Fantasy/RAM map
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The following article is a RAM map for Final Fantasy.
RAM | Purpose |
0x0020 | Button being pressed |
0x0062 | Position of finger on menu |
0x00B0-0x00BF | Music Driver, Square 1 |
0x00C0-0x00CF | Music Driver, Square 2 |
0x00D0-0x00DF | Music Driver, Triangle |
0x00F5 | Step counter for "random" enemies |
0x0200-0x02FF | Sprite data page (to be DMA'd) |
0x0300 | Top-left character selection in naming sequence |
0x0500-0x057F | TSA for current tileset (upper-left tile) |
0x0580-0x05FF | TSA for current tileset (upper-right tile) |
0x0600-0x067F | TSA for current tileset (lower-left tile) |
0x0680-0x06FF | TSA for current tileset (lower-right tile) |
0x0700-0x077F | Attribute assignment for current tileset |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |