Adventures of Lolo 3/RAM map

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< Adventures of Lolo 3
Revision as of 04:24, 16 January 2008 by Rycona (talk | contribs) (Documented some basic variable info for now.)
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RAM Address Function Details
0015 Lolo's X Position(γ) (Dungeon) Always equal to 00CB + $0C(12)
0016 Lolo's Y Position(γ) (Dungeon) Always equal to 00CD + $0C(12)
0057 Magic Shots
0079 Lolo's X Position (Overworld)
007A Lala's X Position (Overworld)
0081 Lolo's Y Position (Overworld)
0082 Lala's Y Position (Overworld)
008A Lolo's Sprite Frame (Overworld)
008B Lala's Sprite Frame (Overworld)
00CB Lolo's X Position(α) (Dungeon) Pixel value
00CD Lolo's Y Position(α) (Dungeon) Pixel value
00CE Lolo's X Position(β) (Dungeon) Moves in increments of $08(8) and aligns with 00CB
00CF Lolo's Y Position(β) (Dungeon) Moves in increments of $08(8) and aligns with 00CD
00F9 Heart Frames in the room
00FA Heart Frames collected If 00FA = 00F9 then the chest opens, etc.