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Deja Vu (NES)/TBL
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The following article is a Text Table for Deja Vu (NES).
Used
7E = <SPACE> 7F = | 80 = 0 81 = 1 82 = 2 83 = 3 84 = 4 85 = 5 86 = 6 87 = 7 88 = 8 89 = 9 8A = !! 8B = ? A1 = . A4 = - A5 = * B1 = A B2 = B B3 = C B4 = D B5 = E B6 = F B7 = G B8 = H B9 = I BA = J BB = K BC = L BD = M BE = N BF = O C0 = P C1 = Q C2 = R C3 = S C4 = T C5 = U C6 = V C7 = W C8 = X C9 = Y CA = Z CB = = CC = $ CD = ' CE = & D5 = " D6 = : D7 = ; D8 = , D9 = ( DA = )
Unused
00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0B = !! OC = ? 21 = . 22-23 = Odd unknown characters 24 = - 25 = * 26 = Checkboard pattern around images 27-28 = Blank 29 = Solid black 2A-30 = Blank 31 = A 32 = B 33 = C 34 = D 35 = E 36 = F 37 = G 38 = H 39 = I 3A = J 3B = K 3C = L 3D = M 3E = N 3F = O 40-4F = Solid black 50-59 = Odd unknown characters 5A-5B = Solid black 5C-6B = Odd unknown characters 6C = Blue square 6D = Black square 6E = Right arrow 6F = Left arrow 70-79 = Solid black 7A-7D = Odd unknown characters 8C-A0 = Blank A2 = Odd unknown character A3 = Odd unknown character A6 = Checkboard pattern around images A7-A8 = Blank A9 = Solid black AA-B0 = Blank CF-D4 = Blank DB-DD = Blank DE = these are the characters for the blue lines in the notebook DF = Diamond shape E0-FD = Blank FE = Odd unknown character FF = Solid black
Internal Data for Deja Vu
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