Mother 3/Attack sound probability table

From Data Crystal
< Mother 3
Revision as of 02:42, 24 January 2024 by Xkeeper (talk | contribs) (Xkeeper moved page MOTHER 3:Attack sound probability table to MOTHER 3/Attack sound probability table: normalize subpages and titles)
Jump to navigation Jump to search
Attack sound probability table
Game MOTHER 3
Start Address 0x112EA8
End Address 0x112F17
# of Entries 14 (0xE)
Entry Length 8 bytes
Total Length 112 bytes (0x70)
Back to the ROM map

Overview

Each playable character has six sets of his/her own unique attack sounds. The game randomly picks which set of sounds to use when attacking. This table controls the probability distribution of these sets.

There are 14 entries (one for each playable character), and each entry has 8 bytes. Only the first 6 of the 8 bytes are used. The values denote a percentage and should sum to 100.

  • 00 = Probability of set 1 (usually 32% or 100%)
  • 01 = Probability of set 2 (usually 24% or 0%)
  • 02 = Probability of set 3 (usually 18% or 0%)
  • 03 = Probability of set 4 (usually 12% or 0%)
  • 04 = Probability of set 5 (usually 9% or 0%)
  • 05 = Probability of set 6 (usually 5% or 0%)