If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Excitebike (NES)/RAM map
Jump to navigation
Jump to search
The following article is a RAM map for Excitebike (NES).
RAM Address | Function | Details |
0x000E | moving | i think this is 1 when your standing still and are ready to go, 0 else |
0x0024 | timers | count down at start. 0x0034 starts at 5 counts down every 11 frames then 0024 starts to count down once per frame, when 0024 is at 2, it means go |
0x0026 | Slant timer | |
0x0034 | timers | count down at start. 0x0034 starts at 5 counts down every 11 frames then 0024 starts to count down once per frame, when 0024 is at 2, it means go |
0x0090 | x pos | vertical position (out of context of game) |
0x00AC | Angle | Angle of the bike |
0x00B0 | lane | which track you are in, 1-4 (0 means sand etc). luke says "when in the air" :s |
0x00F2 | Status | Status of the bike |
0x00F3 | speed | starting at 0, maxes at 46/47. pressing B gets you there faster (increments by 2, where A adds just one), but 47/49 seems the max speed. seems to be a cap somewhere, poking it higher doesnt give you more speed. |
0x037C | status | 0:ok, 1:puddle, 2:top/bottom of track (1 and 2 = slowdown) |
0x03AC | heading (?) | 2=down, 1 moves towards the moter a little bit (how much?), 0 doesnt move towards the motor/on the motor/... |
0x03D4 | coord y | some kind of vert pos, not quite though |
0x03E3 | motor temp. | starts at 08. stables at 17 when holding A. overheats at 32. running over "speedup" actually just resets your temp (kind of misleading...) |
0x0408/F | timer | (f=low 8=high). counts 0 to 10 each |
0x0490/FF | sprites | track sprites, use for collision stuff |
0x0627/C | score | (low nibbles make up score) |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |