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EarthBound/ASM/Palette Routines
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This is a sub-page of EarthBound/ASM.
$C0023F-$C0030E: Load map palette animation
First checks if the currently loaded map palette is animated, as indicated by a non-zero Palette Animation Index and a non-zero Animation Number of Palettes for that animation index, and sets the Animation Palette Active Flag accordingly in WRAM. If the palette is animated, loads Decompressed Map Animation Palettes, Animation Palette Frame Durations, Animation Palette Remaining Frames, and Animation Palette Number to WRAM.
$C0030F-$C0035A: Iterate map palette animation frame
Internal Data for EarthBound
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