Mickey's Dangerous Chase/ROM map

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Address        In ROM          Description
---------------------------------------------
1:4000-4055     4000-4055      Text data pointer table
# Text data
1:45C5-45DB     45C5-45DC      Text data "MICKEY'S \n HOMETOWN" (VRAM address + number of text tiles; 00=stop/FE=who speaks)
1:4632-4651     4632-4651      Text data "PLEASE SELECT \n YOUR PLAYER"
1:4652-465F     4652-465F      Text data "GAME OVER"
1:61D7-xxxx     61D7-xxxx      Item data pointer table

6:57F2-57F7     197F2-197F7    Stage data pointer table? (only 3 pointers here, not sure what these are meant for)
6:57F8-5821     197F8-19821    Stage 1-1 pointer table data
# Stage data
6:5822-59E2     19822-199E2    Stage 1-1 data (succession of screens of 8x8 metatiles, each 4x4 tiles; stage length is defined elsewhere)
6:6A2A-6A39     1AA2A-1AA39    Stage 1-1 mystery block pointer table (8 pointers, one for each of the 8 screens of 1-1)
# Mystery block data
6:6A3A-6A5C     1AA3A-1AA5C    Stage 1-1 mystery block data (3 byte chunks: Xpos/Ypos/itemID, where itemID={coin=43/heart=46/1 star=49/5 stars=4C/1UP=4F}; FF=screen separator
# Stage lengths
6:69DC          1A9DC          Stage 1-1 length (in screens)
6:6C68          1AC68          Stage 1-2 length
6:6EEB          1AEEB          Stage 1-3 length
6:7A35          1BA35          Stage 2-1 length