Battletoads (NES)/RAM map

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< Battletoads (NES)
Revision as of 02:42, 30 December 2019 by Blaziken257 (talk | contribs) (Created page with "{{rammap|game=Battletoads}} * <tt>000E</tt> = Current continues (Player 1) * <tt>000F</tt> = Current continues (Player 2) * <tt>0011</tt> = Current lives (Player 1) * <tt>001...")
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Chip tiny.png The following article is a RAM map for Battletoads (NES).

  • 000E = Current continues (Player 1)
  • 000F = Current continues (Player 2)
  • 0011 = Current lives (Player 1)
  • 0012 = Current lives (Player 2)
  • 003A = Current music tempo