Baseball (NES, Famicom Disk System)/RAM map

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< Baseball (NES, Famicom Disk System)
Revision as of 23:09, 22 March 2016 by Thundergui (talk | contribs) (Created page with "{{rammap|game=Baseball}} <br> {| border="1" cellpadding="1" |'''RAM''' || '''Function''' || '''Details''' |- | 0x0000 || Player 1 button state || |- | 0x0036 || Ball positio...")
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Chip tiny.png The following article is a RAM map for Baseball (NES, Famicom Disk System).


RAM Function Details
0x0000 Player 1 button state
0x0036 Ball position: X
0x0036 Ball position: Y
0x0062 Number of strikes
0x0064 Number of outs
0x0067 Points Team #2
0x0068 Points Team #1
0x0071 Ball speed
0x007E Ready to pitch 1 == Yes


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?