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Battletoads (Game Boy)/ROM map
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The following article is a ROM map for Battletoads (Game Boy).
- 1F7ED = Starting lives
- 1F7E8 = Starting HP
- 1F7F2 = Starting continues
- 0FCFC = Lives (after using a continue)
- 0FE38 = HP (after losing a life)
Levels
- 1F2F2-1F2FB = Level ID list
- A list of internal level IDs can be found here.
Music
- 03B94-03B9D = Level-based music ID list
- Determines the music that each level should have. For a list of IDs, see here.
- 00632 = Title screen music ID
- 035EC = ASM code for initializing music (e.g. when starting a level)
Tempos
- 0540F-0541D = Music tempo list
- 1EC7B = Fast music tempo for Level 2 (boss section)
- 128F1 = Faster music tempo for Level 2 (boss section)
- 029D7 = Fast music tempo for Level 4
TODO: Finish the rest of the levels that have music that speeds up.
Internal Data for Battletoads (Game Boy)
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