Mother 2/ROM map

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< Mother 2
Revision as of 18:50, 27 February 2011 by MightyYT (talk | contribs) (→‎Primary Engine and Critical Data Bank: a couple unclassified areas defined)
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Chip tiny.png The following article is a ROM map for Mother 2.

Primary Engine and Critical Data Bank

  • 000000-0001FF (000200) = ROM Header Data
  • 000200-008053 (007e54) = Important ASM (EDIT AT OWN RISK)
  • 008054-0081FF (0001ac) = Flyover Data and Various GUI Including Text Windows
  • 008200-00836F (000170) = Important ASM (EDIT AT OWN RISK)
  • 008370-008590 (000221) = More Important ASM (EDIT AT OWN RISK)
  • 008591-00ACE4 (002754) = Unclassified Data
  • 00ACE5-00AD86 (0000a2) = Music Loading Routine
  • 00AD87-0101BF (005439) = Unclassified Data
  • 0101C0-0101D4 (000015) = ROM Title Data
  • 0101D5-021185 (010fb1) = Unclassified Data
  • 021186-02144B (0002c6) = HP/PP Rolling Routine
  • 02144C-0417E9 (02039e) = Unclassified Data
  • 0417EA-041913 (00012a) = Decompression Routine
  • 041914-0497B3 (007ea0) = Unclassified Data
  • 0497B4-04CCA4 (0034f1) = Unclassified Data
  • 04CCA5-04CEE1 (00023d) = Song Table
  • 04CEE2-04D0DC (0001fb) = SPC Pack Pointer Table
  • 04D0DD-04D2FE (000222) = Parsing Routines for 04CEE2 Block
  • 04D2FF-0501FF (002f01) = Nullspace

Text Bank

  • 050200-09E49F (050000) = Dialogue Data Block (Unspecified)
  • 09E4A0-0A01FF (0000d1) = Nullspace

Animation Bank

  • 0A0200-0EFAC9 (04f8ca) = Animation Data Block (Unspecified)
  • 0EFACA-0F01FF (000736) = Nullspace

Map Bank

  • 0F0200-101A7F (011880) = Map Data Block (Unspecified)

Battle Bank

  • 101A80-10E1B3 (00c734) = Battle Data Block (Unspecified)
  • 10E1B4-1101FF (00204c) = Nullspace

Primary Data Groups Bank

Map Construction Primary Bank

  • 160200-18F25D (02f05e) = Map Construction Primary Data Block (Unspecified)

Anti-Piracy Screens Bank

Map Construction Secondary Bank

  • 190200-1FEE10 (06ec11) = Map Construction Secondary Data Block (Unspecified)
  • 1FEE11-2001FF (0013ef) = Nullspace

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank