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Secret of Evermore
Secret of Evermore | |
Name | Secret of Evermore |
Company | Square |
Header | SWC |
Bank | HiROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 24 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 120ns (FastROM) |
Revision | Unknown |
Checksum | Good 0x33C2 |
CRC32 | 5C0045E |
Template:Not Extensively Hacked
Utilities
No known utilities exist specifically for editing Secret of Evermore. A savestate editor known only as SOE Save State Editor has been written. Additionally, a number of Nightmare modules for the game exist.
Hacks
- SoE 2 Player Addition - A hack that implements a two-player system in Secret of Evermore similar to that used in Secret of Mana.
- Bugfix patches -Fixes some of the bugs in Secret of Evemore.
Miscellaneous
A debug menu at least partially remains in the game; see Secret of Evermore debug menu. A normally inaccessible map known as Brian's Test Ground exists in the game's map list; it is still possible to view the map, but if objects ever existed on it, they do not seem to be able to be loaded. The game's list of spells contains several unused spells, including one which is accessible but mostly dummied. Strange, unused, and testing text is scattered throughout the ROM, in addition to what looks like a chunk of C programming code.
See also: Secret of Evermore:Fun facts
Known Dumps
- Secret of Evermore (E) [!]
- Secret of Evermore (F)
- Secret of Evermore (G)
- Secret of Evermore (S)
- Secret of Evermore (U) [!]
External Links
- A directory containing a Secret of Evermore Nightmare module