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Pokémon Crystal/RAM map
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The following article is a RAM map for Pokémon Crystal.
This list is heavily incomplete. Feel free to browse the disassembly (WRAM, VRAM, HRAM, SRAM) to complete this page.
Saved data (SRAM)
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Main data (WRAM)
Bank 0 (C000-CFFF)
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Stack
C000-CFFF Stack (advice : don't touch this)
Music
C100 - Is music playing ?
Music channels
C101-C132 - Channel 1 data C133-C164 - Channel 2 data C165-C196 - Channel 3 data C197-C1C8 - Channel 4 data
SFX channels
C1C9-C1FA - Channel 5 data C1FB-C22C - Channel 6 data C22D-C25E - Channel 7 data C25F-C290 - Channel 8 data
C291-C2C1 - Misc data
Sprite animations
C300-C313 - Animation dictionary
C314-C323 - Animation struct 1 C324-C333 - Animation struct 2 C334-C343 - Animation struct 3 C344-C353 - Animation struct 4 C354-C363 - Animation struct 5 C364-C373 - Animation struct 6 C374-C383 - Animation struct 7 C384-C393 - Animation struct 8 C394-C3A3 - Animation struct 9 C3A4-C3B3 - Animation struct 10
C3B4 - Number of structs
OAM
C400-C49F - OAM copy (for OAM DMA)
Tilemap
C4A0-C607 - Screen tilemap
Odd Egg
C608 - Species C609 - Held item C60A - Move 1 C60B - Move 2 C60C - Move 3 C60D - Move 4 C60E-C60F - OT ID C610-C612 - Experience C613-C614 - HP stat experience C615-C616 - ATK stat experience C617-C618 - DEF stat experience C619-C61A - SPD stat experience C61B-C61C - SPE stat experience (both Special attack and def) C61D-C61E - DVs C61F - Move 1 PP C620 - Move 2 PP C621 - Move 3 PP C622 - Move 4 PP C623 - Happiness C624 - Pokérus status C625-C626 - Caught data C627 - Level C628 - Status C629 - Unused C62A-C62B - HP C62C-C62D - Max HP C62E-C62F - Attack stat C630-C631 - Defense stat C632-C633 - Speed stat C634-C635 - Special attack stat C636-C637 - Special def. stat
C638-C642 - Odd Egg name
C643-C64D - Odd Egg OT name
Overworld map
C800-CD13 - Overworld map
Game Boy Printer RAM
C800-C967 - GB printer screen
Unused data
Memory between CFD8 and CFFF is unused.
Bank 1 (D000-DFFF)
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Game Data
Game Settings (??? have not been checked)
$D472 = Gender $D47B to $D47C = ID $D47D to $D486 = Your name $D488 to $D491 = Your name (again for some reason? Mom's name?) $D493 to $D49A = Rival Name (ends with "50") $D49E - Red's name $D4A9 - Green's name ??? $D4B6 to $D4B8 = Clock = Day (appears to be added to some unknown clock value. Can't set clock directly.) $D4C4 to $D4C8 = Play Time ??? = Wild Pokemon Battles Enabled? $D84F to $D850 = Money $D852 to $D853 = Mother's Held Money ??? $D855 to $D856 = Casino Coins ??? $D858 = Johto Badges *$01 = Falkner *$02 = Bugsy *$04 = Whitney *$08 = Morty *$10 = Jasmine *$20 = Chuck *$40 = Pryce *$80 = Clair
Pack (Bag)
TM/HM Pocket
D859-D88A - TMs (63 = normal max)
D859 - TM01 (DynamicPunch) D85A - TM02 (Headbutt) D85B - TM03 (Curse) D85C - TM04 (Rollout) D85D - TM05 (Roar) D85E - TM06 (Toxic) D85F - TM07 (Zap Cannon) D860 - TM08 (Rock Smash) D861 - TM09 (Psych Up) D862 - TM10 (Hidden Power) D863 - TM11 (Sunny Day) D864 - TM12 (Sweet Scent) D865 - TM13 (Snore) D866 - TM14 (Blizzard) D867 - TM15 (Hyper Beam) D868 - TM16 (Icy Wind) D869 - TM17 (Protect) D86A - TM18 (Rain Dance) D86B - TM19 (Giga Drain) D86C - TM20 (Endure) D86D - TM21 (Frustration) D86E - TM22 (SolarBeam) D86F - TM23 (Iron Tail) D870 - TM24 (DragonBreath) D871 - TM25 (Thunder) D872 - TM26 (Earthquake) D873 - TM27 (Return) D874 - TM28 (Dig) D875 - TM29 (Psychic) D876 - TM30 (Shadow Ball) D877 - TM31 (Mud-Slap) D878 - TM32 (Double Team) D879 - TM33 (Ice Punch) D87A - TM34 (Swagger) D87B - TM35 (Sleep Talk) D87C - TM36 (Sludge Bomb) D87D - TM37 (Sandstorm) D87E - TM38 (Fire Blast) D87F - TM39 (Swift) D880 - TM40 (Defense Curl) D881 - TM41 (ThunderPunch) D882 - TM42 (Dream Eater) D883 - TM43 (Detect) D884 - TM44 (Rest) D885 - TM45 (Attract) D886 - TM46 (Thief) D887 - TM47 (Steel Wing) D888 - TM48 (Fire Punch) D889 - TM49 (Fury Cutter) D88A - TM50 (Nightmare)
D88B-D891 - HMs (01 = normal max)
D88B - HM01 (Cut) D88C - HM02 (Fly) D88D - HM03 (Surf) D88E - HM04 (Strength) D88F - HM05 (FLash) D890 - HM06 (Whirlpool) D891 - HM07 (Waterfall)
Items Pocket
D892 - Total number of items (14 = normal max) D893 - Item 1 D894 - Item 1 (Quantity) D895 - Item 2 D896 - Item 2 (Quantity) D897 - Item 3 D898 - Item 3 (Quantity) D899 - Item 4 D89A - Item 4 (Quantity) D89B - Item 5 D89C - Item 5 (Quantity) D89D - Item 6 D89E - Item 6 (Quantity) D89F - Item 7 D8A0 - Item 7 (Quantity) D8A1 - Item 8 D8A2 - Item 8 (Quantity) D8A3 - Item 9 D8A4 - Item 9 (Quantity) D8A5 - Item 10 D8A6 - Item 10 (Quantity) D8A7 - Item 11 D8A8 - Item 11 (Quantity) D8A9 - Item 12 D8AA - Item 12 (Quantity) D8AB - Item 13 D8AC - Item 13 (Quantity) D8AD - Item 14 D8AE - Item 14 (Quantity) D8AF - Item 15 D8B0 - Item 15 (Quantity) D8B1 - Item 16 D8B2 - Item 16 (Quantity) D8B3 - Item 17 D8B4 - Item 17 (Quantity) D8B5 - Item 18 D8B6 - Item 18 (Quantity) D8B7 - Item 19 D8B8 - Item 19 (Quantity) D8B9 - Item 20 D8BA - Item 20 (Quantity) D8BB - End of item list (FF = terminator)
Flags
D960 - In-game trade flags (00 = reset) DA72 - Event flags
Party
DCD7 - Number of party Pokémon DCD8-DCDD - Species of party Pokémon DCDE - List terminator (usually either 00 or FF)
Party Pokémon 1
DCDF - Species DCE0 - Held item DCE1 - Move 1 DCE2 - Move 2 DCE3 - Move 3 DCE4 - Move 4 DCE5-DCE6 - OT ID DCE7-DCE9 - Experience DCEA-DCEB - HP stat experience DCEC-DCED - ATK stat experience DCEE-DCEF - DEF stat experience DCF0-DCF1 - SPD stat experience DCF2-DCF3 - SPE stat experience (both Special attack and def) DCF4-DCF5 - DVs DCF6 - Move 1 PP DCF7 - Move 2 PP DCF8 - Move 3 PP DCF9 - Move 4 PP DCFA - Happiness DCFB - Pokérus status DCFC-DCFD - Caught data DCFE - Level DCFF - Status DD00 - Unused DD01-DD02 - HP DD03-DD04 - Max HP DD05-DD06 - Attack stat DD07-DD08 - Defense stat DD09-DD0A - Speed stat DD0B-DD0C - Special attack stat DD0D-DD0E - Special def. stat
Party Pokémon 2
DD0F - Species DD10 - Held item DD11 - Move 1 DD12 - Move 2 DD13 - Move 3 DD14 - Move 4 DD15-DD16 - OT ID DD17-DD19 - Experience DD1A-DD1B - HP stat experience DD1C-DD1D - ATK stat experience DD1E-DD1F - DEF stat experience DD20-DD21 - SPD stat experience DD22-DD23 - SPE stat experience (both Special attack and def) DD24-DD25 - DVs DD26 - Move 1 PP DD27 - Move 2 PP DD28 - Move 3 PP DD29 - Move 4 PP DD2A - Happiness DD2B - Pokérus status DD2C-DD2D - Caught data DD2E - Level DD2F - Status DD30 - Unused DD31-DD32 - HP DD33-DD34 - Max HP DD35-DD36 - Attack stat DD37-DD38 - Defense stat DD39-DD3A - Speed stat DD3B-DD3C - Special attack stat DD3D-DD3E - Special def. stat
Party Pokémon 3
DD3F - Species DD40 - Held item DD41 - Move 1 DD42 - Move 2 DD43 - Move 3 DD44 - Move 4 DD45-DD46 - OT ID DD47-DD49 - Experience DD4A-DD4B - HP stat experience DD4C-DD4D - ATK stat experience DD4E-DD4F - DEF stat experience DD50-DD51 - SPD stat experience DD52-DD53 - SPE stat experience (both Special attack and def) DD54-DD55 - DVs DD56 - Move 1 PP DD57 - Move 2 PP DD58 - Move 3 PP DD59 - Move 4 PP DD5A - Happiness DD5B - Pokérus status DD5C-DD5D - Caught data DD5E - Level DD5F - Status DD60 - Unused DD61-DD62 - HP DD63-DD64 - Max HP DD65-DD66 - Attack stat DD67-DD68 - Defense stat DD69-DD6A - Speed stat DD6B-DD6C - Special attack stat DD6D-DD6E - Special def. stat
Party Pokémon 4
DD6F - Species DD70 - Held item DD71 - Move 1 DD72 - Move 2 DD73 - Move 3 DD74 - Move 4 DD75-DD76 - OT ID DD77-DD79 - Experience DD7A-DD7B - HP stat experience DD7C-DD7D - ATK stat experience DD7E-DD7F - DEF stat experience DD80-DD81 - SPD stat experience DD82-DD83 - SPE stat experience (both Special attack and def) DD84-DD85 - DVs DD86 - Move 1 PP DD87 - Move 2 PP DD88 - Move 3 PP DD89 - Move 4 PP DD8A - Happiness DD8B - Pokérus status DD8C-DD8D - Caught data DD8E - Level DD8F - Status DD90 - Unused DD91-DD92 - HP DD93-DD94 - Max HP DD95-DD96 - Attack stat DD97-DD98 - Defense stat DD99-DD9A - Speed stat DD9B-DD9C - Special attack stat DD9D-DD9E - Special def. stat
Party Pokémon 5
DD9F - Species DDA0 - Held item DDA1 - Move 1 DDA2 - Move 2 DDA3 - Move 3 DDA4 - Move 4 DDA5-DDA6 - OT ID DDA7-DDA9 - Experience DDAA-DDAB - HP stat experience DDAC-DDAD - ATK stat experience DDAE-DDAF - DEF stat experience DDB0-DDB1 - SPD stat experience DDB2-DDB3 - SPE stat experience (both Special attack and def) DDB4-DDB5 - DVs DDB6 - Move 1 PP DDB7 - Move 2 PP DDB8 - Move 3 PP DDB9 - Move 4 PP DDBA - Happiness DDBB - Pokérus status DDBC-DDBD - Caught data DDBE - Level DDBF - Status DDC0 - Unused DDC1-DDC2 - HP DDC3-DDC4 - Max HP DDC5-DDC6 - Attack stat DDC7-DDC8 - Defense stat DDC9-DDCA - Speed stat DDCB-DDCC - Special attack stat DDCD-DDCE - Special def. stat
Party Pokémon 6
DDCF - Species DDD0 - Held item DDD1 - Move 1 DDD2 - Move 2 DDD3 - Move 3 DDD4 - Move 4 DDD5-DDD6 - OT ID DDD7-DDD9 - Experience DDDA-DDDB - HP stat experience DDDC-DDDD - ATK stat experience DDDE-DDDF - DEF stat experience DDE0-DDE1 - SPD stat experience DDE2-DDE3 - SPE stat experience (both Special attack and def) DDE4-DDE5 - DVs DDE6 - Move 1 PP DDE7 - Move 2 PP DDE8 - Move 3 PP DDE9 - Move 4 PP DDEA - Happiness DDEB - Pokérus status DDEC-DD8D - Caught data DDEE - Level DDEF - Status DDF0 - Unused DDF1-DDF2 - HP DDF3-DDF4 - Max HP DDF5-DDF6 - Attack stat DDF7-DDF8 - Defense stat DDF9-DDFA - Speed stat DDFB-DDFC - Special attack stat DDFD-DDFE - Special def. stat
DDFF-DE09 - Party Pokémon 1 OT name DE0A-DE14 - Party Pokémon 2 OT name DE15-DE1F - Party Pokémon 3 OT name DE20-DE2A - Party Pokémon 4 OT name DE2B-DE35 - Party Pokémon 5 OT name DE36-DE40 - Party Pokémon 6 OT name
DE41-DE4B - Party Pokémon 1 nickname DE4C-DE56 - Party Pokémon 2 nickname DE57-DE61 - Party Pokémon 3 nickname DE62-DE6C - Party Pokémon 4 nickname DE6D-DE77 - Party Pokémon 5 nickname DE78-DE82 - Party Pokémon 6 nickname
(22 unused bytes ?)
Pokédex
DE99 - Pokédex caught Pokémon 1-8 DE9A - Pokédex caught Pokémon 9-16 DE9B - Pokédex caught Pokémon 17-24 DE9C - Pokédex caught Pokémon 25-32 DE9D - Pokédex caught Pokémon 33-40 DE9E - Pokédex caught Pokémon 41-48 DE9F - Pokédex caught Pokémon 49-56 DEA0 - Pokédex caught Pokémon 57-64 DEA1 - Pokédex caught Pokémon 65-72 DEA2 - Pokédex caught Pokémon 73-80 DEA3 - Pokédex caught Pokémon 81-88 DEA4 - Pokédex caught Pokémon 89-96 DEA5 - Pokédex caught Pokémon 97-104 DEA6 - Pokédex caught Pokémon 105-112 DEA7 - Pokédex caught Pokémon 113-120 DEA8 - Pokédex caught Pokémon 121-128 DEA9 - Pokédex caught Pokémon 129-136 DEAA - Pokédex caught Pokémon 137-144 DEAB - Pokédex caught Pokémon 145-152 DEAC - Pokédex caught Pokémon 153-160 DEAD - Pokédex caught Pokémon 161-168 DEAE - Pokédex caught Pokémon 169-176 DEAF - Pokédex caught Pokémon 177-184 DEB0 - Pokédex caught Pokémon 185-192 DEB1 - Pokédex caught Pokémon 193-200 DEB2 - Pokédex caught Pokémon 201-208 DEB3 - Pokédex caught Pokémon 209-216 DEB4 - Pokédex caught Pokémon 217-224 DEB5 - Pokédex caught Pokémon 225-232 DEB6 - Pokédex caught Pokémon 233-240 DEB7 - Pokédex caught Pokémon 241-248 DEB8 - Pokédex caught Pokémon 249-256 (although there are only 252 Pokémon ; this means there are 4 unused flags)
DEB9 - Pokédex seen Pokémon 1-8 DEBA - Pokédex seen Pokémon 9-16 DEBB - Pokédex seen Pokémon 17-24 DEBC - Pokédex seen Pokémon 25-32 DEBD - Pokédex seen Pokémon 33-40 DEBE - Pokédex seen Pokémon 41-48 DEBF - Pokédex seen Pokémon 49-56 DEC0 - Pokédex seen Pokémon 57-64 DEC1 - Pokédex seen Pokémon 65-72 DEC2 - Pokédex seen Pokémon 73-80 DEC3 - Pokédex seen Pokémon 81-88 DEC4 - Pokédex seen Pokémon 89-96 DEC5 - Pokédex seen Pokémon 97-104 DEC6 - Pokédex seen Pokémon 105-112 DEC7 - Pokédex seen Pokémon 113-120 DEC8 - Pokédex seen Pokémon 121-128 DEC9 - Pokédex seen Pokémon 129-136 DECA - Pokédex seen Pokémon 137-144 DECB - Pokédex seen Pokémon 145-152 DECC - Pokédex seen Pokémon 153-160 DECD - Pokédex seen Pokémon 161-168 DECE - Pokédex seen Pokémon 169-176 DECF - Pokédex seen Pokémon 177-184 DED0 - Pokédex seen Pokémon 185-192 DED1 - Pokédex seen Pokémon 193-200 DED2 - Pokédex seen Pokémon 201-208 DED3 - Pokédex seen Pokémon 209-216 DED4 - Pokédex seen Pokémon 217-224 DED5 - Pokédex seen Pokémon 225-232 DED6 - Pokédex seen Pokémon 233-240 DED7 - Pokédex seen Pokémon 241-248 DED8 - Pokédex seen Pokémon 249-256 (although there are only 252 Pokémon ; this means there are 4 unused flags)
DED9-DEF2 - Unown dex (IDs of unlocked Unowns) DEF3 - Unlocked Unowns (Count of how many Unowns have been seen ?) DEF4 - First Unown seen (?)
Unused data
Memory between DFF5 and DFFF is unused.
Internal data (HRAM)
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Internal Data for Pokémon Crystal
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