EarthBound/Logo Screen Graphics Data

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< EarthBound
Revision as of 19:20, 27 May 2024 by Esorth (talk | contribs) (→‎Logos: Finish address and length info)
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Logo Screen Graphics Data
Game EarthBound
Start Address 0x2150C1
End Address 0x2157D2
Total Length 1810 bytes (0x0712)
Back to the ROM map

Compressed raw graphics data for the 3 game intro company logo screens.

Logos

Address End Address Subentry Compressed length Decompressed length
0x2150c1 0x215129 Tilemap Data 105 bytes (0x69) 1280 bytes (0x0500)
0x21512a 0x21532f Tile Character Data 518 bytes (0x0206) 2048 bytes (0x0800)
0x215330 0x215373 Palettes 68 bytes (0x44) 512 bytes (0x0200)

Address End Address Subentry Compressed length Decompressed length
0x215374 0x2153e7 Tilemap Data 116 bytes (0x74) 1280 bytes (0x0500)
0x2153e8 0x2155b7 Tile Character Data 464 bytes (0x01d0) 2048 bytes (0x0800)
0x2155b8 0x215654 Palettes 157 bytes (0x9d) 512 bytes (0x0200)

Address End Address Subentry Compressed length Decompressed length
0x215655 0x21569d Tilemap Data 73 bytes (0x49) 1280 bytes (0x0500)
0x21569e 0x21578e Tile Character Data 241 bytes (0xf1) 2048 bytes (0x0800)
0x21578f 0x2157d2 Palettes 68 bytes (0x44) 512 bytes (0x0200)

Format

Decompressed Format

Tilemap Data

Tile Character Data

Palettes

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?