Zoop (SNES)

From Data Crystal
Revision as of 20:36, 28 January 2024 by Hawk (talk | contribs) (Hawk moved page Zoop to Zoop (SNES))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Title Screen

Zoop

Developer: Hookstone Productions
Publisher: Viacom New Media
Platform: SNES
Released in US: 1995
Released in EU: 1995
Released in BR: 1997


Cactisprite.png TCRF
Zoop
Name ZOOP
Company Viacom New Media
Header None
Bank HiROM
Interleaved No
SRAM 0 KiB
Type Normal
ROM 512 KiB
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0xC23E
CRC32 06F0E94C

Sub-pages

No standard subpages yet!

Utilities

  • None known.

Hacks

  • None known.

Translations

  • None known.

Miscellaneous

  • Zoop is a simple puzzle game, where you must shoot continually accumulating pillars of multicoloured blobs.
  • The amount of blobs you must destroy in each level are stored in two bytes in the ROM. Level one starts at 0x202BB, level 25 starts at 0x202EC. After level 25, the game just increments the amount of blobs to destroy by 5. If you want to stop the increments, change the three bytes starting at 0x1B88 to A9 01 00.
  • Despite claims on the box of 99 levels, the game continues after that. The level counter does not change after level 99.

Known Dumps

  • Zoop (E) (CRC32: AFD45D27)
  • Zoop (U) (CRC32: 06F0E94C)
  • Zoop (USA Beta) (CRC32: 3758068A)

External links