Final Fantasy/RAM map

From Data Crystal
< Final Fantasy
Revision as of 00:57, 3 November 2007 by 71.10.64.47 (talk)
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for Final Fantasy.

RAM Purpose
0020 Button being pressed
0062 Position of finger on menu
00B0-00BF Music Driver, Square 1
00C0-00CF Music Driver, Square 2
00D0-00DF Music Driver, Triangle
00F5 Step counter for "random" enemies
0200-02FF Sprite data page (to be DMA'd)
0300 Top-left character selection in naming sequence
0500-057F TSA for current tileset (upper-left tile)
0580-05FF TSA for current tileset (upper-right tile)
0600-067F TSA for current tileset (lower-left tile)
0680-06FF TSA for current tileset (lower-right tile)
0700-077F Attribute assignment for current tileset
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?