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Dragon Warrior III (NES)/ROM map
The following article is a ROM map for Dragon Warrior III (NES).
Enemy data
Slime
0x0032E3 = Level
0x0032E4 = Experience (0-255)
0x0032E5 = Experience (01 = 352)
0x0032E6 = Agility
0x0032E7 = GP
0x0032E8 = Attack (0-255)
0x0032E9 = Defense
0x0032EA = HP
0x0032EB = MP
0x0032EC = Item Dropped
0x0032ED to 0x0032F4 = Move set
0x0032F5 = added effects
0000 0001 = GP (255+) 0000 0010 = GP (255+) 0000 0100 = (?) 0000 1000 = (?) 0001 0000 = (?) 0010 0000 = (?) 0100 0000 = (?) 1000 0000 = (?)
0x0032F6 = added effects
0000 0001 = Attack (255+) 0000 0010 = Attack (255+) 0000 0100 = (?) 0000 1000 = (?) 0001 0000 = (?) 0010 0000 = (?) 0100 0000 = (?) 1000 0000 = (?)
0x0032F7 = added effects
0000 0001 = Defense (255+) 0000 0010 = Defense (255+) 0000 0100 = (?) 0000 1000 = (?) 0001 0000 = (?) 0010 0000 = (?) 0100 0000 = (?) 1000 0000 = (?)
0x0032F8 = added effects
0000 0001 = HP (255+) 0000 0010 = HP (255+) 0000 0100 = (?) 0000 1000 = (?) 0001 0000 = (?) 0010 0000 = (?) 0100 0000 = (?) 1000 0000 = (?)
Enemy move set
One move
00 = enemy is assessing the situation 01 = enemy protects itself 02 = Regular attack 03 = Attack could be critical 04 = Attack could cause sleep 05 = Attack could cause poison 06 = Attack could cause numbness 07 = Enemy will flee 08 = Call for reinforcements (same as the enemy calling) 09 = Curious dance (steals MP) 0A = Flaming breath (10-20 HP attack) 0B = Flaming breath (30-50 HP attack) 0C = Flaming breath (80-100 HP attack) 0D = Blizzard breath (10-20 HP attack) 0E = Blizzard breath (40-60 HP attack) 0F = Blizzard breath (100-140 HP attack) 10 = emits gales of sweet breath (causes sleep) 11 = emits gales of toxic breath (causes poison) 12 = emits gales of scorching breath (causes numbness) 13 = chants Blaze 14 = chants Blazemore 15 = chants Blazemost 16 = chants Icebolt 17 = chants Firebal 18 = chants Firebane 19 = chants Explodet 1A = chants Snowblast 1B = chants Snowstorm 1C = chants Infernos 1D = chants Infermore 1E = chants Infermost 1F = chants Beat (possible instant death) 20 = chants Defeat (possible instant death) 21 = chants Sacrifice 22 = chants Sleep 23 = chants Stopspell 24 = chants Sap 25 = chants Defence 26 = chants Surround 27 = chants Robmagic 28 = chants Chaos 29 = chants Slow 2A = chants Limbo 2B = freeze beam shoots out of Zoma's fingertip (nullifies spells) 2C = chants Bounce 2D = chants Increase 2E = chants Increase 2 2F = chants Vivify 30 = chants Revive 31 = chants Heal 32 = chants Healmore 33 = chants Healall 34 = chants Healus 35 = chants Healusall 36 = chants Heal 2 37 = chants Healmore 2 38 = chants Healall 2 39 = chants Healus 2 3A = chants Healusall 2 3B = calls for reinforcements (Healer) 3C = calls for reinforcements (Granite Titan) 3D = calls for reinforcements (Hork) 3E = calls for reinforcements (Elysium Bird) 3F = calls for reinforcements (Voodoo Shaman)
Two moves
82 = regular attack 83 = chance of critical attack 84 = Attack could cause sleep 85 = Attack could cause poison 86 = Attack could cause numbness 87 = Enemy will flee 88 = calls for reinforcements (same as the enemy calling) 89 = Curious dance (steals MP) 8A = Flaming breath (10-20 HP attack) 8B = Flaming breath (30-50 HP attack) 8C = Flaming breath (80-100 HP attack) 8D = Blizzard breath (10-20 HP attack) 8E = Blizzard breath (40-60 HP attack) 8F = Blizzard breath (100-140 HP attack) 90 = emits gales of sweet breath (causes sleep) 91 = emits gales of toxic breath (causes poison) 92 = emits gales of scorching breath (causes numbness) 93 = chants Blaze 94 = chants Blazemore 95 = chants Blazemost 96 = chants Icebolt 97 = chants Firebal 98 = chants Firebane 99 = chants Explodet 9A = chants Snowblast 9B = chants Snowstorm 9C = chants Infernos 9D = chants Infermore 9E = chants Infermost 9F = chants Beat (possible instant death) A0 = chants Defeat (possible instant death) A1 = chants Sacrifice A2 = chants Sleep A3 = chants Stopspell A4 = chants Sap A5 = chants Defence A6 = chants Surround A7 = chants Robmagic A8 = chants Chaos A9 = chants Slow AA = chants Limbo AB = freeze beam shoots out of Zoma's fingertip (nullifies spells) AC = chants Bounce AD = chants Increase AE = chants Increase 2 AF = chants Vivify B0 = chants Revive B1 = chants Heal B2 = chants Healmore B3 = chants Healall B4 = chants Healus B5 = chants Healusall B6 = chants Heal 2 B7 = chants Healmore 2 B8 = chants Healall 2 B9 = chants Healus 2 BA = chants Healusall 2 BB = calls for reinforcements (Healer) BC = calls for reinforcements (Granite Titan) BD = calls for reinforcements (Hork) BE = calls for reinforcements (Elysium Bird) BF = calls for reinforcements (Voodoo Shaman)
0x0032F9 = Percentage chance for item drop
01 = 12.5 percent 02 = 6.25 percent 03 = 3.13 percent 08 = 100 percent 80 = 100 percent
Black Raven
0x0032FA = Level
0x0032FB = Experience (0-255)
0x0032FC = Experience (255+)
0x0032FD = Agility
0x0032FE = GP
0x0032FF = Attack
0x003300 = Defense
0x003301 = Raven HP
0x003302 = Raven MP
0x003303 = Item Dropped
0x003304 to 0x00330B = Move set
Horned Rabbit
0x003311 = Level
0x003312 = Experience (0-255)
0x003313 = Experience (255+)
0x003314 = Agility
0x003315 = GP
0x003316 = Attack
0x003317 = Defense
0x003318 = HP
0x003319 = MP
0x00331A = Item Dropped
Giant Anteater
0x0033A8 = Level
0x0033A9 = Experience (0-255)
0x0033AA = Experience (255+)
0x0033AB = Agility
0x0033AC = GP
0x0033AD = Attack
0x0033AE = Defense
0x00332F = HP
0x003330 = MP
0x003331 = Item Dropped
Masked Moth
0x00333F = Level
0x003340 = Experience (0-255)
0x003341 = Experience (255+)
0x003342 = Agility
0x003343 = GP
0x003344 = Attack
0x003345 = Defense
0x003346 = HP
0x003347 = MP
0x003348 = Item Dropped
Froggore
0x003356 = Level
0x003357 = Experience (0-255)
0x003358 = Experience (255+)
0x003359 = Agility
0x00335A = GP
0x00335B = Attack
0x00335C = Defense
0x00335D = HP
0x00335E = MP
0x00335F = Item Dropped
Babble
0x00336D = Level
0x00336E = Experience (0-255)
0x00336F = Experience (255+)
0x003370 = Agility
0x003371 = GP
0x003372 = Attack
0x003373 = Defense
0x003374 = HP
0x003375 = MP
0x003376 = Item Dropped
Magician
0x003384 = Level
0x003385 = Experience (0-255)
0x003386 = Experience (255+)
0x003387 = Agility
0x003388 = GP
0x003389 = Attack
0x00338A = Defense
0x00338B = HP
0x00338C = MP
0x00338D = Item Dropped
Scorpion Wasp
0x00339B = Level
0x00339C = Experience (0-255)
0x00339D = Experience (255+)
0x00339E = Agility
0x00339F = GP
0x0033A0 = Attack
0x0033A1 = Defense
0x0033A2 = HP
0x0033A3 = MP
0x0033A4 = Item Dropped
Healer
0x0033B2 = Level
0x0033B3 = Experience (0-255)
0x0033B4 = Experience (255+)
0x0033B5 = Agility
0x0033B6 = GP
0x0033B7 = Attack
0x0033B8 = Defense
0x0033B9 = HP
0x0033BA = MP
0x0033BB = Item Dropped
Demon Anteater
0x0033C9 = Level
0x0033CA = Experience (0-255)
0x0033CB = Experience (255+)
0x0033CC = Agility
0x0033CD = GP
0x0033CE = Attack
0x0033CF = Defense
0x0033D0 = HP
0x0033D1 = MP
0x0033D2 = Item Dropped
Spiked Hare
0x0033E0 = Level
0x0033E1 = Experience (0-255)
0x0033E2 = Experience (255+)
0x0033E3 = Agility
0x0033E4 = GP
0x0033E5 = Attack
0x0033E6 = Defense
0x0033E7 = HP
0x0033E8 = MP
0x0033E9 = Item Dropped
Poison Toad
0x0033F7 = Level
0x0033F8 = Experience (0-255)
0x0033F9 = Experience (255+)
0x0033FA = Agility
0x0033FB = GP
0x0033FC = Attack
0x0033FD = Defense
0x0033FE = HP
0x0033FF = MP
0x003400 = Item Dropped
Caterpillar
0x00340E = Level
0x00340F = Experience (0-255)
0x003410 = Experience (255+)
0x003411 = Agility
0x003412 = GP
0x003413 = Attack
0x003414 = Defense
0x003415 = HP
0x003416 = MP
0x003417 = Item Dropped
Humanabat
0x003425 = Level
0x003426 = Experience (0-255)
0x003427 = Experience (255+)
0x003428 = Agility
0x003429 = GP
0x00342A = Attack
0x00342B = Defense
0x00342C = HP
0x00342D = MP
0x00342E = Item Dropped
Putrepup
0x00343C = Level
0x00343D = Experience (0-255)
0x00343E = Experience (255+)
0x00343F = Agility
0x003440 = GP
0x003441 = Attack
0x003442 = Defense
0x003443 = HP
0x003444 = MP
0x003445 = Item Dropped
Killer Bee
0x003453 = Level
0x003454 = Experience (0-255)
0x003455 = Experience (255+)
0x003456 = Agility
0x003457 = GP
0x003458 = Attack
0x003459 = Defense
0x00345A = HP
0x00345B = MP
0x00345C = Item Dropped
Hork
0x003944 = Level
0x003945 = Experience (0-255)
0x003946 = Experience (255+)
0x003947 = Agility
0x003948 = GP
0x003949 = Attack
0x00394A = Defense
0x00394B = HP
0x00394C = MP
0x00394D = Item Dropped
Granite Titan
0x003966 = Level
0x003967 = Experience (0-255)
0x003968 = Experience (255+)
0x003969 = Agility
0x00396A = GP
0x00396B = Attack
0x00396C = Defense
0x00396D = HP
0x00396E = MP
0x00396F = Item Dropped
0x003D7B = Granite Titan HP (255+)
Elysium Bird
0x003A9D = Level
0x003A9E = Experience (0-255)
0x003A9F = Experience (255+)
0x003AA0 = Agility
0x003AA1 = GP
0x003AA2 = Attack
0x003AA3 = Defense
0x003AA4 = HP
0x003AA5 = MP
0x003AA6 = Item Dropped
Voodoo Shaman
0x003AE2 = Level
0x003AE3 = Experience (0-255)
0x003AE4 = Experience (255+)
0x003AE5 = Agility
0x003AE6 = GP
0x003AE7 = Attack
0x003AE8 = Defense
0x003AE9 = HP
0x003AEA = MP
0x003AEB = Item Dropped
Sound pointers
Address | Description |
---|---|
$004016 - $004017 | Entering / Exiting Stairs / Locations |
$004018 - $004019 | Silence |
Text
0x00AA1E to 0x00AA1F = Pointer to item list part 1, line 1
0x00AA20 to 0x00AA21 = Pointer to item list part 1, line 2
0x00AA22 to 0x00AA23 = Pointer to monster names part 1, line 1
0x00AA24 to 0x00AA25 = Pointer to monster names part 1, line 2
0x00AA26 to 0x00AA27 = Pointer to spell names
0x00AA28 to 0x00AA29 = Pointer to class names
0x00AA2A to 0x00AA2B = Pointer to gender names
0x00AA2C to 0x00AA2D = Pointer to location names
0x00AA2E to 0x00AA2F = Pointer to item list part 2, line 1
0x00AA30 to 0x00AA31 = Pointer to item list part 2, line 2
0x00AA32 to 0x00AA33 = Pointer to monster names part 2, line 1
0x00AA34 to 0x00AA35 = Pointer to monster names part 2, line 2
0x00AA36 to 0x00AA37 = Pointer to "Erdrick"
0x00AA38 to 0x00AA72 = class names
0x00AA73 to 0x00AA7A = "Erdrick"
0x00AA7B to 0x00AA86 = gender names
0x00AA87 to 0x00AB30 = location names
0x00AB31 to 0x00AD10 = spell names
0x00AD11 to 0x00AF0A = item list part 1, line 1
0x00AF0B to 0x00B0DF = item list part 2, line 1
0x00B0E0 to 0x00B27A = item list part 1, line 2
0x00B27B to 0x00B3CB = item list part 2, line 2
0x00B3CC to 0x00B62D = monster names part 1, line 1
0x00B62E to 0x00B8CE = monster names part 2, line 1
0x00B8CF to 0x00B989 = monster names part 1, line 2
0x00B98A to 0x00BA59 = monster names part 2, line 2
0x01EA03 to 0x01EA04 = Pointer to companion names
0x01ED52 to 0x01EDB1 = companion names
0x01F6F1 to 0x01F6F2 = Pointer to ending legend, part 2
0x01F75D to 0x01F790 = ending legend, part 2
0x01F7B5 to 0x01F7E8 = Pointers to end credits
0x01F7E9 to 0x01FBA5 = end credits
0x028080 to 0x028165 = Pointers to main dialogue
0x029534 to 0x029535 = Pointer to ending legend, part 1
0x029536 to 0x02971A = ending legend, part 1
0x038932 to 0x038933 = Pointer to "ANOTHER WORLD"
0x038942 to 0x03894E = "ANOTHER WORLD"
0x038A64 to 0x038A65 = Pointer to "NON EQUIPPED"
0x038A71 to 0x038A7C = "NON EQUIPPED"
0x038C5A to 0x038C5B = Pointer to menu titles
0x038C6A to 0x038C6B = Pointer to menu titles
0x038F94 to 0x03906B = Pointers to menus
0x03906C to 0x039D3A = menus
0x039D3B to 0x039D95 = menu titles
0x03ADAD to 0x03ADFA = Pointers to text variables
0x03ADFB to 0x03AE8F = text variables
0x040010 to 0x043FD8 = main dialogue, bank $10
0x044010 to 0x047FBF = main dialogue, bank $11
0x048010 to 0x04BFD5 = main dialogue, bank $12
0x04C010 to 0x04FF74 = main dialogue, bank $13
0x050010 to 0x053F96 = main dialogue, bank $14
0x054010 to 0x056197 = main dialogue, bank $15
Map
0x014028 to 0x014229 = Main world pointers (two bytes represent row of map)
0x01422A to 0x015AA4 = Main world level data
0x015AA5 to 0x01 = Alefgard pointers
Sprite Pointers
0x016DE4 to 0x016DFB = male hero
0x016DFC to 0x016E13 = male wizard
0x016E14 to 0x016E2B = male pilgrim
0x016E2C to 0x016E43 = male sage
0x016E44 to 0x016E5B = male soldier
0x016E5C to 0x016E73 = male merchant
0x016E74 to 0x016E8B = male fighter
0x016E8C to 0x016EA3 = male goof-off
0x016EA4 to 0x016EBB = female wizard
0x016EBC to 0x016ED3 = female pilgrim
0x016ED4 to 0x016EEB = female (?)
0x016EEC to 0x016F03 = female soldier
0x016F04 to 0x016F1B = female fighter
0x016F1C to 0x016F33 = female (?)
0x016F34 to 0x016F4B = female goof-off
0x016F94 to 0x016FAB = NPC male warrior
0x01712C to 0x017143 = NPC man
Exiting Pointers
0x018535 to 0x018536 = Exiting town part of Aliahan
0x018537 to 0x018538 = Exiting Tower of Najima
0x018539 to 0x01853A = Exiting clearing for Tunner to Tower of Najima
Map Data
Towns
Aliahan
0x01853D to 0x018655 = Town of Aliahan
0x018656 to 0x018676 = Upstairs of own house
0x018689 to 0x0186A9 = Upstairs of Wayfarers Inn
0x0186AA to 0x0186D3 = Upstairs of Luisa's Place (Tavern)
0x0186FC to 0x01879E = Castle of Aliahan
0x01879F to 0x0187D2 = King of Aliahan's chambers
Clearings
0x01AFE9 to 0x01B01D = Clearing for Tunnel to Tower of Najima
Caves
0x01C39C to 0x01C436 = Tunnel to Tower of Najima
Dungeons
Tower of Najima
0x01DB1E to 0x01DBA3 = Tower of Najima (1st floor)
0x01DBA4 to 0x01DBFF = Tower of Najima (2nd floor)
0x01DC88 to 0x01DCA1 = Tower of Najima (Basement Wayfarers Inn)
Graphics
Overworld
Address | Description |
---|---|
$020010 - $023f89 | Character sprites |
$023f90 - $02798f | Landscapes |
Stats
Attack Power for Weapons
Address | Description | Default |
---|---|---|
$0279a0 | Cypress Stick | $02 / 2 |
$0279a1 | Club | $07 / 7 |
$0279a2 | Copper Sword | $0c / 12 |
$0279a3 | Magic Knife | $0e / 14 |
$0279a4 | Iron Spear | $1c / 28 |
$0279a5 | Battle Axe | $28 / 40 |
$0279a6 | Broad Sword | $21 / 33 |
$0279a7 | Wizard's Wand | $0f / 15 |
$0279a8 | Poison Needle | $0a / 10 |
$0279a9 | Iron Claw | $1e / 30 |
$0279aa | Thorn Whip | $12 / 18 |
$0279ab | Giant Shears | $30 / 48 |
$0279ac | Chain Sickle | $18 / 24 |
$0279ad | Thor's Sword | $5f / 95 |
$0279ae | Snowblast Sword | $50 / 80 |
$0279af | Demon Axe | $5a / 90 |
$0279b0 | Staff of Rain | $10 / 16 |
$0279b1 | Sword of Gaia | $30 / 48 |
$0279b2 | Staff of Reflection | $21 / 33 |
$0279b3 | Sword of Destruction | $6e / 110 |
$0279b4 | Multi-Edge Sword | $64 / 100 |
$0279b5 | Staff of Force | $37 / 55 |
$0279b6 | Sword of Illusion | $32 / 50 |
$0279b7 | Zombie Slasher | $41 / 65 |
$0279b8 | Falcon Sword | $05 / 5 |
$0279b9 | Sledge Hammer | $37 / 55 |
$0279ba | Thunder Sword | $55 / 85 |
$0279bb | Staff of Thunder | $1e / 30 |
$0279bc | Sword of Kings | $78 / 120 |
$0279bd | Orochi Sword | $3f / 63 |
$0279be | Dragon Killer | $4d / 77 |
$0279bf | Staff of Judgement | $23 / 35 |
Defence Power for Armor
Address | Description | Default |
---|---|---|
$0279c0 | Clothes | $04 / 4 |
$0279c1 | Training Suit | $0a / 10 |
$0279c2 | Leather Armor | $0c / 12 |
$0279c3 | Flashy Clothes | $1c / 28 |
$0279c4 | Half Plate Armor | $19 / 25 |
$0279c5 | Full Plate Armor | $20 / 32 |
$0279c6 | Magic Armor | $28 / 40 |
$0279c7 | Cloak of Evasion | $14 / 20 |
$0279c8 | Armor of Radiance | $4b / 75 |
$0279c9 | Iron Apron | $16 / 22 |
$0279ca | Animal Suit | $0f / 15 |
$0279cb | Fighting Suit | $17 / 23 |
$0279cc | Sacred Robe | $1e / 30 |
$0279cd | Armor of Hades | $41 / 65 |
$0279ce | Water Flying Cloth | $28 / 40 |
$0279cf | Chain Mail | $14 / 20 |
$0279d0 | Wayfarers Clothes | $08 / 8 |
$0279d1 | Revealing Swimsuit | $01 / 1 |
$0279d2 | Magic Bikini | $28 / 40 |
$0279d3 | Shell Armor | $10 / 16 |
$0279d4 | Armor of Terrafirma | $32 / 50 |
$0279d5 | Dragon Mail | $2d / 45 |
$0279d6 | Swordedge Armor | $37 / 55 |
$0279d7 | Angel's Robe | $23 / 35 |
Defence Power for Shields
Address | Description | Default |
---|---|---|
$0279d8 | Leather Shield | $04 / 4 |
$0279d9 | Iron Shield | $0C / 12 |
$0279da | Shield of Strength | $28 / 40 |
$0279db | Shield of Heroes | $32 / 50 |
$0279dc | Shield of Sorrow | $23 / 35 |
$0279dd | Bronze Shield | $07 / 7 |
$0279de | Silver Shield | $1E / 30 |
Defence Power for Helmets
Address | Description | Default |
---|---|---|
$0279df | Golden Crown | $06 / 6 |
$0279e0 | Iron Helmet | $10 / 16 |
$0279e1 | Mysterious Hat | $08 / 8 |
$0279e2 | Unlucky Helmet | $23 / 35 |
$0279e3 | Turban | $08 / 8 |
$0279e4 | Noh Mask | $FF / 255 |
$0279e5 | Leather Helmet | $02 / 2 |
$0279e6 | Iron Mask | $19 / 25 |
Dialogue
Address | Description |
---|---|
$040010 - $056197 | Dialogue |
$056198 - $057fe7 | empty |
Bootup
Address | Description |
---|---|
$05c010 - 0x05c011 | Pointer to go to Copyright Notice Screen |
$05c012 - 0x05c013 | Pointer to go to Title Screen |
Copyright Notice Screen
Address | Description |
---|---|
$05c15a - $05c172 | Pallet |
$05c173 - $05c532 | Background |
$05d7e6 - $05d7e9 | Pointers for CHR |
Title Screen
Address | Description |
---|---|
$05da69 - $05da80 | Fade in pallet torches and wall |
$05d8ff - $05d90a | Fade in pallet for dragon and tablet |
$05dd3a - $05e0f9 | Title Screen (complete) |
$05df29 - $05df2a | Appearing text (part 1) |
$05df49 - $05df4a | Appearing text (part 2) |
$05df69 - $05df6a | Appearing text (part 3) |
$05df89 - $05df8a | Appearing text (part 4) |
$05dcba - $05dd19 | appearing text (part 5) |
$05e0fa - $05e139 | 32x32 bit layout of pallet selection |
$05e13c - $05e23b | PPU data |
Music
Music Pointers
Address | Description |
---|---|
$078028 - $07802f | Level Up |
$078030 - $078037 | Dragon Quest Theme Intro |
$078038 - $07803f | Castle Theme |
$078040 - $078047 | Main Map Theme |
$078048 - $07804f | Alefgard Map Theme |
$078150 - $078157 | Jipang Theme |
$078158 - $07815f | Dungeon Theme |
$078160 - $07816f | Tower Theme |
$078098 - $07809f | Town Theme |
$0780a0 - $0780a7 | Battle Theme |
$078158 - $07815f | Title Screen Music |
$078160 - $078167 | Menu Screen |
Music Data
Address | Description |
---|---|
$07864e - $0786a0 | Dragon Quest Theme Intro |
$0787e3 - $078a08 | Castle Theme |
$078a09 - $078b9a | Main Map Theme |
$078cba - $078e26 | Jipang Theme |
$079419 - $0795f0 | Dungeon Theme |
$0795f1 - $07974d | Tower Theme |
$078e27 - $078e43 | Level Up |
$079419 - $0795f0 | Dungeon Theme |
$079834 - $0798c4 | Shrine Theme |
$07a60f - $07a71e | Menu Screen |
$07a842 - $07aa22 | Village Theme |
$07ab7b - $07ad25 | Town Theme |
$07ad26 - $07af72 | Battle Theme |
$07ba69 - $07bb6f | Title Screen |