Tactics Ogre: The Knight of Lodis/ROM map

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Chip tiny.png The following article is a ROM map for Tactics Ogre: The Knight of Lodis.

Data Structures


Shop Item Data Structure

  • Shop Item Data data starts at 0x006224E4 and ends at 0x0062257F in the ROM.
  • There are 39 entries, 4 bytes in length each.
  • Because there are unknown data bytes at the beginning/end, its possible the table is offset from it's true position.
  • Prices are not stored in this table. They are stored in the item table.
  • The Shop Item Data Structure is 39 Entries long.
Name Length Offset Type Max Value Description
Availabilty 1 0x00 uint8 ?? How far into the story the item first appears in the shop
Item ID 1 0x01 uint8 0xBF Item to be sold
Unknown 1 0x02 uint8 Unknown Unknown entry. Always 0
Unknown 1 0x03 uint8 Unknown Unknown entry. Always 0