If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Tactics Ogre: The Knight of Lodis/ROM map
Jump to navigation
Jump to search
The following article is a ROM map for Tactics Ogre: The Knight of Lodis.
Data Structures
- Information on classes is available on the page Tactics Ogre: The Knight of Lodis:Jobs.
- Information on items and equipment is available on the page Tactics Ogre: The Knight of Lodis:Items.
- Information on abilities is available on the page Tactics Ogre: The Knight of Lodis:Abilities.
Shop Item Data Structure
- Shop Item Data data starts at 0x006224E4 and ends at 0x0062257F in the ROM.
- There are 39 entries, 4 bytes in length each.
- Because there are unknown data bytes at the beginning/end, its possible the table is offset from it's true position.
- Prices are not stored in this table. They are stored in the item table.
- The Shop Item Data Structure is 39 Entries long.
Name | Length | Offset | Type | Max Value | Description |
---|---|---|---|---|---|
Availabilty | 1 | 0x00 | uint8 | ?? | How far into the story the item first appears in the shop |
Item ID | 1 | 0x01 | uint8 | 0xBF | Item to be sold |
Unknown | 1 | 0x02 | uint8 | Unknown | Unknown entry. Always 0 |
Unknown | 1 | 0x03 | uint8 | Unknown | Unknown entry. Always 0 |
Internal Data for Tactics Ogre: The Knight of Lodis
| |
---|---|