Battle City (NES)/RAM map

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< Battle City (NES)
Revision as of 13:25, 11 March 2017 by Haseeb heaven (talk | contribs) (Embeded all data in Table)
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Chip tiny.png The following article is a RAM map for Battle City (NES).

RAM Address Details
0x0051 Lives
0x0085 Stage counter
0x0080 Skip Current Level (Value = 0x0)
0x0019 Power Counter
0x0086 Power xPosition (Value = 0xC0 for Bottom Left)
0x0049 Power Status (Value = 0xFF Appeared, 0x0 Taken)
0x00A8 Current State of Tank.
Tank State Value
Normal 0x00
1-Star 0x20
2-Star 0x40
3-Star 0x60
0x0089 Shield Status (Value = 0x02 for Shield)
0x005C Current Block Type.
Block Type Value
Brick_Vertical_1 0x0
Brick_Horizontal_1 0x1
Brick_Vertical_2 0x2
Brick_Horizontal_2 0x3
Full_Brick 0x4
Marble_Vertical_1 0x5
Marble_Horizontal_1 0x6
Marble_Vertical_2 0x7
Marble_Horizontal_2 0x8
Full_Marble 0x9
Blue_Tile 0xA
Green_Tile 0xB
Gray_Tile 0xC
Empty 0xD - 0xF
0x0019 Enemies Killed
0x0056 Enemy Position
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?