Final Fantasy VI/Monster Item Format

From Data Crystal
< Final Fantasy VI
Revision as of 02:41, 24 January 2024 by Xkeeper (talk | contribs) (Xkeeper moved page Final Fantasy VI:Monster Item Format to Final Fantasy VI/Monster Item Format: normalize subpages and titles)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This is a sub-page of Final Fantasy VI.

Monster Item Table
Game Final Fantasy VI
Start Address $CF3000 (0x0F3200)
End Address $CF3600 (0x0F3800)
# of Entries 384
Entry Length 4 (0x04)
Total Length 1536 bytes (0x600)
Back to the ROM map
Offset Size Description
00 1 Rare stolen item
01 1 Common stolen item
02 1 Rare dropped item
03 1 Common dropped item