EarthBound/Flags

From Data Crystal
< EarthBound
Revision as of 05:11, 4 December 2010 by Mr. Tenda (talk | contribs)
Jump to navigation Jump to search

Misc. flags (mostly sprite visibility toggles)

  • 01 00 =
  • 02 00 = Default secondary message flag. Resets on map reload.
  • 03 00 =
  • 04 00 =
  • 05 00 =
  • 06 00 = Changes default music in the back room of the police station to boss area music when ON
  • 07 00 =
  • 08 00 =
  • 09 00 =
  • 0A 00 = Magic Cake Lady's sailor husband talked to when ON. Now can get Stoic Club number from guy in house.
  • 0B 00 = When set, enemies will not appear.
  • 0C 00 =
  • 0D 00 = Returns the Happy Happy Village colors to normal, and removes Paula (TPT# 0x1B5) from the cabin.
  • 0E 00 = Men are inside Circus Tent; Cave Boy in Andonuts' lab (set somewhere around when you receive the Zombie Paper)
  • 0F 00 = Paula by Monotoli's side in Fourside
  • 10 00 = Poo joins?
  • 11 00 = Starmaster takes Poo away to learn Starstorm.
  • 12 00 = Buzz Buzz is part of your party.
  • 13 00 = Renders King 0x10 (Sleeping by the couch) invisible.
  • 14 00 = Found Picky @ meteorite, he joins your party.
  • 15 00 = Porky joins your party in Ness’s house. Allows you to leave the house.
  • 16 00 = Female monkey, takes Bubble Monkey from Jeff when ON
  • 17 00 = Tony sleeping in bed when OFF
  • 18 00 = Brick Road joins your party. Allows the getting stuck in trees and whatnot
  • 19 00 = Flying Man ready to join when OFF
  • 1A 00 = Flying Man ready to join when OFF
  • 1B 00 = Flying Man ready to join when OFF
  • 1C 00 = Flying Man ready to join when OFF
  • 1D 00 = Flying Man ready to join when OFF
  • 1E 00 = Causes Ness' dad to call at the beginning of the game, after Pokey joins you.
  • 1F 00 = Lier inside his house, above passage
  • 20 00 = Lier at bottom of his cave
  • 21 00 =
  • 22 00 = Picky at his house (post-Starman Jr.) when ON
  • 23 00 = (Pokey in his room in Onett when ON)
  • 24 00 = Activates policeman (TPT# 0x7E) at the base of the Giant Step hill.
  • 25 00 = Aloysis Minch at home when on
  • 26 00 = Activates encounter with Onett Police Force?
  • 27 00 = (police man in Onett Police Station when on)
  • 28 00 = Render the Shark guarding Frank's door invisible.
  • 29 00 = Ticket status in Twoson's theatre (man guarding entrance flag)
  • 2A 00 = Apple Kid waiting to give Octo Eraser in Burglin Park
  • 2B 00 = Runaway 5 Fan inside the backstage area
  • 2C 00 =
  • 2D 00 = Pokey, Crows, and Insane Cultists outside of the shack flag
  • 2E 00 = Zombie Chick outside Hotel when ON
  • 2F 00 = (Broken Sky Runner flag in Threed Graveyard when on)
  • 30 00 = Fixed Skyrunner in threed Graveyard flag
  • 31 00 = The Boogey Tent is set up in the south end of Threed.
  • 32 00 = Brick Road is at Winters when ON
  • 33 00 = People freed from tubes in Starman Base when ON (Starman DX defeat flag?)
  • 34 00 =
  • 35 00 = Completed Brick Road’s Winters dungeon?
  • 36 00 = Montague at beginning of mining cave when ON
  • 37 00 =
  • 38 00 = Shown ticket at Topolla flag (man guarding entrance)
  • 39 00 = (Arms Dealer in Fourside Dept. Store)
  • 3A 00 = Mr. Spoon given the Signed Banana flag
  • 3B 00 = (Elektra outside in Fourside)
  • 3C 00 = Activates Everdred (TPT# 0x3B8) and the crowd of onlookers (TPT# 0x3B9 - 0x3BE) in Fourside
  • 3D 00 = Marks that the Magic Cake lady has been identified within Club Stoic. Activates her 2nd text.
  • 3E 00 = Dungeon Man, in desert, but not spoken to
  • 3F 00 = Man guarding Mani Mani passage in Moonside (need Invis-o-man to pass)
  • 40 00 = Secondary text for defeating Frank is activated, and the policeman in Mayor Pirkle's office will let you pass.
  • 41 00 =
  • 42 00 = Marks that you have defeated Everdred
  • 43 00 = Unassuming Local Guy guarding Banana/egg stand present when OFF
  • 44 00 = Carpainter defeated (text changed, banana/egg stand deactivated)
  • 45 00 =
  • 46 00 = (People captured in Starmen Base when OFF)
  • 47 00 = Belch defeated flag
  • 48 00 =
  • 49 00 = Secondary text for defeating Giygas, and background music "Because I Love You" is set for all areas.
  • 4A 00 = Activates Phase Distorter in Saturn Valley as well as another Saturn Salesman. (and person in Winters tent?)
  • 4B 00 = Broken Phase Distorter in Cave of Past (present)
  • 4C 00 = Marks that Tracy has given you a cookie in Ness’s house
  • 4D 00 = Marks that you have gained Mr. Baseball Cap in the tree house in Onett
  • 4E 00 = Traveling entertainer's shack unlocked (guys in front of shack gone when ON)
  • 4F 00 = Marks that you've retrieved the Meteorite piece from Onett.
  • 50 00 = Marks that you've retrieved the Shack Key from BH Pirkle, and changes his lines
  • 51 00 = Marks that you received the Bicycle from Punk-Sure in Twoson
  • 52 00 = Marks that you have gained the Receiver Phone from Apple Kid’s Mouse
  • 53 00 = Marks that you have gained Pencil Eraser from Apple Kid
  • 54 00 = Marks that you have gained the Hand-Aid from Paula’s Mom
  • 55 00 = Marks that you have gained the Wad of Bills from Everdred
  • 56 00 = Marks that you have gained the Franklin Badge from Paula
  • 57 00 =
  • 58 00 = Marks that you have gained the Bad Key Machine from Maxwell
  • 59 00 = Marks that you have gained the Shyness Book from Onett library
  • 5A 00 = Marks that you have gained a Diamond from Montague Bros
  • 5B 00 = Marks that you have gained the Signed Banana from Venus
  • 5C 00 = Marks that you have gained the Tendakraut from Tenda Chief
  • 5D 00 = Marks that you have gained the Baseball Cap from Ness in Magicant
  • 5E 00 = Ternary text for Pokey before leaving the house ("I'll follow at a safe distance.").
  • 5F 00 = Makes the "Beep..." text appear when using a phone. When off you can call people, and is off after dad calls in Ness's house.
  • 60 00 = Secondary text for Pokey before leaving the house ("Before we go, why don't you say "goodbye" to your mom.").
  • 61 00 =
  • 62 00 =
  • 63 00 = Onett House for Sale man flag
  • 64 00 =
  • 65 00 =
  • 66 00 =
  • 67 00 = (Onett bathroom man?)
  • 68 00 = Sets the Onett music as normal daytime, and Pokey doesn't block the path anymore.
  • 69 00 = Secondary text for defeating Captain Strong is activated.
  • 6A 00 =
  • 6B 00 =
  • 6C 00 =
  • 6D 00 =
  • 6E 00 =
  • 6F 00 =
  • 70 00 = Marks that you invested $200 into Apple Kid's inventions. Activates 2nd text for Apple Kid's mouse to give you the Receiver phone.
  • 71 00 =
  • 72 00 =
  • 73 00 =
  • 74 00 =
  • 75 00 =
  • 76 00 = (Paula's dad outside their house?)
  • 77 00 = Runaway 5 Bus behind Twoson theatre & band in the Twoson Theatre
  • 78 00 =
  • 79 00 =
  • 7A 00 = Carpainter defeated when ON. Activates his Mani-Mani text. Allows bridge in Peaceful Rest Valley to be fixed.
  • 7B 00 =
  • 7C 00 =
  • 7D 00 = Zombie Paper used flag (zombies on ground), people inside tent
  • 7E 00 =
  • 7F 00 =
  • 80 00 = Jeff sleeping in bed when OFF
  • 81 00 =
  • 82 00 =
  • 83 00 =
  • 84 00 = (Frank?)
  • 85 00 =
  • 86 00 =
  • 87 00 =
  • 88 00 = Traffic Jam in Dusty Dunes Desert
  • 89 00 =
  • 8A 00 =
  • 8B 00 = Lady guarding path in Jackie's
  • 8C 00 = Marks that you have spoken to Mr. Spoon about Venus, Now she will give Signed Banana.
  • 8D 00 = Marks that you have obtained Trout Flavored Yogurt from Electra in the Monotoli building.
  • 8E 00 = Marks that you have given Yogurt Machine to Electra. Activates elevator lady sprite 0×0365.
  • 8F 00 = (Pokey still in Fourside flag)
  • 90 00 =
  • 91 00 = Everdred wanders off to die. Activates 2nd text of all onlookers
  • 92 00 = (Runaway Five are free from Topolla Theatre (Fourside), people outside Dept. Store)
  • 93 00 = Venus is in Topolla when ON, Runaway Five when OFF
  • 94 00 = Hieroglyph read for first time by Poo. Pyramid text able to be read and interacted with.
  • 95 00 =
  • 96 00 =
  • 97 00 = Ness and Co. are informed that they need to get a Submarine to cross the river to Deep Darkness.
  • 98 00 = Allows you to step onto the tiles to try to open up the Pyramid’s doors.
  • 99 00 = Rock in Tenda Cave lifted when OFF
  • 9A 00 = Marks that you have spoken with Tenda Chief the first time. Allows Apple Kid to call outside the village.
  • 9B 00 = Tendas are no longer shy when ON
  • 9C 00 =
  • 9D 00 = Marks that you have read the last Flying Man’s tombstone. (Why does this exist?)
  • 9E 00 =
  • 9F 00 =
  • A0 00 =
  • A1 00 =
  • A2 00 =
  • A3 00 =
  • A4 00 =
  • A5 00 = Invisible Man in Moonside unspoken to
  • A6 00 = Marks that you have spoken to the backwards-counting person once in Moonside. Activates their 2nd text.
  • A7 00 = Marks that you have spoken to the backwards-counting person 2x in Moonside. Activates their 3rd text.
  • A8 00 = Marks that you have spoken to the backwards-counting person 3x in Moonside. Activates their final text.
  • A9 00 = Marks that you have given the Zexonyte to Dr. Andonuts? Activates 2nd text for him and Apple Kid.
  • AA 00 =
  • AB 00 = Marks that you have received Cup of Lifenoodles from Mr. Saturn
  • AC 00 = Marks that you have received Mr. Saturn Coin from Mr. Saturn
  • AD 00 = Marks that you have received Stag Beetle from Mr. Saturn
  • AE 00 = People gathered around Dusty Dunes excavation when ON
  • AF 00 =
  • B0 00 =
  • B1 00 =
  • B2 00 =
  • B3 00 = Mach Pizza delivery pending
  • B4 00 =
  • B5 00 =
  • B6 00 = Marks that Ness has experienced Giant Step and recorded it on the Sound Stone
  • B7 00 = Marks that Ness has experienced Lilliput Steps and recorded it on the Sound Stone
  • B8 00 = Marks that Ness has experienced Milky Well and recorded it on the Sound Stone
  • B9 00 = Marks that Ness has experienced Rainy Circle and recorded it on the Sound Stone
  • BA 00 = Marks that Ness has experienced Magnet Hill and recorded it on the Sound Stone
  • BB 00 = Marks that Ness has experienced Pink Cloud and recorded it on the Sound Stone
  • BC 00 = Marks that Ness has experienced Lumine Hall and recorded it on the Sound Stone
  • BD 00 = Marks that Ness has experienced Fire Spring and recorded it on the Sound Stone

Sanctuary boss defeat flags

If one of these is set, the Shining Spot sprite entry is removed. There may also be related text changes.

  • BE 00 = Titanic Ant (TPT# 0xD1) has been defeated.
  • BF 00 = Mondo Mole (TPT# 0x1C3) has been defeated.
  • C0 00 = Trillionage Sprout (TPT# 0x2C1) has been defeated.
  • C1 00 = Shrooom! (TPT# 0x2A4) has been defeated.
  • C2 00 = Plague Rat of Doom (TPT# 0x3E3) has been defeated.
  • C3 00 = Thunder and Storm (TPT# 0x45E) have been defeated.
  • C4 00 = Electro Specter (TPT# 0x4DE) has been defeated.
  • C5 00 = Carbon/Diamond Dog (TPT# 0x4FC) has been defeated.

More misc. flags

  • C6 00 =
  • C7 00 = The player knows phone number 1. (Dad)
  • C8 00 = The player knows phone number 2. (Mom)
  • C9 00 = The player knows phone number 3. (Escargo Express)
  • CA 00 = The player knows phone number 4. (Mach Pizza)
  • CB 00 = The player knows phone number 5. (Stoic Club)
  • CC 00 = Flying Man Grave visibility flag
  • CD 00 = Flying Man Grave visibility flag
  • CE 00 = Flying Man Grave visibility flag
  • CF 00 = Flying Man Grave visibility flag
  • D0 00 = Flying Man Grave visibility flag
  • D1 00 = Teleport destination 1 (Onett)
  • D2 00 = Teleport destination 2 (Twoson)
  • D3 00 = Teleport destination 3 (Threed)
  • D4 00 = Teleport destination 4 (Winters)
  • D5 00 = Teleport destination 5 (Saturn Valley)
  • D6 00 = Teleport destination 6 (Fourside)
  • D7 00 = Teleport destination 7 (Summers)
  • D8 00 = Teleport destination 8 (Dalaam)
  • D9 00 = Teleport destination 9 (Scaraba)
  • DA 00 = Teleport destination 10 (Deep Darkness)
  • DB 00 = Teleport destination 11 (Tenda Village)
  • DC 00 = Teleport destination 12 (Underworld)
  • DD 00 =
  • DE 00 =
  • DF 00 =
  • E0 00 =
  • E1 00 =
  • E2 00 =
  • E3 00 =
  • E4 00 =
  • E5 00 =
  • E6 00 =
  • E7 00 =
  • E8 00 =
  • E9 00 =
  • EA 00 =
  • EB 00 =
  • EC 00 =
  • ED 00 =
  • EE 00 =
  • EF 00 =
  • F0 00 =
  • F1 00 =
  • F2 00 =
  • F3 00 =
  • F4 00 =
  • F5 00 =
  • F6 00 =
  • F7 00 =
  • F8 00 =
  • F9 00 =
  • FA 00 =
  • FB 00 =
  • FC 00 =
  • FD 00 =
  • FE 00 =
  • FF 00 =
  • 00 01 =
  • 01 01 =
  • 02 01 =
  • 03 01 =
  • 04 01 =
  • 05 01 =
  • 06 01 =
  • 07 01 =
  • 08 01 =
  • 09 01 =
  • 0A 01 =
  • 0B 01 =
  • 0C 01 =
  • 0D 01 =
  • 0E 01 =
  • 0F 01 =
  • 10 01 = Montague dude ready to give you Diamond flag
  • 11 01 = Poo has completed his Moo training when ON. Activates 2nd text for Poo's master to TP to Summers.
  • 12 01 = Dungeon Man stuck in palm trees.
  • 13 01 = Teleportation learned from the Monkey when ON.
  • 14 01 = Master Barf flag.
  • 15 01 = Guardian Mole present when OFF
  • 16 01 = Guardian Mole present when OFF
  • 17 01 = Guardian Mole present when OFF
  • 18 01 = Guardian Mole present when OFF
  • 19 01 = Guardian Mole present when OFF
  • 1A 01 =
  • 1B 01 =
  • 1C 01 = Pencil Statue in Peaceful Rest Valley flag
  • 1D 01 = Makes Dr. Andonuts move to edge of cliff in Cave of the Past when ON. Activates 2nd text about having to become robots.
  • 1E 01 =
  • 1F 01 =
  • 20 01 = Changes the Deep Darkness color pallet to lit up when the Hawk Eye is used.
  • 21 01 = First cop is waiting to battle Ness in Police Station room
  • 22 01 = Second cop is waiting to battle Ness in Police Station room
  • 23 01 = Third cop is waiting to battle Ness in Police Station room
  • 24 01 = Fourth cop is waiting to battle Ness in Police Station room
  • 25 01 = Fifth cop is waiting to battle Ness in Police Station room
  • 26 01 =
  • 27 01 = Activates Pokey knocking on the door in Ness' house.
  • 28 01 = Zombie Chick inside hotel, by desk flag
  • 29 01 =
  • 2A 01 = Zombie Chick ambush in hotel flag
  • 2B 01 = Eraser Statue in Stonehenge Base flag
  • 2C 01 =
  • 2D 01 = Activates Picky (TPT# 0x7C) sleeping on the hilltop.
  • 2E 01 =
  • 2F 01 = Buzz Buzz dying on Minch's floor when ON
  • 30 01 =
  • 31 01 =
  • 32 01 = Lier in his tunnel (pt. 1) when on
  • 33 01 = Lier in his tunnel (pt. 2) when on
  • 34 01 = Lier in front of Mani Mani when on
  • 35 01 = Paid Twoson Runaway 5 debt/ Runaway 5 Bus waiting to go to Threed (fan activated when ON)
  • 36 01 = Pokey waiting for Ness on his couch
  • 37 01 = Rope in Winter cave (up when OFF)
  • 38 01 =
  • 39 01 = Dept. Store Spook flag (people there when OFF, Spook there when ON, etc)
  • 3A 01 =
  • 3B 01 =
  • 3C 01 =
  • 3D 01 = (Runaway 5 bus outside Monotoli bldg.)
  • 3E 01 = Clumsy Robot defeated flag (Runaway 5 in room with Clumsy Robot)
  • 3F 01 =
  • 40 01 =
  • 41 01 =
  • 42 01 =
  • 43 01 =
  • 44 01 =
  • 45 01 =
  • 46 01 =
  • 47 01 =
  • 48 01 = Andonuts in Cave of Past (present), unspoken to
  • 49 01 =
  • 4A 01 = (saturn in Cave of Past (present))
  • 4B 01 = Andonuts (reluctant to robotize Ness and co.) in Cave of Past (present)
  • 4C 01 = Phase Distorter (left) in Cave of Past (present)
  • 4D 01 = Cranes at Dusty Dunes excavation site when OFF
  • 4E 01 = Bubble Monkey in Winters Store flag
  • 4F 01 = Tony fence boost when ON
  • 50 01 =
  • 51 01 =
  • 52 01 =
  • 53 01 =
  • 54 01 =
  • 55 01 =
  • 56 01 = Pyramid Doors
  • 57 01 =
  • 58 01 = Tessie when ON
  • 59 01 =
  • 5A 01 = Arab guy guarding the Hieroglyphs is waiting for Poo's Ruby OFF. Waits inside hieroglyph room and talks about Porky when ON.
  • 5B 01 = Pharaoh case in pyramid flag (moves when you hit the tile)
  • 5C 01 = Hawk Eye is waiting to be picked up when OFF
  • 5D 01 = Party at Sanctuary as awakened from Magicant when ON
  • 5E 01 =
  • 5F 01 = Insane Cultist present to fight in giant room when OFF
  • 60 01 = Insane Cultist present to fight in giant room when OFF
  • 61 01 = Insane Cultist present to fight in giant room when OFF
  • 62 01 = Insane Cultist present to fight in giant room when OFF
  • 63 01 = Insane Cultist present to fight in giant room when OFF
  • 64 01 = Insane Cultist present to fight in giant room when OFF
  • 65 01 = Sentry Robot present when OFF
  • 66 01 = Sentry Robot present when OFF
  • 67 01 = Sentry Robot present when OFF
  • 68 01 = Sentry Robot present when OFF
  • 69 01 = Sentry Robot present when OFF
  • 6A 01 = Clumsy Robot preset when OFF
  • 6B 01 = Render a Shark near the front door of the Arcade (outside) invisible
  • 6C 01 = Render a Shark near the front door of the Arcade (outside) invisible
  • 6D 01 = Render the Shark near the front door of the Arcade (inside) invisible
  • 6E 01 = Slimy Pile at start of Belch's Base when OFF (and man in Threed?)
  • 6F 01 = Slimy Pile at end of Belch's Base when OFF
  • 70 01 = Slimy Pile in Belch's Base when OFF
  • 71 01 =
  • 72 01 =
  • 73 01 =
  • 74 01 = Prayer in-action flag (sets sprites for use for praying during Giygas battle) (young King, too?)
  • 75 01 =
  • 76 01 = Man guarding way to backstage at Topolla flag
  • 77 01 = (people in Onett?)
  • 78 01 =
  • 79 01 =
  • 7A 01 =
  • 7B 01 = (Andonuts in his lab)
  • 7C 01 =
  • 7D 01 =
  • 7E 01 = (saturn in cave of past (present))
  • 7F 01 = (hotel clerk flag -- newspaper, perhaps?)
  • 81 01 = Contact Lens in Dusty Dunes when OFF
  • 82 01 =
  • 83 01 = Enemy present in Jackie's Cafe (Moonside) when OFF
  • 84 01 = Enemy present in Museum (Moonside) when OFF
  • 85 01 = Abstract Art in Hospital (Moonside) when OFF
  • 86 01 =
  • 87 01 =
  • 88 01 = Guardian Heiroglyph when OFF
  • 89 01 = Guardian Heiroglyph when OFF
  • 8A 01 = Guardian Heiroglyph when OFF (pharoah case room)
  • 8B 01 = Guardian Heiroglyph when OFF (pharoah case room)
  • 8C 01 = Guardian Heiroglyph when OFF
  • 8D 01 = Guardian Heiroglyph when OFF
  • 8E 01 = Guardian Heiroglyph when OFF
  • 8F 01 = Guardian Heiroglyph when OFF
  • 90 01 = Guardian Heiroglyph when OFF
  • 91 01 = Guardian Heiroglyph when OFF
  • 92 01 = Guardian Heiroglyph when OFF
  • 93 01 = Guardian Heiroglyph when OFF
  • 94 01 = Guardian Heiroglyph when OFF
  • 95 01 = Guardian Heiroglyph when OFF
  • 96 01 = Guardian Heiroglyph when OFF
  • 97 01 = Lethal Asp Heiroglyph when OFF
  • 98 01 = Lethal Asp Heiroglyph when OFF
  • 99 01 = Lethal Asp Heiroglyph when OFF
  • 9A 01 = Lethal Asp Heiroglyph when OFF
  • 9B 01 = Lethal Asp Heiroglyph when OFF
  • 9C 01 = Lethal Asp Heiroglyph when OFF
  • 9D 01 = Lethal Asp Heiroglyph when OFF
  • 9E 01 = Lethal Asp Heiroglyph when OFF
  • 9F 01 = Lethal Asp Heiroglyph when OFF
  • A0 01 = Duck in Brick Road maze when OFF
  • A1 01 = Duck in Brick Road maze when OFF
  • A2 01 = Protoplasm in Brick Road maze when OFF
  • A3 01 = Protoplasm in Brick Road maze when OFF
  • A4 01 = Rat in Brick Road maze when OFF
  • A5 01 = Rat in Brick Road maze when OFF
  • A6 01 = Ness is in bed (Onett Flyover text flag) (when ON, daytime Onett)
  • A7 01 =
  • A8 01 =
  • A9 01 =
  • AA 01 =
  • AB 01 =
  • AC 01 =
  • AD 01 =
  • AE 01 =
  • AF 01 =
  • B0 01 =
  • B1 01 = (man in Threed Hotel...visibility for Zombie Chick?)
  • B2 01 = Starman DX in base when OFF
  • B3 01 = Petrified Royal Guard in Pyramid when OFF
  • B4 01 = Kraken in Sea of Eden when OFF
  • B5 01 = Kraken in Sea of Eden when OFF
  • B6 01 = Kraken in Sea of Eden when OFF
  • B7 01 = Magic Truffle flag
  • B8 01 = Magic Truffle flag
  • B9 01 = Magic Truffle flag
  • BA 01 = Magic Truffle flag
  • BB 01 = Magic Truffle flag
  • BC 01 =
  • BD 01 = (man in South Scaraba; Yellow Sub flag?)
  • BE 01 =
  • BF 01 =
  • C0 01 =
  • C1 01 = Chief Strong waiting to take you to back room when ON
  • C2 01 = (Chief Strong at desk)

Monkey cave monkey flags

When set, the monkeys have been given the item listed next to them. They are listed with the path you take to get to them (for example, if you were to go through the left door, then the right, then the left, it would be listed as "LRL".)

  • C3 01 = First room, on right - Skip sandwich
  • C4 01 = First room, on left - Picnic lunch
  • C5 01 = L, on Right - Wet towel
  • C6 01 = L, on Left - Pizza
  • C7 01 = R, on Right - Protein drink
  • C8 01 = R, on Left - Pizza
  • C9 01 = LR, on Right - Hamburger
  • CA 01 = LR, on Left - Hamburger
  • CB 01 = RL, on Right - King banana
  • CC 01 = RL, on Left - Hamburger
  • CD 01 = RR, on Right - Fresh egg
  • CE 01 = RR, on Left - Ruler

Even more misc. flags

  • CF 01 =
  • D0 01 =
  • D1 01 = Picky's at the meteorite when ON
  • D2 01 =
  • D3 01 =
  • D4 01 = Locks the door to the Minch residence. No message is displayed.
  • D5 01 = Activates Mom 0x0E (Pokey is knocking on the door) and deactivates Mom 0x0F (all other situations)
  • D6 01 = Secondary text for Tracy ("Do you think Mom will let me stay up late tonight?").
  • D7 01 = Secondary text for Mom ("Be careful! Come home as soon as you can.").
  • D8 01 = Secondary text after talking to Pokey on the hilltop.
  • D9 01 = Activates Tracy (TPT# 0x19) in 2F hallway, and background music "Annoying Knock" is set throughout Ness' house.
  • DA 01 = Activates Mom (TPT# 0x94) outside Ness' house.
  • DB 01 =
  • DC 01 = Activates roadblocks (TPT# 0xBB-BC) on the top of the hill.
  • DD 01 = Activates Ness' head (TPT# 0x1A), sleeping, and ZZ sprites
  • DE 01 =
  • DF 01 =
  • E0 01 =
  • E1 01 =
  • E2 01 =
  • E3 01 =
  • E4 01 =
  • E5 01 =
  • E6 01 =
  • E7 01 =
  • E8 01 =
  • E9 01 =
  • EA 01 =
  • EB 01 =
  • EC 01 =
  • ED 01 =
  • EE 01 =
  • EF 01 =
  • F0 01 =
  • F1 01 = Sets Winters palette to daytime
  • F2 01 =
  • F3 01 =
  • F4 01 =
  • F5 01 =
  • F6 01 =
  • F7 01 =
  • F8 01 =
  • F9 01 =
  • FA 01 =
  • FB 01 =
  • FC 01 =
  • FD 01 =
  • FE 01 = Set during the "The war against Giygas is over" scene
  • FF 01 =
  • 00 02 = Exit Mouse availability flag
  • 01 02 =
  • 02 02 =
  • 03 02 =
  • 04 02 = Pencil Statue in Monkey Caves
  • 05 02 = Changes the BG pallets of Ness' house to "lights-on" status.
  • 06 02 =
  • 07 02 =
  • 08 02 =
  • 09 02 =
  • 0A 02 =
  • 0B 02 = Deactivates Onett Townspeople.
  • 0C 02 =
  • 0D 02 =
  • 0E 02 =
  • 0F 02 =
  • 10 02 =
  • 11 02 =
  • 12 02 = Deactivates Tracy (TPT# 0x1E) in her bedroom.
  • 13 02 = Activates Tracy (TPT# 0x14) in the living room.
  • 14 02 = Sets background music "Meteor Fall" for Ness' room.
  • 15 02 = Sound effect "Meteor Crash" will not be played when the party enters Ness' room.
  • 16 02 =
  • 17 02 =
  • 18 02 =
  • 19 02 =
  • 1A 02 =
  • 1B 02 =
  • 1C 02 =
  • 1D 02 = Door locked in Threed Graveyard (Ness and Paula stuck)
  • 1E 02 =
  • 1F 02 =
  • 20 02 =
  • 21 02 =
  • 22 02 =
  • 23 02 =
  • 24 02 =
  • 25 02 = (Lucky and Gorgeous behind Twoson's theatre)
  • 26 02 =
  • 27 02 = Marks that you gave some food to Apple Kid in Twoson when ON.
  • 28 02 =
  • 29 02 =
  • 2A 02 =
  • 2B 02 =
  • 2C 02 =
  • 2D 02 =
  • 2E 02 =
  • 2F 02 =
  • 30 02 =
  • 31 02 =
  • 32 02 =
  • 33 02 =
  • 34 02 =
  • 35 02 =
  • 36 02 =
  • 37 02 =
  • 38 02 =
  • 39 02 =
  • 3A 02 =
  • 3B 02 =
  • 3C 02 =
  • 3D 02 =
  • 3E 02 =
  • 3F 02 =
  • 40 02 =
  • 41 02 =
  • 42 02 =
  • 43 02 =
  • 44 02 = Insane Cultist movement flag
  • 45 02 =
  • 46 02 =
  • 47 02 =
  • 48 02 =
  • 49 02 =
  • 4A 02 =
  • 4B 02 =
  • 4C 02 =
  • 4D 02 = Employee in Threed hotel ("A few days ago, some zombies got some kids at this hotel.")
  • 4E 02 = (people in Threed?; Saturns in cave?)
  • 4F 02 = (monkey outside of Jackie's?)
  • 50 02 = (mistaken teleport outside Jackie's?)
  • 51 02 =
  • 52 02 = (man outside Topolla?)
  • 53 02 = Star Master waiting for Poo at base of Mu Training area
  • 54 02 =
  • 55 02 =
  • 56 02 =
  • 57 02 =
  • 58 02 =
  • 59 02 = Shattered Man #1 present in hieroglyph room when OFF.
  • 5A 02 = Shattered Man #2 present in hieroglyph room when OFF.
  • 5B 02 = Slimy Pile at end of Threed-Sat.Valley cave when OFF
  • 5C 02 =
  • 5D 02 =
  • 5E 02 =
  • 5F 02 =
  • 60 02 =
  • 61 02 = Pencil Statue in Winters
  • 62 02 =
  • 63 02 = (man outside Paula's house?)
  • 64 02 = Everdred ready to battle from roof when OFF
  • 65 02 = Monkey by Tallah Rama's side flag
  • 66 02 = Monkey in Dusty Dunes (telling you to go down to Tallah Rama?) when on
  • 67 02 = Monkey in Dusty Dunes ready to teach teleport when ON
  • 68 02 =
  • 69 02 = Magic Cake woman flag (in club when OFF, at beach when ON)
  • 6A 02 =
  • 6B 02 =
  • 6C 02 = Apple Kid Mouse in Winters Lab (during Starman DX abduction)
  • 6D 02 = (Bubble Monkey and wife in Winters Lab)
  • 6E 02 =
  • 6F 02 = (man in Threed?)
  • 70 02 = Everdred in his house when ON (turned on after fighting Everdred, even if you lose)
  • 71 02 =
  • 72 02 = (man in Threed, by tent?)
  • 73 02 =
  • 74 02 =
  • 75 02 =
  • 76 02 = Bubble Monkey at Loch Tess (Ness and co) when ON
  • 77 02 = (Monotoli in front of Mani Mani in Moonside)
  • 78 02 = (Onett saxaphone player?)
  • 79 02 =
  • 7A 02 = Begins first telepathic dream from Paula
  • 7B 02 = Begins second telepathic dream from Paula, also makes her dad run in front of the Twoson Hotel
  • 7C 02 =
  • 7D 02 = Poo on his throne in Dalaam (post-Giygas?)
  • 7E 02 = Paula in her room when ON (left Paula at her house after Giygas?)
  • 7F 02 = (Everdred in Magicant when off)
  • 81 02 =
  • 82 02 =
  • 83 02 =
  • 84 02 =
  • 85 02 =
  • 86 02 =
  • 87 02 =
  • 88 02 =
  • 89 02 =
  • 8A 02 =
  • 8B 02 = (Montague at Saturn Valley when ON, gate closed in Lost Underworld when OFF)
  • 8C 02 = Carrot Key use flag (rabbits at Dalaam)
  • 8D 02 =
  • 8E 02 =
  • 8F 02 =
  • 90 02 =
  • 91 02 =
  • 92 02 =
  • 93 02 =
  • 94 02 =
  • 95 02 =
  • 96 02 =
  • 97 02 =
  • 98 02 = Monotoli activating the secret passage flag
  • 99 02 =
  • 9A 02 =
  • 9B 02 =
  • 9C 02 =
  • 9D 02 = Renders the trash can (/w Fly Honey) inside the Boogey Tent as visible
  • 9E 02 =
  • 9F 02 =
  • A0 02 = Helicopter is waiting on helipad when off
  • A1 02 =
  • A2 02 =
  • A3 02 =
  • A4 02 =
  • A5 02 =
  • A6 02 =
  • A7 02 =
  • A8 02 =
  • A9 02 =
  • AA 02 =
  • AB 02 =
  • AC 02 =
  • AD 02 =
  • AE 02 =
  • AF 02 =
  • B0 02 =
  • B1 02 =
  • B2 02 =
  • B3 02 =
  • B4 02 =
  • B5 02 =
  • B6 02 =
  • B7 02 =
  • B8 02 =
  • B9 02 = Render the attacking Shark (Arcade 2F) invisible
  • BA 02 = Puts the photo in front of Ness’s house into the end game collection and prevents photo guy from showing when ON.
  • BB 02 = Puts the photo inside the rundown buyable house into the end game collection and prevents photo guy from showing when ON.
  • BC 02 = Puts the photo in front of the Twoson bike shop into the end game collection and prevents photo guy from showing when ON.
  • BD 02 = Puts the photo of Peaceful Rest Valley into the end game collection and prevents photo guy from showing when ON.
  • BE 02 = Puts the photo in front of Paula's shack into the end game collection and prevents photo guy from showing when ON.
  • BF 02 = Puts the photo in front of Chaos Theater into the end game collection and prevents photo guy from showing when ON.
  • C0 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C1 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C2 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C3 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C4 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C5 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C6 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C7 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C8 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • C9 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • CA 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • CB 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • CC 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • CD 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • CE 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • CF 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D0 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D1 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D2 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D3 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D4 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D5 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D6 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D7 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D8 02 = Puts the photo ? into the end game collection and prevents photo guy from showing when ON.
  • D9 02 = Puts the photo of Phase Distorter in Saturn Valley into the end game collection and prevents photo guy from showing when ON.
  • DA 02 =
  • DB 02 =
  • DC 02 =
  • DD 02 =
  • DE 02 =
  • DF 02 =
  • E0 02 = Marks that you have found and taken Penetella Giovanni's Contact lens from the desert.
  • E1 02 =
  • E2 02 =
  • E3 02 =
  • E4 02 = (people in Threed?)
  • E5 02 = (Monotoli in front of desk in his room when ON)
  • E6 02 = (Lardna at home when on?)
  • E7 02 =
  • E8 02 =
  • E9 02 = Quest for yogurt machine begun; Talah Rama blocking passage in monkey cave when OFF
  • EA 02 =
  • EB 02 =
  • EC 02 = Sky Runner in Winters Lab
  • ED 02 = Set Ness' sprite as pajamas. (Except when in Magicant or 198X.)
  • EE 02 = Secondary text for Mom if you go outside without talking to her ("What was that noise? You don't seem scared at all. Be careful!").
  • EF 02 = Removes Chaos Theater from audience (for the Runaway Five concert). Certain sprite problems arise on stage if this is not done.
  • F0 02 = (general hint man flag?)
  • F1 02 =
  • F2 02 = Mach Pizza guy supposed to deliver Zombie Paper when ON
  • F3 02 =
  • F4 02 =
  • F5 02 =
  • F6 02 =
  • F7 02 =
  • F8 02 =
  • F9 02 =
  • FA 02 = Secondary hole in Dungeon Man open for use
  • FB 02 =
  • FC 02 =
  • FD 02 =
  • FE 02 =
  • FF 02 =
  • 01 03 =
  • 02 03 =
  • 03 03 =
  • 04 03 =
  • 05 03 = (men in Threed Circus Tent?)
  • 06 03 =
  • 07 03 =
  • 08 03 =
  • 09 03 =
  • 0A 03 =
  • 0B 03 =
  • 0C 03 =
  • 0D 03 =
  • 0E 03 =
  • 0F 03 =
  • 10 03 =
  • 11 03 =
  • 12 03 =
  • 13 03 =
  • 14 03 =
  • 15 03 =
  • 16 03 =
  • 17 03 =
  • 18 03 =
  • 19 03 =
  • 1A 03 =
  • 1B 03 =
  • 1C 03 =
  • 1D 03 =
  • 1E 03 =
  • 1F 03 =

Item box flags

Onett and Giant Step

  • 20 03 - Onett hilltop (Bread roll)
  • 21 03 - Garbage can next to Burger Shop (Hamburger)
  • 22 03 - Box on route from Onett to Twoson (Hamburger)
  • 23 03 - Trash can east of Hotel (Empty)
  • 24 03 - Trash can next to Arcade, guarded by a Shark (Can of fruit juice)
  • 25 03 - Box in Tracy's room (Cracked bat)
  • 26 03 - Third box in the Giant Step caves, closest to the Titanic Ant (Hamburger)
  • 27 03 - First box in the Giant Step caves, closest to the shack (Skip sandwich)
  • 28 03 - Second box in the Giant Step caves (Cold remedy)

Twoson

  • 29 03 - Box on the side of the road connecting Twoson and Threed (Skip sandwich)
  • 2A 03 - Box in Paula's room at the Preschool (Teddy bear)
  • 2B 03 - Trash can in Apple Kid's house (Broken machine)

Happy Happy Village

  • 2C 03 - Box in the HH-HQ (Croissant?)
  • 2D 03 - Another box in the HH-HQ (Skip sandwich?)

Peaceful Rest Valley

  • 2E 03 - Box east of the busted bridge (Luck capsule)
  • 2F 03 - Box north of the pencil statue (Hard hat)
  • 30 03 - Box south of the busted bridge (Croissant)
  • 31 03 - Box east of the pencil statue (Travel charm)
  • 32 03 - Box southeast of the busted bridge (Bomb)
  • 33 03 - Box south of the entrance to the cave that leads to HHV (Cup of Lifenoodles)

Lilliput Steps

  • 34 03 - Box by Mondo Mole (PSI caramel)
  • 35 03 - Box south of entrance (Great charm)
  • 36 03 - Box to the far east of the entrance (Croissant)

Threed

  • 37 03 - Trash can in the Cemetery (Insecticide spray)
  • 38 03 - Trash can outside the Hint Man's office (Teddy bear)
  • 39 03 - Trash can outside the Drugstore/Mach Pizza branch (Empty)
  • 3A 03 - Trash can east of the Bakery (Skip sandwich)
  • 3B 03 - First coffin in the Underground Road (Skip sandwich DX)
  • 3C 03 - Second coffin in the Underground Road (Silver bracelet)

Snow Wood Boarding School

  • 3D 03 - Box in Snow Wood (Cookie)
  • 3E 03 - Another box in Snow Wood (Cookie)
  • 3F 03 - Another box in Snow Wood (Cookie)
  • 40 03 - Another box in Snow Wood (Cookie)
  • 41 03 - Another box in Snow Wood (Cookie)
  • 42 03 - Another box in Snow Wood (Cookie)
  • 43 03 - Another box in Snow Wood (Cookie)

Winters

  • 44 03 - Box in Dr. Andonuts's lab (Broken pipe)
  • 45 03 - A box in the Brick Road maze (Broken iron)
  • 46 03 - A box in the Brick Road maze (Stun gun)
  • 47 03 - A box in the Brick Road maze (Insecticide spray)
  • 48 03 - A box in the Brick Road maze (Croissant)
  • 49 03 - A box in the Brick Road maze (Bread roll)
  • 4A 03 - Box east of the 4th Shining Spot (Cheap bracelet)
  • 4B 03 - Box below the 4th Shining Spot (Bottle rocket)
  • 4C 03 - First box in the Pond Cave (Hamburger)

Stonehenge Base

The first part of the base has five segments, then the Starman Super area, then the flashing-lights room.

  • 4D 03 - Box south of the end of the flashing-lights room (Broken trumpet)
  • 4E 03 - Box in the fourth segment (Guts capsule)
  • 4F 03 - Box east of the entrance to the Starman Super area (Broken harmonica)
  • 50 03 - Box southeast of the entrance to the Starman Super area (PSI caramel)
  • 51 03 - Box in the flashing-lights room (Pixie bracelet)
  • 52 03 - Box near the end of the fifth segment (Cup of Lifenoodles)
  • 53 03 - Box north of the end of the flashing-lights room (Speed capsule)
  • 54 03 - Box in the third segment (Spicy jerky)

Belch's Base

  • 55 03 - Trash can in the second off-the-main-path room (Broken laser)
  • 56 03 - Trash can in the first off-the-main-path room (Bomb)
  • 57 03 - Trash can in the third off-the-main-path room (HP-sucker)
  • 58 03 - Trash can in the third off-the-main-path room (Vital capsule)
  • 59 03 - Trash can in the third off-the-main-path room (Calorie stick)
  • 5A 03 - Trash can in the second off-the-main-path room (IQ capsule)

Milky Well and Saturn Valley

  • 5B 03 - Box northwest of the 3rd Shining Spot (Coin of slumber)
  • 5C 03 - Box south of Grapefruit Falls (Bomb)
  • 5D 03 - Box north of the end of the Underground Road (Protein drink)
  • 5E 03 - Box in the cave to Saturn Valley (Bottle rocket)
  • 5F 03 - Box on top of the ladder in Saturn Valley (Rust promoter)
  • 60 03 - Trash can in a cave in Saturn Valley (Sudden guts pill)
  • 61 03 - Trash can in a cave in Saturn Valley (Protractor)
  • 62 03 - Trash can in a cave in Saturn Valley (Broken spray can)

Monkey Caves

  • 63 03 - Golden box in Monkey Caves after Hamburger Monkey (Flame pendant)
  • 64 03 - Trash can in Monkey Caves after Hamburger Monkey (Broken tube)
  • 65 03 - Golden box in Monkey Caves after Hamburger Monkey (Bag of Dragonite)
  • 66 03 - Trash can in Monkey Caves after Fresh Egg Monkey (Neutralizer)
  • 67 03 - Golden box (right) in Talah Rama's room (Cup of Lifenoodles)
  • 68 03 - Golden box (left) in Talah Rama's room (Brain Food Lunch)
  • 69 03 - Golden box in Monkey Caves after Picnic Lunch Monkey (Pizza)
  • 6A 03 - Golden box in Monkey Caves after Skip Sandwich Monkey (Wet towel)
  • 6B 03 - Golden box in Monkey Caves after Pizza Monkey (Pizza)
  • 6C 03 - Golden box in Monkey Caves after Wet Towel Monkey (Hamburger)
  • 6D 03 - Golden box in Monkey Caves after Wet Towel Monkey (Ruler)
  • 6E 03 - Golden box in Monkey Caves after Pizza Monkey (Protein drink)
  • 6F 03 - Golden box in Monkey Caves after Protein Drink Monkey (Hamburger)
  • 70 03 - Golden box (left) in Monkey Caves after King Banana Monkey (Hamburger)
  • 71 03 - Golden box (right) in Monkey Caves after King Banana Monkey (Picnic Lunch)

Dusty Dunes Desert

  • 72 03 - Box northwest of the the Desert Casino (Big bottle rocket)
  • 73 03 - Box in the northwestern corner of the Desert (Double burger)
  • 74 03 - Box north of the contact lens (Double burger)
  • 75 03 - Box northeast of the black sesame seed (Cup of Lifenoodles)
  • 76 03 - Box at the oasis with the monkey (Skip sandwich DX)
  • 77 03 - Box in the northeastern corner of the Desert (PSI caramel)
  • 78 03 - Box north of the Desert sign west of the Casino ($1000)
  • 79 03 - Box in the eastern part of the Desert (Sudden guts pill)

Desert Gold Mine

  • 7A 03 - Box by the mole west of the Exit Mouse room (PSI caramel)
  • 7B 03 - Left box by the mole southwest of the Exit Mouse room (Platinum band)
  • 7C 03 - Box by the mole north of the mine entrance (IQ capsule)
  • 7D 03 - Box by the mole north of the Exit Mouse room (Guts capsule)
  • 7E 03 - Right box by the mole southwest of the Exit Mouse room (Luck capsule)
  • 7F 03 - Box by the mole northwest of the Exit Mouse room (Coin of defense)
  • 80 03 - Box in the side hall north of the Exit Mouse room (Secret herb)
  • 81 03 - Box in the side hall northwest of the Exit Mouse room (Teddy bear)
  • 82 03 - Box down the ladder southwest of the Exit Mouse room (Super bomb)
  • 83 03 - Box east and a long way south of the Exit Mouse room (Big bottle rocket)
  • 84 03 - Lower box in the Exit Mouse room (Croissant)
  • 85 03 - Box west of the mole northwest of the Exit Mouse room (Calorie stick)
  • 86 03 - Upper box in the Exit Mouse room (Picnic lunch)
  • 87 03 - Box south of the Exit Mouse room (Bomb)

Fourside

  • 88 03 - Box in Magnet Hill (Carrot key)

Monotoli Building

  • 89 03 - Box in room with one long table (Sudden guts pill)
  • 8A 03 - Box in room with two smaller tables (Vital capsule)

Moonside

  • 8B 03 - Box southwest of the Mani Mani (Night pendant)
  • 8C 03 - Box east of the Mani Mani (Handbag strap)
  • 8D 03 - Box next to the hospital (Double burger)
  • 8E 03 - Box south of the Cafe (Protein drink)
  • 8F 03 - Box west of the Monotoli Building Helipad (Secret herb)

Fourside Sewers

  • 90 03 - Trash can in second sewer segment (Rust promoter DX)
  • 91 03 - Trash can in room in third sewer segment (Broken bazooka)
  • 92 03 - Trash can in eastern room in first sewer segment (Broken spray can)
  • 93 03 - Trash can in room west of the first sewer segment (Croissant)
  • 94 03 - Trash can in western room in first sewer segment (Broken iron)

Pyramid

The Gold Coffin Room is the room above the Hawk Eye with the gold coffin - the Switch Room has the floor tile that moves the aforementioned coffin.

  • 95 03 - Coffin northwest of the Gold Coffin Room (Bag of Dragonite)
  • 96 03 - Left coffin in room between Gold Coffin Room and Switch Room (Speed capsule)
  • 97 03 - Coffin in room between the Gold Coffin Room and Entrance Room (Viper)
  • 98 03 - Coffin in room east of the Hawk Eye Room (Diamond band)
  • 99 03 - Right coffin in room between Gold Coffin Room and Switch Room (Cup of Lifenoodles)
  • 9A 03 - Coffin in Switch Room (Rain pendant)

Dungeon Man

  • 9B 03 - Box by "useful items after a long walk" sign (Cup of Lifenoodles)
  • 9C 03 - Box on upper ledge east of entrance (Talisman ribbon)
  • 9D 03 - Box on second floor by "dungeon exploring is tough but fun" sign (Sudden guts pill)
  • 9E 03 - Box northwest of rope to third floor (PSI caramel)
  • 9F 03 - Box by the "place an item at a dead end" sign on the first floor (Molokheiya soup)
  • A0 03 - Box on ledge south of the "smells like flowers" sign on the second floor (Pizza)
  • A1 03 - Box by the "work hard, you'll get good stuff" sign (Super plush bear)
  • A2 03 - Box northeast of the "easy-to-get items are often disappointing" sign (Snake)
  • A3 03 - Box by the "This board is probably unnecessary" sign on second floor ($10)
  • A4 03 - Box by second floor Return Hole (IQ capsule)
  • A5 03 - Box by third floor Good Night Bench (Wet towel)
  • A6 03 - Box beside the "easy-to-get items are often disappointing" sign ($5)

Dalaam

  • A7 03 - Top box in throne room (Brain food lunch)
  • A8 03 - Right box in throne room (Cup of Lifenoodles)
  • A9 03 - Left box in throne room (Brain stone)
  • AA 03 - Box in house west of the "preet poot" guy (Bottle of water)
  • AB 03 - Right box in Dalaam Restaurant (Bowl of rice gruel)
  • AC 03 - Box in house next to the Dalaam Restaurant (Jar of delisauce)
  • AD 03 - Left box in Dalaam Restaurant (Bottle of water)

Pink Cloud

  • AE 03 - Box by hole leading to Shining Spot (Rock candy)
  • AF 03 - Box below the hole above the entrance (Sudden guts pill)
  • B0 03 - Box below the hole near the Shining Spot (Bracer of kings)

Deep Darkness

  • B1 03 - Box in the southwest corner of Deep Darkness (Souvenir coin)
  • B2 03 - Box southeast of the Tenda cave and northeast of the previous box (Rock candy)
  • B3 03 - Box by the yellow bird (IQ capsule)
  • B4 03 - Box by the crashed helicopter (Cup of Lifenoodles)
  • B5 03 - Box at the edge of the dark area (Banana)
  • B6 03 - Box east of the yellow bird (Beef jerky)

Lumine Hall

  • B7 03 - Box southwest of the Shining Spot (Rabbit's foot)
  • B8 03 - Box next to a hole leading to the "Earth's belly button" rock (Cup of Lifenoodles)
  • B9 03 - Box southwest of the "Thanks for talking to me" rock (Rock candy)
  • BA 03 - Box due west of the entrance (Diadem of kings)
  • BB 03 - Box due north of the entrance (Luck capsule)
  • BC 03 - Box northeast of the "Earth's belly button" rock (Luxury jerky)
  • BD 03 - Box southeast of the "Underground talking rock talks more than me" rock (IQ capsule)
  • BE 03 - Box below and south of the ladder to the far right of the Shining Spot (Bottle of DXwater)
  • BF 03 - Box next to the "Underground talking rock talks more than me" rock (Super bomb)

Tenda Village

  • C0 03 - Trash can in the Weird Junk area (Death ray)

Lost Underworld

  • C1 03 - Box south of Tenda Village II (Brain food lunch)
  • C2 03 - Box in eastern end of the Underworld (Horn of life)
  • C3 03 - Box in northeastern corner of the Underworld (Sea pendant)
  • C4 03 - Box northeast of Tenda Village II (Guts capsule)
  • C5 03 - Box southwest of Tenda Village II (Cloak of kings)

Fire Spring

  • C6 03 - Box southeast of Shining Spot (Moon beam gun)
  • C7 03 - Box in cave southwest of the previous box (Horn of life)
  • C8 03 - Box in southeast corner of Fire Spring (Cherub's band)
  • C9 03 - Box southwest of Shining Spot (Bag of Dragonite)
  • CA 03 - Box in cave opposite entrance (Speed capsule)

Magicant

There are four sections to Magicant: the green area, the white area, the red area, and the Sea of Eden.

  • CB 03 - Box by the other Ness in the red area (Bag of Dragonite)
  • CC 03 - Box west of the line of people in the white area (PSI caramel)
  • CD 03 - Box north of the entrance to the red area (Goddess band)
  • CE 03 - Box in northern red area (Magicant bat)
  • CF 03 - Box in southwestern red area (Magic tart)

Cave of the Past

  • D0 03 - Box southwest of the first warp orb (Legendary bat)

Unknown or unused flags

  • D1 03 =
  • D2 03 =
  • D3 03 =
  • D4 03 =
  • D5 03 =
  • D6 03 =
  • D7 03 =
  • D8 03 =
  • D9 03 =
  • DA 03 =
  • DB 03 =
  • DC 03 =
  • DD 03 =
  • DE 03 =
  • DF 03 =
  • E0 03 =
  • E1 03 =
  • E2 03 =
  • E3 03 =
  • E4 03 =
  • E5 03 =
  • E6 03 =
  • E7 03 =
  • E8 03 =
  • E9 03 =
  • EA 03 =
  • EB 03 =
  • EC 03 =
  • ED 03 =
  • EE 03 =
  • EF 03 =
  • F0 03 =
  • F1 03 =
  • F2 03 =
  • F3 03 =
  • F4 03 =
  • F5 03 =
  • F6 03 =
  • F7 03 =
  • F8 03 =
  • F9 03 =
  • FA 03 =
  • FB 03 =
  • FC 03 =
  • FD 03 =
  • FE 03 =
  • FF 03 =
  • 01 03 =
  • 02 03 =
  • 03 03 =
  • 04 03 =
  • 05 03 =
  • 06 03 =
  • 07 03 =
  • 08 03 =
  • 09 03 =
  • 0A 03 =
  • 0B 03 =
  • 0C 03 =
  • 0D 03 =
  • 0E 03 =
  • 0F 03 =
  • 10 03 =
  • 11 03 =
  • 12 03 =
  • 13 03 =
  • 14 03 =
  • 15 03 =
  • 16 03 =
  • 17 03 =
  • 18 03 =
  • 19 03 =
  • 1A 03 =
  • 1B 03 =
  • 1C 03 =
  • 1D 03 =
  • 1E 03 =
  • 1F 03 =
  • 20 03 =
  • 21 03 =
  • 22 03 =
  • 23 03 =
  • 24 03 =
  • 25 03 =
  • 26 03 =
  • 27 03 =
  • 28 03 =
  • 29 03 =
  • 2A 03 =
  • 2B 03 =
  • 2C 03 =
  • 2D 03 =
  • 2E 03 =
  • 2F 03 =
  • 30 03 =
  • 31 03 =
  • 32 03 =
  • 33 03 =
  • 34 03 =
  • 35 03 =
  • 36 03 =
  • 37 03 =
  • 38 03 =
  • 39 03 =
  • 3A 03 =
  • 3B 03 =
  • 3C 03 =
  • 3D 03 =
  • 3E 03 =
  • 3F 03 =
  • 40 03 =
  • 41 03 =
  • 42 03 =
  • 43 03 =
  • 44 03 =
  • 45 03 =
  • 46 03 =
  • 47 03 =
  • 48 03 =
  • 49 03 =
  • 4A 03 =
  • 4B 03 =
  • 4C 03 =
  • 4D 03 =
  • 4E 03 =
  • 4F 03 =
  • 50 03 =
  • 51 03 =
  • 52 03 =
  • 53 03 =
  • 54 03 =
  • 55 03 =
  • 56 03 =
  • 57 03 =
  • 58 03 =
  • 59 03 =
  • 5A 03 =
  • 5B 03 =
  • 5C 03 =
  • 5D 03 =
  • 5E 03 =
  • 5F 03 =
  • 60 03 =
  • 61 03 =
  • 62 03 =
  • 63 03 =
  • 64 03 =
  • 65 03 =
  • 66 03 =
  • 67 03 =
  • 68 03 =
  • 69 03 =
  • 6A 03 =
  • 6B 03 =
  • 6C 03 =
  • 6D 03 =
  • 6E 03 =
  • 6F 03 =
  • 70 03 =
  • 71 03 =
  • 72 03 =
  • 73 03 =
  • 74 03 =
  • 75 03 =
  • 76 03 =
  • 77 03 =
  • 78 03 =
  • 79 03 =
  • 7A 03 =
  • 7B 03 =
  • 7C 03 =
  • 7D 03 =
  • 7E 03 =
  • 7F 03 =
  • 81 03 =
  • 82 03 =
  • 83 03 =
  • 84 03 =
  • 85 03 =
  • 86 03 =
  • 87 03 =
  • 88 03 =
  • 89 03 =
  • 8A 03 =
  • 8B 03 =
  • 8C 03 =
  • 8D 03 =
  • 8E 03 =
  • 8F 03 =
  • 90 03 =
  • 91 03 =
  • 92 03 =
  • 93 03 =
  • 94 03 =
  • 95 03 =
  • 96 03 =
  • 97 03 =
  • 98 03 =
  • 99 03 =
  • 9A 03 =
  • 9B 03 =
  • 9C 03 =
  • 9D 03 =
  • 9E 03 =
  • 9F 03 =
  • A0 03 =
  • A1 03 =
  • A2 03 =
  • A3 03 =
  • A4 03 =
  • A5 03 =
  • A6 03 =
  • A7 03 =
  • A8 03 =
  • A9 03 =
  • AA 03 =
  • AB 03 =
  • AC 03 =
  • AD 03 =
  • AE 03 =
  • AF 03 =
  • B0 03 =
  • B1 03 =
  • B2 03 =
  • B3 03 =
  • B4 03 =
  • B5 03 =
  • B6 03 =
  • B7 03 =
  • B8 03 =
  • B9 03 =
  • BA 03 =
  • BB 03 =
  • BC 03 =
  • BD 03 =
  • BE 03 =
  • BF 03 =
  • C0 03 =
  • C1 03 =
  • C2 03 =
  • C3 03 =
  • C4 03 =
  • C5 03 =
  • C6 03 =
  • C7 03 =
  • C8 03 =
  • C9 03 =
  • CA 03 =
  • CB 03 =
  • CC 03 =
  • CD 03 =
  • CE 03 =
  • CF 03 =
  • D0 03 =
  • D1 03 =
  • D2 03 =
  • D3 03 =
  • D4 03 =
  • D5 03 =
  • D6 03 =
  • D7 03 =
  • D8 03 =
  • D9 03 =
  • DA 03 =
  • DB 03 =
  • DC 03 =
  • DD 03 =
  • DE 03 =
  • DF 03 =
  • E0 03 =
  • E1 03 =
  • E2 03 =
  • E3 03 =
  • E4 03 =
  • E5 03 =
  • E6 03 =
  • E7 03 =
  • E8 03 =
  • E9 03 =
  • EA 03 =
  • EB 03 =
  • EC 03 =
  • ED 03 =
  • EE 03 =
  • EF 03 =
  • F0 03 =
  • F1 03 =
  • F2 03 =
  • F3 03 =
  • F4 03 =
  • F5 03 =
  • F6 03 =
  • F7 03 =
  • F8 03 =
  • F9 03 =
  • FA 03 =
  • FB 03 =
  • FC 03 =
  • FD 03 =
  • FE 03 =
  • FF 03 =