Dragon Warrior/ROM map: Difference between revisions

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{{rommap|game=Crystalis}}
{{rommap|game=Dragon Warrior}}


== Areas/Maps ==
== Areas/Maps ==

Revision as of 23:41, 8 March 2007

Chip tiny.png The following article is a ROM map for Dragon Warrior.

Areas/Maps

  • 00C1-1324 - The town map data. Each byte can be a value from 00-FF, with each byte representing 2 tiles. Each hex character in the byte represents one tile (i.e. 00 is a pair of grass tiles, 01 is a grass tile and a sand tile). The throne room (where you start) is from 412-443.

Other

  • 1C9F-1D62 - Graphic layout data for the overworld fight background.
  • 3F30-3FB8 - Title screen data.
  • 549F-58D9 - Ending text.
  • 6FC7-752B - Menu text.
  • 7AC0-7EAD - Item, enemy, and spell menu text.
  • 8039-BCBA - Dialogue text.