If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Spiritual Warfare (NES)/ROM map: Difference between revisions
Jump to navigation
Jump to search
Ice Ranger (talk | contribs) (Added beginning data, beginning health and containers, and all area continuing information) |
No edit summary |
||
Line 1: | Line 1: | ||
{{rommap|game=Spiritual Warfare}} | {{rommap|game=Spiritual Warfare}} | ||
Park | ==Park== | ||
* 0x001748 - Number of screens area is on X axis | |||
* 0x001749 - Number of screens area is on Y axis | |||
* 0x00174C - 0x001759 - Text for area | |||
* 0x00175D - Area to continue | |||
* 0x00175E - X screen to continue | |||
* 0x00175F - Y screen to continue | |||
* 0x001760 - X location to continue | |||
* 0x001761 - Y location to continue | |||
==Downtown== | |||
* 0x00176C - 0x001779 - Text for area | |||
* 0x00177D - Area to continue | |||
* 0x00177E - X screen to continue | |||
* 0x00177F - Y screen to continue | |||
* 0x001780 - X location to continue | |||
* 0x001781 - Y location to continue | |||
==Slums== | |||
* 0x00178C - 0x001799 - Text for area | |||
* 0x00179D - Area to continue | |||
* 0x00179E - X screen to continue | |||
* 0x00179F - Y screen to continue | |||
* 0x0017A0 - X location to continue | |||
* 0x0017A1 - Y location to continue | |||
==Inside Slums== | |||
* 0x0017AC - 0x0017B9 - Text for area | |||
* 0x0017BD - Area to continue | |||
* 0x0017BE - X screen to continue | |||
* 0x0017BF - Y screen to continue | |||
* 0x0017C0 - X location to continue | |||
* 0x0017C1 - Y location to continue | |||
==Airport== | |||
* 0x0017CC - 0x0017D9 - Text for area | |||
* 0x0017DD - Area to continue | |||
* 0x0017DE - X screen to continue | |||
* 0x0017DF - Y screen to continue | |||
* 0x0017E0 - X location to continue | |||
* 0x0017E1 - Y location to continue | |||
==Inside Airport== | |||
* 0x0017EC - 0x0017F9 - Text for area | |||
* 0x0017FD - Area to continue | |||
* 0x0017FE - X screen to continue | |||
* 0x0017FF - Y screen to continue | |||
* 0x001800 - X location to continue | |||
* 0x001801 - Y location to continue | |||
==Prison== | |||
* 0x00180C - 0x001819 - Text for area | |||
* 0x00181D - Area to continue | |||
* 0x00181E - X screen to continue | |||
* 0x00181F - Y screen to continue | |||
* 0x001820 - X location to continue | |||
* 0x001821 - Y location to continue | |||
==Warehouse== | |||
* 0x00182C - 0x001839 - Text for area | |||
* 0x00183D - Area to continue | |||
* 0x00183E - X screen to continue | |||
* 0x00183F - Y screen to continue | |||
* 0x001840 - X location to continue | |||
* 0x001841 - Y location to continue | |||
==Hotels== | |||
* 0x00184C - 0x001859 - Text for area | |||
* 0x00185D - Area to continue | |||
* 0x00185E - X screen to continue | |||
* 0x00185F - Y screen to continue | |||
* 0x001860 - X location to continue | |||
* 0x001861 - Y location to continue | |||
==Underground== | |||
* 0x00186C - 0x001879 - Text for area | |||
* 0x00187D - Area to continue | |||
* 0x00187E - X screen to continue | |||
* 0x00187F - Y screen to continue | |||
* 0x001880 - X location to continue | |||
* 0x001881 - Y location to continue | |||
==Houses== | |||
* 0x00188C - 0x001899 - Text for area | |||
* 0x00189D - Area to continue | |||
* 0x00189E - X screen to continue | |||
* 0x00189F - Y screen to continue | |||
* 0x0018A0 - X location to continue | |||
* 0x0018A1 - Y location to continue | |||
==Beach== | |||
* 0x0018AC - 0x0018B9 - Text for area | |||
* 0x0018BD - Area to continue | |||
* 0x0018BE - X screen to continue | |||
* 0x0018BF - Y screen to continue | |||
* 0x0018C0 - X location to continue | |||
* 0x0018C1 - Y location to continue | |||
==Ship Yard== | |||
* 0x0018CC - 0x0018D9 - Text for area | |||
* 0x0018DD - Area to continue | |||
* 0x0018DE - X screen to continue | |||
* 0x0018DF - Y screen to continue | |||
* 0x0018E0 - X location to continue | |||
* 0x0018E1 - Y location to continue | |||
==Woods== | |||
* 0x0018EC - 0x0018F9 - Text for area | |||
* 0x0018FD - Area to continue | |||
* 0x0018FE - X screen to continue | |||
* 0x0018FF - Y screen to continue | |||
* 0x001900 - X location to continue | |||
* 0x001901 - Y location to continue | |||
==City Roof== | |||
* 0x00190C - 0x001919 - Text for area | |||
* 0x00191D - Area to continue | |||
* 0x00191E - X screen to continue | |||
* 0x00191F - Y screen to continue | |||
* 0x001920 - X location to continue | |||
* 0x001921 - Y location to continue | |||
==Inside== | |||
* 0x00192C - 0x001939 - Text for area | |||
* 0x00193D - Area to continue | |||
* 0x00193E - X screen to continue | |||
* 0x00193F - Y screen to continue | |||
* 0x001940 - X location to continue | |||
* 0x001941 - Y location to continue | |||
==[unused?]== | |||
* 0x00194C - 0x001959 - Text for area | |||
* 0x00195D - Area to continue | |||
* 0x00195E - X screen to continue | |||
* 0x00195F - Y screen to continue | |||
* 0x001960 - X location to continue | |||
* 0x001961 - Y location to continue | |||
==Cell Block== | |||
* 0x00196C - 0x001979 - Text for area | |||
* 0x00197D - Area to continue | |||
* 0x00197E - X screen to continue | |||
* 0x00197F - Y screen to continue | |||
* 0x001980 - X location to continue | |||
* 0x001981 - Y location to continue | |||
==Church== | |||
* 0x00198C - 0x001999 - Text for area | |||
* 0x00199D - Area to continue | |||
* 0x00199E - X screen to continue | |||
* 0x00199F - Y screen to continue | |||
* 0x0019A0 - X location to continue | |||
* 0x0019A1 - Y location to continue | |||
==Pier== | |||
* 0x0019AC - 0x0019B9 - Text for area | |||
* 0x0019BD - Area to continue | |||
* 0x0019BE - X screen to continue | |||
* 0x0019BF - Y screen to continue | |||
* 0x0019C0 - X location to continue | |||
* 0x0019C1 - Y location to continue | |||
==Train Station== | |||
* 0x0019CC - 0x0019D9 - Text for area | |||
* 0x0019DD - Area to continue | |||
* 0x0019DE - X screen to continue | |||
* 0x0019DF - Y screen to continue | |||
* 0x0019E0 - X location to continue | |||
* 0x0019E1 - Y location to continue | |||
==Demon's Lair 1== | |||
* 0x0019EC - 0x0019F9 - Text for area | |||
* 0x0019FD - Area to continue | |||
* 0x0019FE - X screen to continue | |||
* 0x0019FF - Y screen to continue | |||
* 0x001A00 - X location to continue | |||
* 0x001A01 - Y location to continue | |||
==Demon's Lair 2== | |||
* 0x001A0C - 0x001A19 - Text for area | |||
* 0x001A1D - Area to continue | |||
* 0x001A1E - X screen to continue | |||
* 0x001A1F - Y screen to continue | |||
* 0x001A20 - X location to continue | |||
* 0x001A21 - Y location to continue | |||
==Demon's Lair 3== | |||
* 0x001A2C - 0x001A39 - Text for area | |||
* 0x001A3D - Area to continue | |||
* 0x001A3E - X screen to continue | |||
* 0x001A3F - Y screen to continue | |||
* 0x001A40 - X location to continue | |||
* 0x001A41 - Y location to continue | |||
==Demon's Lair 4== | |||
* 0x001A4C - 0x001A59 - Text for area | |||
* 0x001A5D - Area to continue | |||
* 0x001A5E - X screen to continue | |||
* 0x001A5F - Y screen to continue | |||
* 0x001A60 - X location to continue | |||
* 0x001A61 - Y location to continue | |||
==Demon's Lair 5== | |||
* 0x001A6C - 0x001A79 - Text for area | |||
* 0x001A7D - Area to continue | |||
* 0x001A7E - X screen to continue | |||
* 0x001A7F - Y screen to continue | |||
* 0x001A80 - X location to continue | |||
* 0x001A81 - Y location to continue | |||
==Demon's Lair 6== | |||
* 0x001A8C - 0x001A99 - Text for area | |||
* 0x001A9D - Area to continue | |||
* 0x001A9E - X screen to continue | |||
* 0x001A9F - Y screen to continue | |||
* 0x001AA0 - X location to continue | |||
* 0x001AA1 - Y location to continue | |||
==[Unused?]== | |||
* 0x001AAC - 0x001AB9 - Text for area | |||
* 0x001ABD - Area to continue | |||
* 0x001ABE - X screen to continue | |||
* 0x001ABF - Y screen to continue | |||
* 0x001AC0 - X location to continue | |||
* 0x001AC1 - Y location to continue | |||
==[Unused?]== | |||
* 0x001ACC - 0x001AD9 - Text for area | |||
* 0x001ADD - Area to continue | |||
* 0x001ADE - X screen to continue | |||
* 0x001ADF - Y screen to continue | |||
* 0x001AE0 - X location to continue | |||
* 0x001AE1 - Y location to continue | |||
==Lost at Sea== | |||
* 0x001AEC - 0x001AF9 - Text for area | |||
* 0x001AFD - Area to continue | |||
* 0x001AFE - X screen to continue | |||
* 0x001AFF - Y screen to continue | |||
* 0x001B00 - X location to continue | |||
* 0x001B01 - Y location to continue | |||
==[Warehouse repeat?]== | |||
* 0x001B1C - 0x001B29 - Text for area | |||
* 0x001B1D - Area to continue | |||
* 0x001B1E - X screen to continue | |||
* 0x001B1F - Y screen to continue | |||
* 0x001B20 - X location to continue | |||
* 0x001B21 - Y location to continue | |||
==Beach House== | |||
* 0x001B2C - 0x001B39 - Text for area | |||
* 0x001B3D - Area to continue | |||
* 0x001B3E - X screen to continue | |||
* 0x001B3F - Y screen to continue | |||
* 0x001B40 - X location to continue | |||
* 0x001B41 - Y location to continue | |||
==Boss Room 1== | |||
* 0x001B4C - 0x001B59 - Text for area | |||
* 0x001B5D - Area to continue | |||
* 0x001B5E - X screen to continue | |||
* 0x001B5F - Y screen to continue | |||
* 0x001B60 - X location to continue | |||
* 0x001B61 - Y location to continue | |||
==Boss Room 2== | |||
* 0x001B6C - 0x001B79 - Text for area | |||
* 0x001B7D - Area to continue | |||
* 0x001B7E - X screen to continue | |||
* 0x001B7F - Y screen to continue | |||
* 0x001B80 - X location to continue | |||
* 0x001B81 - Y location to continue | |||
==Boss Room 3== | |||
* 0x001B8C - 0x001B99 - Text for area | |||
* 0x001B9D - Area to continue | |||
* 0x001B9E - X screen to continue | |||
* 0x001B9F - Y screen to continue | |||
* 0x001BA0 - X location to continue | |||
* 0x001BA1 - Y location to continue | |||
==Boss Room 4== | |||
* 0x001BAC - 0x001BB9 - Text for area | |||
* 0x001BBD - Area to continue | |||
* 0x001BBE - X screen to continue | |||
* 0x001BBF - Y screen to continue | |||
* 0x001BC0 - X location to continue | |||
* 0x001BC1 - Y location to continue | |||
==Boss Room 5== | |||
* 0x001BCC - 0x001BD9 - Text for area | |||
* 0x001BDD - Area to continue | |||
* 0x001BDE - X screen to continue | |||
* 0x001BDF - Y screen to continue | |||
* 0x001BE0 - X location to continue | |||
* 0x001BE1 - Y location to continue | |||
==Boss Room 6== | |||
* 0x001BEC - 0x001BF9 - Text for area | |||
* 0x001BFD - Area to continue | |||
* 0x001BFE - X screen to continue | |||
* 0x001BFF - Y screen to continue | |||
* 0x001C00 - X location to continue | |||
* 0x001C01 - Y location to continue | |||
==Final Boss== | |||
* 0x001C0C - 0x001C19 - Text for area | |||
* 0x001C1D - Area to continue | |||
* 0x001C1E - X screen to continue | |||
* 0x001C1F - Y screen to continue | |||
* 0x001C20 - X location to continue | |||
* 0x001C21 - Y location to continue | |||
==Beginning Data== | |||
* 0x0034EE - Area to begin | |||
* 0x0034EF - Beginning X screen | |||
* 0x0034F0 - Beginning Y screen | |||
* 0x0034F1 - Beginning X location | |||
* 0x0034F2 - Beginning Y location | |||
* 0x0034F3 - Beginning graphic for character (facing direction) | |||
==Other Data== | |||
* 0x003552 - Beginning amount of Health and Health Containers | |||
* 0x00363F - Amount of Health to continue with | |||
[[Category:Spiritual Warfare|ROM map]] | |||
[ | |||
[ | |||
Revision as of 09:27, 19 January 2007
The following article is a ROM map for Spiritual Warfare (NES).
Park
- 0x001748 - Number of screens area is on X axis
- 0x001749 - Number of screens area is on Y axis
- 0x00174C - 0x001759 - Text for area
- 0x00175D - Area to continue
- 0x00175E - X screen to continue
- 0x00175F - Y screen to continue
- 0x001760 - X location to continue
- 0x001761 - Y location to continue
Downtown
- 0x00176C - 0x001779 - Text for area
- 0x00177D - Area to continue
- 0x00177E - X screen to continue
- 0x00177F - Y screen to continue
- 0x001780 - X location to continue
- 0x001781 - Y location to continue
Slums
- 0x00178C - 0x001799 - Text for area
- 0x00179D - Area to continue
- 0x00179E - X screen to continue
- 0x00179F - Y screen to continue
- 0x0017A0 - X location to continue
- 0x0017A1 - Y location to continue
Inside Slums
- 0x0017AC - 0x0017B9 - Text for area
- 0x0017BD - Area to continue
- 0x0017BE - X screen to continue
- 0x0017BF - Y screen to continue
- 0x0017C0 - X location to continue
- 0x0017C1 - Y location to continue
Airport
- 0x0017CC - 0x0017D9 - Text for area
- 0x0017DD - Area to continue
- 0x0017DE - X screen to continue
- 0x0017DF - Y screen to continue
- 0x0017E0 - X location to continue
- 0x0017E1 - Y location to continue
Inside Airport
- 0x0017EC - 0x0017F9 - Text for area
- 0x0017FD - Area to continue
- 0x0017FE - X screen to continue
- 0x0017FF - Y screen to continue
- 0x001800 - X location to continue
- 0x001801 - Y location to continue
Prison
- 0x00180C - 0x001819 - Text for area
- 0x00181D - Area to continue
- 0x00181E - X screen to continue
- 0x00181F - Y screen to continue
- 0x001820 - X location to continue
- 0x001821 - Y location to continue
Warehouse
- 0x00182C - 0x001839 - Text for area
- 0x00183D - Area to continue
- 0x00183E - X screen to continue
- 0x00183F - Y screen to continue
- 0x001840 - X location to continue
- 0x001841 - Y location to continue
Hotels
- 0x00184C - 0x001859 - Text for area
- 0x00185D - Area to continue
- 0x00185E - X screen to continue
- 0x00185F - Y screen to continue
- 0x001860 - X location to continue
- 0x001861 - Y location to continue
Underground
- 0x00186C - 0x001879 - Text for area
- 0x00187D - Area to continue
- 0x00187E - X screen to continue
- 0x00187F - Y screen to continue
- 0x001880 - X location to continue
- 0x001881 - Y location to continue
Houses
- 0x00188C - 0x001899 - Text for area
- 0x00189D - Area to continue
- 0x00189E - X screen to continue
- 0x00189F - Y screen to continue
- 0x0018A0 - X location to continue
- 0x0018A1 - Y location to continue
Beach
- 0x0018AC - 0x0018B9 - Text for area
- 0x0018BD - Area to continue
- 0x0018BE - X screen to continue
- 0x0018BF - Y screen to continue
- 0x0018C0 - X location to continue
- 0x0018C1 - Y location to continue
Ship Yard
- 0x0018CC - 0x0018D9 - Text for area
- 0x0018DD - Area to continue
- 0x0018DE - X screen to continue
- 0x0018DF - Y screen to continue
- 0x0018E0 - X location to continue
- 0x0018E1 - Y location to continue
Woods
- 0x0018EC - 0x0018F9 - Text for area
- 0x0018FD - Area to continue
- 0x0018FE - X screen to continue
- 0x0018FF - Y screen to continue
- 0x001900 - X location to continue
- 0x001901 - Y location to continue
City Roof
- 0x00190C - 0x001919 - Text for area
- 0x00191D - Area to continue
- 0x00191E - X screen to continue
- 0x00191F - Y screen to continue
- 0x001920 - X location to continue
- 0x001921 - Y location to continue
Inside
- 0x00192C - 0x001939 - Text for area
- 0x00193D - Area to continue
- 0x00193E - X screen to continue
- 0x00193F - Y screen to continue
- 0x001940 - X location to continue
- 0x001941 - Y location to continue
[unused?]
- 0x00194C - 0x001959 - Text for area
- 0x00195D - Area to continue
- 0x00195E - X screen to continue
- 0x00195F - Y screen to continue
- 0x001960 - X location to continue
- 0x001961 - Y location to continue
Cell Block
- 0x00196C - 0x001979 - Text for area
- 0x00197D - Area to continue
- 0x00197E - X screen to continue
- 0x00197F - Y screen to continue
- 0x001980 - X location to continue
- 0x001981 - Y location to continue
Church
- 0x00198C - 0x001999 - Text for area
- 0x00199D - Area to continue
- 0x00199E - X screen to continue
- 0x00199F - Y screen to continue
- 0x0019A0 - X location to continue
- 0x0019A1 - Y location to continue
Pier
- 0x0019AC - 0x0019B9 - Text for area
- 0x0019BD - Area to continue
- 0x0019BE - X screen to continue
- 0x0019BF - Y screen to continue
- 0x0019C0 - X location to continue
- 0x0019C1 - Y location to continue
Train Station
- 0x0019CC - 0x0019D9 - Text for area
- 0x0019DD - Area to continue
- 0x0019DE - X screen to continue
- 0x0019DF - Y screen to continue
- 0x0019E0 - X location to continue
- 0x0019E1 - Y location to continue
Demon's Lair 1
- 0x0019EC - 0x0019F9 - Text for area
- 0x0019FD - Area to continue
- 0x0019FE - X screen to continue
- 0x0019FF - Y screen to continue
- 0x001A00 - X location to continue
- 0x001A01 - Y location to continue
Demon's Lair 2
- 0x001A0C - 0x001A19 - Text for area
- 0x001A1D - Area to continue
- 0x001A1E - X screen to continue
- 0x001A1F - Y screen to continue
- 0x001A20 - X location to continue
- 0x001A21 - Y location to continue
Demon's Lair 3
- 0x001A2C - 0x001A39 - Text for area
- 0x001A3D - Area to continue
- 0x001A3E - X screen to continue
- 0x001A3F - Y screen to continue
- 0x001A40 - X location to continue
- 0x001A41 - Y location to continue
Demon's Lair 4
- 0x001A4C - 0x001A59 - Text for area
- 0x001A5D - Area to continue
- 0x001A5E - X screen to continue
- 0x001A5F - Y screen to continue
- 0x001A60 - X location to continue
- 0x001A61 - Y location to continue
Demon's Lair 5
- 0x001A6C - 0x001A79 - Text for area
- 0x001A7D - Area to continue
- 0x001A7E - X screen to continue
- 0x001A7F - Y screen to continue
- 0x001A80 - X location to continue
- 0x001A81 - Y location to continue
Demon's Lair 6
- 0x001A8C - 0x001A99 - Text for area
- 0x001A9D - Area to continue
- 0x001A9E - X screen to continue
- 0x001A9F - Y screen to continue
- 0x001AA0 - X location to continue
- 0x001AA1 - Y location to continue
[Unused?]
- 0x001AAC - 0x001AB9 - Text for area
- 0x001ABD - Area to continue
- 0x001ABE - X screen to continue
- 0x001ABF - Y screen to continue
- 0x001AC0 - X location to continue
- 0x001AC1 - Y location to continue
[Unused?]
- 0x001ACC - 0x001AD9 - Text for area
- 0x001ADD - Area to continue
- 0x001ADE - X screen to continue
- 0x001ADF - Y screen to continue
- 0x001AE0 - X location to continue
- 0x001AE1 - Y location to continue
Lost at Sea
- 0x001AEC - 0x001AF9 - Text for area
- 0x001AFD - Area to continue
- 0x001AFE - X screen to continue
- 0x001AFF - Y screen to continue
- 0x001B00 - X location to continue
- 0x001B01 - Y location to continue
[Warehouse repeat?]
- 0x001B1C - 0x001B29 - Text for area
- 0x001B1D - Area to continue
- 0x001B1E - X screen to continue
- 0x001B1F - Y screen to continue
- 0x001B20 - X location to continue
- 0x001B21 - Y location to continue
Beach House
- 0x001B2C - 0x001B39 - Text for area
- 0x001B3D - Area to continue
- 0x001B3E - X screen to continue
- 0x001B3F - Y screen to continue
- 0x001B40 - X location to continue
- 0x001B41 - Y location to continue
Boss Room 1
- 0x001B4C - 0x001B59 - Text for area
- 0x001B5D - Area to continue
- 0x001B5E - X screen to continue
- 0x001B5F - Y screen to continue
- 0x001B60 - X location to continue
- 0x001B61 - Y location to continue
Boss Room 2
- 0x001B6C - 0x001B79 - Text for area
- 0x001B7D - Area to continue
- 0x001B7E - X screen to continue
- 0x001B7F - Y screen to continue
- 0x001B80 - X location to continue
- 0x001B81 - Y location to continue
Boss Room 3
- 0x001B8C - 0x001B99 - Text for area
- 0x001B9D - Area to continue
- 0x001B9E - X screen to continue
- 0x001B9F - Y screen to continue
- 0x001BA0 - X location to continue
- 0x001BA1 - Y location to continue
Boss Room 4
- 0x001BAC - 0x001BB9 - Text for area
- 0x001BBD - Area to continue
- 0x001BBE - X screen to continue
- 0x001BBF - Y screen to continue
- 0x001BC0 - X location to continue
- 0x001BC1 - Y location to continue
Boss Room 5
- 0x001BCC - 0x001BD9 - Text for area
- 0x001BDD - Area to continue
- 0x001BDE - X screen to continue
- 0x001BDF - Y screen to continue
- 0x001BE0 - X location to continue
- 0x001BE1 - Y location to continue
Boss Room 6
- 0x001BEC - 0x001BF9 - Text for area
- 0x001BFD - Area to continue
- 0x001BFE - X screen to continue
- 0x001BFF - Y screen to continue
- 0x001C00 - X location to continue
- 0x001C01 - Y location to continue
Final Boss
- 0x001C0C - 0x001C19 - Text for area
- 0x001C1D - Area to continue
- 0x001C1E - X screen to continue
- 0x001C1F - Y screen to continue
- 0x001C20 - X location to continue
- 0x001C21 - Y location to continue
Beginning Data
- 0x0034EE - Area to begin
- 0x0034EF - Beginning X screen
- 0x0034F0 - Beginning Y screen
- 0x0034F1 - Beginning X location
- 0x0034F2 - Beginning Y location
- 0x0034F3 - Beginning graphic for character (facing direction)
Other Data
- 0x003552 - Beginning amount of Health and Health Containers
- 0x00363F - Amount of Health to continue with