Talk:Super Mario Bros.:ROM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
I don't get this. There are no assembly commands and no opcodes, which is what IS in the rom. Exactly what is this? - xx
I don't get this. There are no assembly commands and no opcodes, which is what IS in the rom. Exactly what is this? - xx
:That stuff would be the disassembled version. Open this up with a hex editor, each value is representative of each byte. --[[User:125.236.132.123|125.236.132.123]] 22:47, 19 December 2006 (EST)
:That stuff would be the disassembled version. Open this up with a hex editor, each value is representative of each byte. --[[User:125.236.132.123|125.236.132.123]] 22:47, 19 December 2006 (EST)
::That's not disassembly. Disassembly is taking the bytes and matching them to 6502 ASM. As it stands, It is little more than marking sections. I think it should include the address, the opcode, and the 6502 ASM with an explanation. -xx

Revision as of 03:57, 20 December 2006

222.152.31.57 attributed the original version of the Text Values section to TheEmulatorGuy. --AnyoneEB 17:36, 4 November 2005 (EST)

I don't get this. There are no assembly commands and no opcodes, which is what IS in the rom. Exactly what is this? - xx

That stuff would be the disassembled version. Open this up with a hex editor, each value is representative of each byte. --125.236.132.123 22:47, 19 December 2006 (EST)
That's not disassembly. Disassembly is taking the bytes and matching them to 6502 ASM. As it stands, It is little more than marking sections. I think it should include the address, the opcode, and the 6502 ASM with an explanation. -xx