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MOTHER 3/Door/destination table: Difference between revisions
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m (BRNMan moved page MOTHER 3:Door:destination table to MOTHER 3/Door/destination table: How do I do this) |
(unblank) Tag: Manual revert |
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{{subpage|game=MOTHER 3:ROM map}} | |||
{{Infobox table | |||
|name=Door/destination table | |||
|game=MOTHER 3 | |||
|loc=ROM | |||
|start=0x1169C1C | |||
|end=0x116CB07 | |||
|numentries=1500 | |||
|entrylength=Variable | |||
|totallength= 2EEC | |||
}} | |||
Starts at: 0x1169C1C to 0x116CB07 (0002EEC) | |||
Format (8 bytes): | |||
* 0x0 - 8Y = collision off, 4Y = up. 2y = left 6y = right, 0y = down. XY -- Y = X and Y offset | |||
* 0x1 - Collision -> 0 = on 1 = off | |||
* 0x2-0x3 - ??? | |||
* 0x4-0x5 Map ID | |||
* 0x6 X pos | |||
* 0x7 Y pos | |||
0x116B2E0 = lucas' room in alecs house |
Latest revision as of 19:13, 3 September 2024
This is a sub-page of MOTHER 3/Door.
Door/destination table | |
Game | MOTHER 3 |
Start Address | 0x1169C1C |
End Address | 0x116CB07 |
# of Entries | 1500 |
Entry Length | Variable |
Total Length | 2EEC |
Back to the ROM map |
Starts at: 0x1169C1C to 0x116CB07 (0002EEC)
Format (8 bytes):
- 0x0 - 8Y = collision off, 4Y = up. 2y = left 6y = right, 0y = down. XY -- Y = X and Y offset
- 0x1 - Collision -> 0 = on 1 = off
- 0x2-0x3 - ???
- 0x4-0x5 Map ID
- 0x6 X pos
- 0x7 Y pos
0x116B2E0 = lucas' room in alecs house