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MOTHER 3/Door/destination table: Difference between revisions
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(Created page with "{{subpage|game=MOTHER 3:ROM map}} {{Infobox table |name=Door/destination table |game=MOTHER 3 |loc=ROM |start=0x1169C1C |end=0x116CB07 |numentries=1500 |entrylength=Variable |totallength= 2EEC }} Starts at: 0x1169C1C to 0x116CB07 (0002EEC) Format (8 bytes): * 0x0 - 8Y = collision off, 4Y = up. 2y = left 6y = right, 0y = down. XY -- Y = X and Y offset * 0x1 - Collision -> 0 = on 1 = off * 0x2-0x3 - ??? * 0x4-0x5 Map ID * 0x6 X pos * 0x7 Y pos 0x116B2E0 = lucas' roo...") |
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|name=Door/destination table | |name=Door/destination table |
Revision as of 19:01, 3 September 2024
This is a sub-page of MOTHER 3/Door.
Door/destination table | |
Game | MOTHER 3 |
Start Address | 0x1169C1C |
End Address | 0x116CB07 |
# of Entries | 1500 |
Entry Length | Variable |
Total Length | 2EEC |
Back to the ROM map |
Starts at: 0x1169C1C to 0x116CB07 (0002EEC)
Format (8 bytes):
- 0x0 - 8Y = collision off, 4Y = up. 2y = left 6y = right, 0y = down. XY -- Y = X and Y offset
- 0x1 - Collision -> 0 = on 1 = off
- 0x2-0x3 - ???
- 0x4-0x5 Map ID
- 0x6 X pos
- 0x7 Y pos
0x116B2E0 = lucas' room in alecs house