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Medarot 3/RAM map: Difference between revisions
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* C7A5 = Current shop | * C7A5 = Current shop | ||
* 5:D150 = Name of first medal | |||
==SRAM== | ==SRAM== |
Revision as of 06:35, 25 May 2024
- C116 = PLAYX (Player's X position)
- C117 = PLAYY (Player's Y position)
- C480-C483? = State machine
- C620 = Map ID high byte
- C621 = Map ID low byte
- C62A = MAPX (Horizontal scroll position)
- C62B = MAPY (Vertical scroll position)
- C670-C671 = Money (Big endian)
- C7A5 = Current shop
- 5:D150 = Name of first medal
SRAM
- 0:A000-A00F = ASCII string, used to determine if save exists
- 0:A000-BFEF = Checksum region
- 0:BFFD = Save file present
- 0:BFEE-BFEF = 16-bit big endian checksum
Internal Data for Medarot 3
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