Strike Witches: Silver Wing/TBL: Difference between revisions

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(Update research on text format)
(Update research on text format)
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| 0x0F ||  
| 0x0F ||  
|-
|-
| 0x10 ||  
| 0x10 || Do not clear textbox, display next two lines out of order
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| 0x11 ||  
| 0x11 || Glitch textbox
|-
|-
| 0x12 ||  
| 0x12 || Hide textbox (text stays, freezes if you go straight to next message)
|-
|-
| 0x13 || Text box does not move?
| 0x13 || Clear textbox, reset cursor position to 0
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|-
| 0x14 || Causes the text box to violently shake
| 0x14 || Causes the text box to violently shake
|-
| 0x15 || Drop textbox (text stays, freezes if you got straight to next message)
|-
|-
| 0x26 || Causes the last message to auto close?  (ADV_ST1_02.BIN)
| 0x26 || Causes the last message to auto close?  (ADV_ST1_02.BIN)
|-
| 0x27 || Related to tarot card mini-game.  '''0x27 0x00''' = no tarot, '''0x27 0x01''' = tarot, always draws "The Fool"?
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Revision as of 20:05, 17 April 2024

Chip tiny.png The following article is a Text Table for Strike Witches: Silver Wing.

Text Format

/media/data/sc_scenario.bin is potentially unused, but contains a copy of all the text in the game?

Mostly found in /media/data/event/[GGXARCHIVE].bin.

  • ADV - ADVENTURE
  • BA[x] - BASE[x]
  • ST[x] - STORY[x]
  • 19 and 20 seem to be unused

Inside GGXArchives are relevant DDS textures for that scene and a textbin. Textbin uses non-standard formatting:

  • LE UTF-16
  • Seems to be a small virtual machine with instructions to do various things? (Dubbed "MiniVN")
  • Message length possibly releated to CrLf count? Can insert bytes without modifying "instructions" but overwriting CrLf hard freezes
Text Files
Entry Data
Header/Length field 4 bytes, indicates length in DWORDs of next segment(LE)
Unknown Table/Commands?/Instructions? Collection of DWORDs(LE). VERY COMPLICATED

DWORD 4 is number of total linebreaks for that textbin? Follows pattern but changing it has no effect?

DWORD 7, 8, 11, 12, 15 and 16 are position of speakers? (ADV_ST1_02.BIN)

DWORD 22 controls visibility of bottom half of Sakamoto? (ADV_ST1_02.BIN)

DWORD 34 controls Minna's visibility? (ADV_ST1_02.BIN)

DWORD 40 and 44 control room visibility? (ADV_ST1_02.BIN)

Raw Text Text Data

Does not have any breaks. 0x0D 0x00 0x0A 0x00 (CrLf) is newline

Replaceable Text and Commands? UTF-16(LE)
Command/Instruction Behavior?
Command/Instruction? Behavior
0x00
0x01
0x02
0x03
0x04 Load?
0x05 Common, but unknown
0x06
0x07 Common, but unknown
0x08
0x09
0x0A
0x0B
0x0C
0x0D
0x0E
0x0F
0x10 Do not clear textbox, display next two lines out of order
0x11 Glitch textbox
0x12 Hide textbox (text stays, freezes if you go straight to next message)
0x13 Clear textbox, reset cursor position to 0
0x14 Causes the text box to violently shake
0x15 Drop textbox (text stays, freezes if you got straight to next message)
0x26 Causes the last message to auto close? (ADV_ST1_02.BIN)
0x27 Related to tarot card mini-game. 0x27 0x00 = no tarot, 0x27 0x01 = tarot, always draws "The Fool"?

Text Table


30A3=ィ
30A4=イ
30A6=ウ
30AF=ク
30B9=ス
30BA=ズ
30C1=チ
30C3=ッ
30C8=ト
30E9=ラ
30FC=ー

FF10=0
FF11=1
FF12=2
FF13=3
FF14=4
FF15=5
FF16=6
FF17=7
FF18=8
FF19=9