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Dragon Quest I & II (SNES)/TBL: Difference between revisions
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(Added vram images and japanese table) |
m (fixed $1000 to $a000) |
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The text table as seen in the RAM viewer of Mesen2. | The text table as seen in the RAM viewer of Mesen2. | ||
Represents <code>$ | Represents <code>$a000 - $acff</code> in VRAM. | ||
[[File:Dragon Quest I & II (SNES) - Text Table in RAM (JP, DQ1).png|none]] | [[File:Dragon Quest I & II (SNES) - Text Table in RAM (JP, DQ1).png|none]] | ||
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The text table as seen in the RAM viewer of Mesen2. | The text table as seen in the RAM viewer of Mesen2. | ||
Represents <code>$ | Represents <code>$a000 - $acff</code> in VRAM. | ||
[[File:Dragon Quest I & II (SNES) - Text Table in RAM (ENG, DQ1).png|none]] | [[File:Dragon Quest I & II (SNES) - Text Table in RAM (ENG, DQ1).png|none]] |
Latest revision as of 02:13, 5 April 2024
The following article is a Text Table for Dragon Quest I & II (SNES).
Japanese - Dragon Quest 1
[TODO: Finish/verify table grid]
The space (
) character is $00.
_0 | _1 | _2 | _3 | _4 | _5 | _6 | _7 | _8 | _9 | _a | _b | _c | _d | _e | _f | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0_ | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | H | M | P | G | あ | |
1_ | い | う | え | お | か | き | く | け | こ | さ | し | す | せ | そ | た | ち |
2_ | つ | て | と | な | に | ぬ | ね | の | は | ひ | ふ | へ | ほ | ま | み | む |
3_ | め | も | や | ゆ | よ | ら | り | る | れ | ろ | わ | を | ん | っ | ゃ | ゅ |
4_ | ょ | ア | イ | ウ | エ | オ | カ | キ | ク | ケ | コ | サ | シ | ス | セ | ソ |
5_ | タ | チ | ツ | テ | ト | ナ | ニ | ヌ | ネ | ノ | ハ | ヒ | フ | ヘ | ホ | マ |
6_ | ミ | ム | メ | モ | ヤ | ユ | ヨ | ラ | リ | ル | レ | ロ | ワ | ヲ | ン | ッ |
7_ | ャ | ュ | ョ | ァ | ィ | ェ | ォ | - | ? | ! | ▼ | ▶ | ???? | |||
8_ | / | : | — | ✱ | . | 「 | … | |||||||||
9_ | ||||||||||||||||
a_ | ||||||||||||||||
b_ | A | B | C | D | E | F | G | H | I | J | K | L | M | |||
c_ | N | O | P | |||||||||||||
d_ | ||||||||||||||||
e_ | ||||||||||||||||
f_ |
As seen in RAM
The text table as seen in the RAM viewer of Mesen2.
Represents $a000 - $acff
in VRAM.
TBL File
[TODO: Add file download]
00= 01=0 02=1 03=2 04=3 05=4 06=5 07=6 08=7 09=8 0a=9 0b=H 0c=M 0d=P 0e=G 0f=あ 10=い 11=う 12=え 13=お 14=か 15=き 16=く 17=け 18=こ 19=さ 1a=し 1b=す 1c=せ 1d=そ 1e=た 1f=ち 20=つ 21=て 22=と 23=な 24=に 25=ぬ 26=ね 27=の 28=は 29=ひ 2a=ふ 2b=へ 2c=ほ 2d=ま 2e=み 2f=む 30=め 31=も 32=や 33=ゆ 34=よ 35=ら 36=り 37=る 38=れ 39=ろ 3a=わ 3b=を 3c=ん 3d=っ 3e=ゃ 3f=ゅ 40=ょ 41=ア 42=イ 43=ウ 44=エ 45=オ 46=カ 47=キ 48=ク 49=ケ 4a=コ 4b=サ 4c=シ 4d=ス 4e=セ 4f=ソ 50=タ 51=チ 52=ツ 53=テ 54=ト 55=ナ 56=ニ 57=ヌ 58=ネ 59=ノ 5a=ハ 5b=ヒ 5c=フ 5d=ヘ 5e=ホ 5f=マ 60=ミ 61=ム 62=メ 63=モ 64=ヤ 65=ユ 66=ヨ 67=ラ 68=リ 69=ル 6a=レ 6b=ロ 6c=ワ 6d=ヲ 6e=ン 6f=ッ 70=ャ 71=ュ 72=ョ 73=ァ 74=ィ 75=ェ 76=ォ 77=- 78=? 79=! 7a=▼ 7b=▶ 7c= 7d= 7e=???? 7f= 80= 81=/ 82= 83= 84=: 85= 86= 87=— 88=✱ 89= 8a=. 8b=「 8c=… 8d= 8e= 8f= 90= 91= 92= 93= 94= 95= 96= 97= 98= 99= 9a= 9b= 9c= 9d= 9e= 9f= a0= a1= a2= a3= a4= a5= a6= a7= a8= a9= aa= ab= ac= ad= ae= af= b0= b1= b2= b3=A b4=B b5=C b6=D b7=E b8=F b9=G ba=H bb=I bc=J bd=K be=L bf=M c0=N c1=O c2=P c3= c4= c5= c6= c7= c8= c9= ca= cb= cc= cd= ce= cf= d0= d1= d2= d3= d4= d5= d6= d7= d8= d9= da= db= dc= dd= de= df= e0= e1= e2= e3= e4= e5= e6= e7= e8= e9= ea= eb= ec= ed= ee= ef= f0= f1= f2= f3= f4= f5= f6= f7= f8= f9= fa= fb= fc= fd= fe= ff=
Control Codes
[TODO: Add control codes]
RPGOne English Translation
This table is based on the RPGOne English translation.
The space (
) character is $00.
[TODO: Verify table grid]
_0 | _1 | _2 | _3 | _4 | _5 | _6 | _7 | _8 | _9 | _a | _b | _c | _d | _e | _f | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0_ | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ||||||
1_ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P |
2_ | Q | R | S | T | U | V | W | X | Y | Z | ||||||
3_ | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p |
4_ | q | r | s | t | u | v | w | x | y | z | ||||||
5_ | . | , | : | ; | ' | “ | ” | ! | ? | [ | ] | ( | ) | - | ✱ |
As seen in RAM
The text table as seen in the RAM viewer of Mesen2.
Represents $a000 - $acff
in VRAM.
TBL File
[TODO: Add file download]
00= 01=0 02=1 03=2 04=3 05=4 06=5 07=6 08=7 09=8 0A=9 10=A 11=B 12=C 13=D 14=E 15=F 16=G 17=H 18=I 19=J 1A=K 1B=L 1C=M 1D=N 1E=O 1F=P 20=Q 21=R 22=S 23=T 24=U 25=V 26=W 27=X 28=Y 29=Z 30=a 31=b 32=c 33=d 34=e 35=f 36=g 37=h 38=i 39=j 3A=k 3B=l 3C=m 3D=n 3E=o 3F=p 40=q 41=r 42=s 43=t 44=u 45=v 46=w 47=x 48=y 49=z 50=. 51=, 52=: 53=; 55=' 56=“ 57=” 58=! 59=? 5A=[ 5B=] 5C=( 5D=) 5E=- 5F=*
Control Codes
[TODO: Add control codes]
Internal Data for Dragon Quest I & II (SNES)
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