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Sonic Rush/RAM map: Difference between revisions
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Lelegofrog (talk | contribs) m (haha this isn't super mario advance silly) |
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{{rammap|game= | {{rammap|game=Sonic Rush}} | ||
Japan: | Japan: | ||
{| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%" | {| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%" |
Revision as of 17:34, 5 February 2024
The following article is a RAM map for Sonic Rush.
Japan:
RAM | Information |
---|---|
02090824 | main menu - selection (invalid results don't produce anything interesting) |
USA:
02369AC4 - boss current move note: forcing the variable doesn't seem to do anything might actually be "upcoming" move rather than current move, hard to tell doesn't seem to be used for Egg Salamander and couldn't find equivalent for it All bosses: 0 - set to this on intro screen Egg Hammer Mega: 1 - wait/move 2 - slam down 3 - slam down (insta-kill) 4 - roll head 5 - hurt 6 - KO Egg Turtle: 7 - wait 8 - slam down with body 9 - slam down with head 10 - chomp at you 11 - hurt 12 - KO Egg Scarab: 13 - wait 14 - run with ball 15 - create ball 16 - roll ball at you 17 - throw bombs 18 - hurt 19 - KO Egg Libra: 20 - wait/rotate 21 - cockpit down 22 - hurt 23 - unused? 24 - slam down 25 - ball lowered 26 - KO Egg Hammer Fortress: 1 - wait/move 2 - slam down 3 - slam down (insta-kill) 4 - unused with this boss? 5 - hurt 6 - KO 27 - fire missiles Egg Eagle: 28 - wait/move 29 - unused? 30 - fire bullets 31 - slam down with head 32 - try to blow you away with fan 33 - slam down with feet 34 - hurt 35 - KO Blaze: 36 - wait 37 - move 38 - unused? 39 - unused? 40 - spin jump 41 - spin dash prepare 42 - spin dash 43 - spin charge at you 44 - fire pillars (blaze) / tornado (sonic) 45 - hurt Egg King: note: didn't find the two drone attacks - those might be the "unused" moves 47 - wait 48 - slam down 49 - slam down (insta-kill) 50 - slam down at side 51 - slam down at side - halted 52 - slam down at side - shaking you off 53 - unused? 54 - laser 55 - unused? 56 - slam into side of platform 57 - slam down - halted 58 - hurt 59 - KO
Internal Data for Sonic Rush
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