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EarthBound Beginnings/Enemy data: Difference between revisions
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*Byte 30: Item dropped | *Byte 30: Item dropped | ||
*Byte 31: Graphic tileset | *Byte 31: Graphic tileset | ||
[[Category:Earthbound Zero|Enemy data]] |
Revision as of 02:43, 4 May 2006
Enemy data | |
Game | EarthBound Zero |
Start Address | 2C010 |
End Address | 2CF4F |
# of Entries | 122 |
Entry Length | 32 (0x20) |
Total Length | 3904 bytes (0xF40) |
Back to the ROM map |
The enemy data table contains data for enemies.
Format
- Bytes 0-1: Unknown
- Byte 2: Unknown
- Bytes 3-4:
- Bits 0-9: HP
- Bits 10-11: Unknown
- Bits 12-15: Graphic tile arrangement
- Bytes 5-6:
- Bits 0-9: PP
- Bits 10-15: Extra graphics
- Bytes 7-8:
- Bits 0-9: Offense
- Bits 10-15: Unknown
- Bytes 9-10:
- Bits 0-9: Defense
- Bits 10-15: Defeat message
- Bytes 11-15: Stats
- Bytes 16-23: Attacks
- Bytes 24-25: Pointer to name
- Bytes 26-27: Experience
- Bytes 28-29: Money
- Byte 30: Item dropped
- Byte 31: Graphic tileset