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Zoop (SNES): Difference between revisions
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Latest revision as of 20:36, 28 January 2024
Zoop |
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Developer: Hookstone Productions TCRF |
Zoop | |
Name | ZOOP |
Company | Viacom New Media |
Header | None |
Bank | HiROM |
Interleaved | No |
SRAM | 0 KiB |
Type | Normal |
ROM | 512 KiB |
Country | USA |
Video | NTSC |
ROM Speed | 120ns (FastROM) |
Revision | 1.0 |
Checksum | Good 0xC23E |
CRC32 | 06F0E94C |
Sub-pages
No standard subpages yet!
Utilities
- None known.
Hacks
- None known.
Translations
- None known.
Miscellaneous
- Zoop is a simple puzzle game, where you must shoot continually accumulating pillars of multicoloured blobs.
- The amount of blobs you must destroy in each level are stored in two bytes in the ROM. Level one starts at 0x202BB, level 25 starts at 0x202EC. After level 25, the game just increments the amount of blobs to destroy by 5. If you want to stop the increments, change the three bytes starting at 0x1B88 to A9 01 00.
- Despite claims on the box of 99 levels, the game continues after that. The level counter does not change after level 99.
Known Dumps
- Zoop (E) (CRC32: AFD45D27)
- Zoop (U) (CRC32: 06F0E94C)
- Zoop (USA Beta) (CRC32: 3758068A)
External links
Categories:
- Pages missing developer references
- Games developed by Hookstone Productions
- Pages missing publisher references
- Games published by Viacom New Media
- SNES games
- Pages missing date references
- Games released in 1995
- Pages with TCRF links
- SNES games with no SRAM
- SNES games of 512 KiB ROM size
- SNES games of 120ns (FastROM) ROM speed
- Namespace subpages template used on pages with no namespace subpages