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Gauntlet (NES): Difference between revisions
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(replaced: Nintendo MMC3 → Nintendo MMC3) |
(→top: replaced: {{x}} → x (2)) |
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Line 12: | Line 12: | ||
|mapperno = 4 | |mapperno = 4 | ||
|mappername = Nintendo MMC3 | |mappername = Nintendo MMC3 | ||
|prgrom = 8 | |prgrom = 8 x 16kB | ||
|chrrom = 8 | |chrrom = 8 x 8kB | ||
|mirroring = Horizontal | |mirroring = Horizontal | ||
|4screen = Yes | |4screen = Yes |
Revision as of 18:10, 28 January 2024
Gauntlet |
---|
Developer: Tengen RAM map |
Gauntlet | |
Mapper No. | 4 |
Mapper Name | Nintendo MMC3 |
PRG-ROM Pages | 8 x 16kB |
CHR-ROM Pages | 8 x 8kB |
Mirroring | Horizontal |
4-Screen Mirroring | Yes |
SRAM Enabled | No |
Sub-page
RAM map |
Utilities
- None known.
Hacks
Translations
- None known.
Miscellaneous
- No miscellaneous yet.
Known Dumps
- Gauntlet (PC10)
- Gauntlet (U) [!]
- Gauntlet (Unl) [!p]
External links
- Gauntlet maps at NESMaps
- Gauntlet sprites at NESMaps
Categories:
- Pages missing developer references
- Games developed by Tengen
- Pages missing publisher references
- Games published by Tengen
- NES games
- Unlicensed NES games
- Pages missing date references
- Games released in 1988
- Games released in July
- Pages without TCRF links
- NES games using mapper number 4
- NES games using the Nintendo MMC3 mapper
- NES games with 8 x 16kB PRG-ROM pages
- NES games with 8 x 8kB CHR-ROM pages
- NES games with horizontal mirroring
- NES games with 4-screen mirroring enabled
- NES games with no SRAM enabled