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Castlevania (NES, Famicom Disk System)/RAM map: Difference between revisions
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|02A || Number of Lives | |02A || Number of Lives | ||
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|044 || Graphics Life Meter 64 to 0. 8 = 2 bars lost. | |||
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|045 || Actual Life Meter 64 to 0. Goes down by 8 every 2 bars. | |||
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{{stub}} | {{stub}} |
Revision as of 05:14, 7 April 2006
The following article is a RAM map for Castlevania (NES, Famicom Disk System).
RAM | Purpose |
042 | 1's and 10's place of Time in BCD |
043 | 100's and 1000's place of Time in BCD |
070 | Whip length 0, 1, or 2 |
071 | Number of Hearts 0 to 63 (99 Decimal) |
02A | Number of Lives |
044 | Graphics Life Meter 64 to 0. 8 = 2 bars lost. |
045 | Actual Life Meter 64 to 0. Goes down by 8 every 2 bars. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |