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Castlevania (NES, Famicom Disk System)/RAM map: Difference between revisions

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|02A || Number of Lives
|02A || Number of Lives
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|044 || Graphics Life Meter 64 to 0.  8 = 2 bars lost.
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|045 || Actual Life Meter 64 to 0.  Goes down by 8 every 2 bars.
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Revision as of 05:14, 7 April 2006

Chip tiny.png The following article is a RAM map for Castlevania (NES, Famicom Disk System).

RAM Purpose
042 1's and 10's place of Time in BCD
043 100's and 1000's place of Time in BCD
070 Whip length 0, 1, or 2
071 Number of Hearts 0 to 63 (99 Decimal)
02A Number of Lives
044 Graphics Life Meter 64 to 0. 8 = 2 bars lost.
045 Actual Life Meter 64 to 0. Goes down by 8 every 2 bars.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?