The 7th Saga: Difference between revisions

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{{SNES| title = The 7th Saga
{{SNES| title = The 7th Saga
|image = [[Image:The_7th_Saga_Title.png|center]]
|image = [[File:The_7th_Saga_Title.png|center]]
|name = THE 7TH SAGA
|name = THE 7TH SAGA
|company = Enix
|company = Enix

Revision as of 09:11, 26 January 2024

The 7th Saga
Name THE 7TH SAGA
Company Enix
Header None
Bank HiROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 12 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum 0x009E
CRC32 B3ABDDE6

Miscellaneous

  • The game multiplies all experience values from the table by 2.2. This following line, found in the ROM, loads in the multiplier number of 2.203125 (0234 is an 8.8 fixed point number). So a monster with 0C (12) as its EXP value actually gives you 1A (26) EXP
$C2/8044 A9 34 02    LDA #$0234

You can use either the rom patch or the Game Genie code below to make monsters give 3x the normal EXP:

Rom patch:

C28046:06

Game Genie Code:

D160-7F66

This makes the monsters give you 6.2x as much exp instead of 2.2x exp.

Credit: Dwedit