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Mother 3/Map graphics table: Difference between revisions
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Revision as of 02:42, 24 January 2024
This is a sub-page of Mother 3.
Map graphics table | |
Game | MOTHER 3 |
Start Address | 0xD3B4E0
|
End Address | 0xF3C343
|
# of Entries | 3000 (0xBB8 )
|
Entry Length | Variable |
Total Length | 2100836 bytes (0x200E64 )
|
Back to the ROM map |
Overview
This table contains all of the map graphics. There is an offset table at the beginning. The table is indexed by the map graphics info table. Each entry in the table is a block of standard compressed graphics. When decompressed, you should end up with a tileset containing exactly 0x40
tiles (0x800
bytes).