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Zelda II: The Adventure of Link/ROM map: Difference between revisions
(very minor change) |
Ice Ranger (talk | contribs) (added more HP values, music notes?, and beginning stats) |
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Western Hyrule | |||
0x005435 - HP for Bot (blue) | |||
0x011437 - HP for Magic Stealing Skulls | 0x005436 - HP for Bit (red) | ||
0x005438 - HP for blue bat | |||
0x00543E - HP for red spider | |||
0x005442 - HP for red Octoroks | |||
0x005445 - HP for Orange Spea Throwing Moblins | |||
0x00544B - HP for boomerang guy (red) | |||
0x00544D - HP for Shell creature in caves | |||
0x005451 - HP for White Stalk Demon in desert | |||
Eastern Hyrule | |||
0x00943F - HP for Blue Spider | |||
0x009440 - HP for Jumping Skeleton Fish | |||
0x009447 - HP for Leever | |||
0x00944A - HP for Scorpion | |||
0x00944B - HP for Red Lizard Warrior with Club | |||
0x00944C - HP for Orange Lizard Warrior with Spear | |||
0x00D437 - HP for Invisible Purple Eye Ghost | |||
Temples (Type A) | |||
0x011435 - HP for Bot (blue) inside Temple | |||
0x011437 - HP for Slow Magic Stealing Skulls | |||
0x011449 - HP for Orange Darknuckle | |||
0x01144F - HP for Hooded Arch Club Thrower | |||
0x011450 - HP for Red Skeleton | |||
0x011451 - HP for Horse Head Boss | |||
Temples (Type B) | |||
0x012937 - HP for Slow Magic Stealing Skulls | |||
0x012938 - HP for Red Flame Dropping Ghost Eye | |||
0x01293F - HP for Fast Magic Stealing Skulls | |||
0x01294B - HP for Throwing Sword Blue Knight | |||
0x01294F - HP for Blue Axe Thrower | |||
0x012950 - HP for Riding Blue Knight | |||
0x012954 - HP for Masked Blue Skeleton | |||
Beginning Values-- | |||
0x017AF7 - Begin with Shield Magic | |||
0x017AF8 - Begin with Jump Magic | |||
0x017AF9 - Begin with Life Magic | |||
0x017AFA - Begin with Fairy Magic | |||
0x017AFB - Begin with Fire Magic | |||
0x017AFC - Begin with Reflect Magic | |||
0x017AFD - Begin with Spell Magic | |||
0x017AFE - Begin with Thunder Magic | |||
0x017AFF - Number of Magic Containers to begin game | |||
0x017B00 - Number of Heart Containers to begin game | |||
0x017B01 - Begin with Candle | |||
0x017B02 - Begin with Power Glove | |||
0x017B03 - Begin with Raft | |||
0x017B04 - Begin with Boots | |||
0x017B05 - Begin with Flute | |||
0x017B06 - Begin with Cross | |||
0x017B07 - Begin with Hammer | |||
0x017B08 - Begin with Magic Key | |||
0x017B10 - Number of Crystals to begin game | |||
0x017B12 - Techs (Downward Thrust 10) (Upward Thrust 04) (Both 14) | |||
0x017B1D - 0x017B24 - Letter Values when blanking a name out | |||
0x017B25 - 0x017C04 - Bit defaults for sprites (keys, items, etc.) | |||
--End of beginning data | |||
0x018027 - 0x01811E - Note Tables | |||
0x01C369 - Number of lives to begin game | |||
Revision as of 22:49, 5 March 2006
0x001669 - Experience for Attack to level 2 (add 255)
0x001681 - Experience for Attack to level 2 (000-255)
0x00166A - Experience for Attack to level 3 (add 255)
0x001682 - Experience for Attack to level 3 (000-255)
0x00166B - Experience for Attack to level 4 (add 255)
0x001683 - Experience for Attack to level 4 (000-255)
0x00166C - Experience for Attack to level 5 (add 255)
0x001684 - Experience for Attack to level 5 (000-255)
0x00166D - Experience for Attack to level 6 (add 255)
0x001685 - Experience for Attack to level 6 (000-255)
0x00166E - Experience for Attack to level 7 (add 255)
0x001686 - Experience for Attack to level 7 (000-255)
0x00166F - Experience for Attack to level 8 (add 255)
0x001687 - Experience for Attack to level 8 (000-255)
0x001670 - Experience for extra life (add 255)
0x001688 - Experience for extra life (000-255)
0x001671 - Experience for Magic to level 2 (add 255)
0x001689 - Experience for Magic to level 2 (000-255)
0x001672 - Experience for Magic to level 3 (add 255)
0x00168A - Experience for Magic to level 3 (000-255)
0x001673 - Experience for Magic to level 4 (add 255)
0x00168B - Experience for Magic to level 4 (000-255)
0x001674 - Experience for Magic to level 5 (add 255)
0x00168C - Experience for Magic to level 5 (000-255)
0x001675 - Experience for Magic to level 6 (add 255)
0x00168D - Experience for Magic to level 6 (000-255)
0x001676 - Experience for Magic to level 7 (add 255)
0x00168E - Experience for Magic to level 7 (000-255)
0x001677 - Experience for Magic to level 8 (add 255)
0x00168F - Experience for Magic to level 8 (000-255)
0x001678 - Experience for extra life (add 255)
0x001690 - Experience for extra life (000-255)
0x001679 - Experience for Life to level 2 (add 255)
0x001691 - Experience for Life to level 2 (000-255)
0x00167A - Experience for Life to level 3 (add 255)
0x001692 - Experience for Life to level 3 (000-255)
0x00167B - Experience for Life to level 4 (add 255)
0x001693 - Experience for Life to level 4 (000-255)
0x00167C - Experience for Life to level 5 (add 255)
0x001694 - Experience for Life to level 5 (000-255)
0x00167D - Experience for Life to level 6 (add 255)
0x001695 - Experience for Life to level 6 (000-255)
0x00167E - Experience for Life to level 7 (add 255)
0x001696 - Experience for Life to level 7 (000-255)
0x00167F - Experience for Life to level 8 (add 255)
0x001697 - Experience for Life to level 8 (000-255)
0x001680 - Experience for extra life (add 255)
0x001698 - Experience for extra life (000-255)
0x004C4C - 0x004C67 - Grass Area level data
0x004C64 - 0x004C78 - Forest Area level data
0x004C8C - 0x004CA6 - 50 point bag level data
Western Hyrule
0x005435 - HP for Bot (blue)
0x005436 - HP for Bit (red)
0x005438 - HP for blue bat
0x00543E - HP for red spider
0x005442 - HP for red Octoroks
0x005445 - HP for Orange Spea Throwing Moblins
0x00544B - HP for boomerang guy (red)
0x00544D - HP for Shell creature in caves
0x005451 - HP for White Stalk Demon in desert
Eastern Hyrule
0x00943F - HP for Blue Spider
0x009440 - HP for Jumping Skeleton Fish
0x009447 - HP for Leever
0x00944A - HP for Scorpion
0x00944B - HP for Red Lizard Warrior with Club
0x00944C - HP for Orange Lizard Warrior with Spear
0x00D437 - HP for Invisible Purple Eye Ghost
Temples (Type A)
0x011435 - HP for Bot (blue) inside Temple
0x011437 - HP for Slow Magic Stealing Skulls
0x011449 - HP for Orange Darknuckle
0x01144F - HP for Hooded Arch Club Thrower
0x011450 - HP for Red Skeleton
0x011451 - HP for Horse Head Boss
Temples (Type B)
0x012937 - HP for Slow Magic Stealing Skulls
0x012938 - HP for Red Flame Dropping Ghost Eye
0x01293F - HP for Fast Magic Stealing Skulls
0x01294B - HP for Throwing Sword Blue Knight
0x01294F - HP for Blue Axe Thrower
0x012950 - HP for Riding Blue Knight
0x012954 - HP for Masked Blue Skeleton
Beginning Values-- 0x017AF7 - Begin with Shield Magic
0x017AF8 - Begin with Jump Magic
0x017AF9 - Begin with Life Magic
0x017AFA - Begin with Fairy Magic
0x017AFB - Begin with Fire Magic
0x017AFC - Begin with Reflect Magic
0x017AFD - Begin with Spell Magic
0x017AFE - Begin with Thunder Magic
0x017AFF - Number of Magic Containers to begin game
0x017B00 - Number of Heart Containers to begin game
0x017B01 - Begin with Candle
0x017B02 - Begin with Power Glove
0x017B03 - Begin with Raft
0x017B04 - Begin with Boots
0x017B05 - Begin with Flute
0x017B06 - Begin with Cross
0x017B07 - Begin with Hammer
0x017B08 - Begin with Magic Key
0x017B10 - Number of Crystals to begin game
0x017B12 - Techs (Downward Thrust 10) (Upward Thrust 04) (Both 14)
0x017B1D - 0x017B24 - Letter Values when blanking a name out
0x017B25 - 0x017C04 - Bit defaults for sprites (keys, items, etc.) --End of beginning data
0x018027 - 0x01811E - Note Tables
0x01C369 - Number of lives to begin game
0x01D4B0 - Number of experience to lose from certain enemies
Enemies that give no experience
0x01DD5C - Show no experience points (part 1)
0x01DD6C - Show no experience points (part 2)
Enemies that give 2 experience
0x01DD5D - Show no experience points (part 1)
0x01DD6D - Show "2" experience points (part 2)
Enemies that give 3 experience
0x01DD5E - Show no experience points (part 1)
0x01DD6E - Show "3" experience points (part 2)
Enemies that give 5 experience
0x01DD5F - Show no experience points (part 1)
0x01DD6F - Show "5" experience points (part 2)
Enemies that give 10 experience
0x01DD60 - Show no experience points (part 1)
0x01DD70 - Show "10" experience points (part 2)
Enemies that give 20 experience
0x01DD61 - Show "2" experience points (part 1)
0x01DD71 - Show "0" experience points (part 2)
Enemies that give 30 experience
0x01DD62 - Show "3" experience points (part 1)
0x01DD72 - Show "0" experience points (part 2)
Enemies that give 50 experience
0x01DD63 - Show "5" experience points (part 1)
0x01DD73 - Show "0" experience points (part 2)
Enemies that give 70 experience
0x01DD64 - Show "7" experience points (part 1)
0x01DD74 - Show "0" experience points (part 2)
Enemies that give 100 experience
0x01DD65 - Show "10" experience points (part 1)
0x01DD75 - Show "0" experience points (part 2)
Enemies that give 150 experience
0x01DD66 - Show "15" experience points (part 1)
0x01DD76 - Show "0" experience points (part 2)
Enemies that give 200 experience
0x01DD67 - Show "2" experience points (part 1)
0x01DD77 - Show "00" experience points (part 2)
Enemies that give 300 experience
0x01DD68 - Show "3" experience points (part 1)
0x01DD78 - Show "00" experience points (part 2)
Enemies that give 500 experience
0x01DD69 - Show "5" experience points (part 1)
0x01DD79 - Show "00" experience points (part 2)
Enemies that give 700 experience
0x01DD6A - Show "7" experience points (part 1)
0x01DD7A - Show "00" experience points (part 2)
Enemies that give 1000 experience
0x01DD6B - Show "10" experience points (part 1)
0x01DD7B - Show "00" experience points (part 2)
0x01DDD0 - Experience Points Type 01 (000)
0x01DDD1 - Experience Points Type 02 (002)
0x01DDD2 - Experience Points Type 03 (003)
0x01DDD3 - Experience Points Type 04 (005)
0x01DDD4 - Experience Points Type 05 (010)
0x01DDD5 - Experience Points Type 06 (020)
0x01DDD6 - Experience Points Type 07 (030)
0x01DDD7 - Experience Points Type 08 (050)
0x01DDD8 - Experience Points Type 09 (070)
0x01DDD9 - Experience Points Type 10 (100)
0x01DDDA - Experience Points Type 11 (150)
0x01DDDB - Experience Points Type 12 (200)