EarthBound/Map Data/Tile Arrangement Pointer Table: Difference between revisions

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Pointer table mapping tileset numbers (from the [[EarthBound:Map_Data:Tileset_Table|Tileset Table]]) to pointers to compressed Tile Arrangement data.
Pointer table mapping tileset indices (from the [[EarthBound:Map_Data:Tileset_Table|Tileset Table]]) to pointers to compressed Tile Arrangement data.


==Format==
==Format==

Revision as of 01:36, 18 September 2023

This is a sub-page of EarthBound/Map Data.

Map Data:Tile Arrangement Pointer Table
Game EarthBound
Start Address 0x2F12AB
End Address 0x2F12FA
# of Entries 20
Entry Length 4 bytes(0x4)
Total Length 80 bytes (0x50)
Back to the ROM map

Pointer table mapping tileset indices (from the Tileset Table) to pointers to compressed Tile Arrangement data.

Format

Each 4-byte entry contains a long pointer to the start of a block of compressed Tile Arrangement Data.

Entries

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?