Arcana/Enemies: Difference between revisions

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(Cleaned up, converted hex to dec for accessibility, elaborated in the far columns since they may be hard to read)
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==Notes==
==Notes==
*All values are in hexadecimal... except for the ID # for some reason.
*Race determines what weapons and armor are more effective against them. For instance, wearing the Undead Blade you'll do more damage to undead, and wearing the Moon Gauntlet you'll take less damage from giants.
*This will be covered in the [[Arcana:ROM_map|ROM map]], but Race Bonus and Element are stored as a word together.
*There are at least 2 more bytes for each entry whose purpose is unknown.
*For the Boss music bit:
**00 - Standard battle theme (implied for brevity)
**01 - Normal boss theme
**03 - Special boss theme
**02 - Rimsala
*Every enemy also has a Strength, Intelligence, Endurance, Alertness, Level, Weapon, Armor, and Accessory stat.<br> Some of these refer to table lookups, so listing them would be time consuming but may not be useful.
*Every enemy also has a Strength, Intelligence, Endurance, Alertness, Level, Weapon, Armor, and Accessory stat.<br> Some of these refer to table lookups, so listing them would be time consuming but may not be useful.
{| class="wikitable"
{| class="wikitable"
Line 55: Line 48:
|8
|8
|5
|5
|C
|12
|-
|-
|06 Hound
|06 Hound
|
|
|02 (Earth)
|02 (Earth)
|A
|10
|4
|4
|5
|5
Line 67: Line 60:
|
|
|02 (Earth)
|02 (Earth)
|14
|20
|5
|5
|1E
|30
|-
|-
|08 Saurian
|08 Saurian
|
|
|08 (Fire)
|08 (Fire)
|F
|15
|6
|6
|F
|15
|-
|-
|09 Lizard
|09 Lizard
Line 88: Line 81:
|
|
|01 (Wind)
|01 (Wind)
|10
|16
|7
|7
|6
|6
Line 105: Line 98:
|10 (Boss)
|10 (Boss)
|02 (Earth)
|02 (Earth)
|96
|150
|F
|15
|64
|100
|01
|Normal boss music
|00
|Boss 00
|-
|-
|13 Iron Guardian
|13 Iron Guardian
|10 (Boss)
|10 (Boss)
|02 (Earth)
|02 (Earth)
|12C
|300
|1E
|30
|64
|100
|01
|Normal boss music
|01
|Boss 01
|-
|-
|14 Bee
|14 Bee
|
|
|01 (Wind)
|01 (Wind)
|16
|22
|5
|5
|1
|1
Line 130: Line 123:
|
|
|02 (Earth)
|02 (Earth)
|14
|20
|9
|9
|5
|5
Line 137: Line 130:
|
|
|04 (Water)
|04 (Water)
|1E
|30
|C
|12
|6
|6
|-
|-
Line 144: Line 137:
|
|
|02 (Earth)
|02 (Earth)
|19
|25
|A
|10
|16
|22
|-
|-
|18 Trunkman
|18 Trunkman
|
|
|04 (Water)
|04 (Water)
|1E
|30
|14
|20
|1E
|30
|-
|-
|19 Sauropod
|19 Sauropod
|
|
|08 (Fire)
|08 (Fire)
|23
|35
|A
|10
|15
|21
|-
|-
|20 Assassin
|20 Assassin
|
|
|
|
|19
|25
|1E
|30
|2D
|45
|
|
|
|
Line 175: Line 168:
|18 (Boss/Giant)
|18 (Boss/Giant)
|08 (Fire)
|08 (Fire)
|C8
|200
|32
|50
|12C
|300
|01
|Normal boss music
|02
|Boss 02
|-
|-
|22 Efrite
|22 Efrite
|10 (Boss)
|10 (Boss)
|08 (Fire)
|08 (Fire)
|12C
|300
|46
|70
|2
|2
|03
|Special boss music
|03
|Boss 03
|0B - Flame 2
|0B - Flame 2
|-
|-
Line 194: Line 187:
|10 (Boss)
|10 (Boss)
|
|
|1C2
|450
|64
|100
|190
|400
|03
|Special boss music
|04
|Boss 04
|-
|-
|24 Jeru
|24 Jeru
|
|
|04 (Water)
|04 (Water)
|1E
|30
|7
|7
|11
|17
|
|
|
|
Line 213: Line 206:
|
|
|
|
|37
|10
|25
|25
|A
|19
|-
|-
|26 Fighter
|26 Fighter
|
|
|
|
|22
|34
|23
|35
|1E
|30
|-
|-
|27 Raiton
|27 Raiton
|
|
|01 (Wind)
|01 (Wind)
|28
|40
|F
|15
|34
|52
|-
|-
|28 Mage
|28 Mage
|
|
|
|
|35
|53
|14
|20
|28
|40
|
|
|
|
Line 244: Line 237:
|01 (Undead)
|01 (Undead)
|02 (Earth)
|02 (Earth)
|43
|67
|12
|18
|D
|13
|-
|-
|30 Skeleton
|30 Skeleton
|01 (Undead)
|01 (Undead)
|02 (Earth)
|02 (Earth)
|28
|40
|F
|15
|22
|34
|-
|-
|31 Witch
|31 Witch
|
|
|
|
|1C
|28
|F
|15
|2D
|45
|
|
|
|
Line 268: Line 261:
|
|
|02 (Earth)
|02 (Earth)
|2D
|45
|F
|15
|1E
|30
|-
|-
|33 Manteco
|33 Manteco
|
|
|01 (Wind)
|01 (Wind)
|18
|24
|F
|15
|1E
|30
|
|
|
|
Line 285: Line 278:
|01 (Undead)
|01 (Undead)
|02 (Earth)
|02 (Earth)
|20
|32
|A
|10
|13
|19
|-
|-
|35 Ramia
|35 Ramia
|04 (Medusa)
|04 (Medusa)
|
|
|24
|36
|F
|15
|37
|55
|-
|-
|36 Deep One
|36 Deep One
|
|
|04 (Water)
|04 (Water)
|38
|56
|D
|13
|19
|25
|-
|-
|37 Warlock
|37 Warlock
|
|
|
|
|28
|40
|19
|25
|2A
|42
|
|
|
|
Line 316: Line 309:
|08 (Giant)
|08 (Giant)
|
|
|3C
|60
|64
|100
|DC
|220
|01
|01
|-
|-
Line 324: Line 317:
|
|
|
|
|80
|40
|50
|50
|28
|32
|-
|-
|40 Hydra
|40 Hydra
|10 (Boss)
|10 (Boss)
|08 (Fire)
|08 (Fire)
|258
|600
|12C
|300
|1F4
|500
|01
|Normal boss music
|05
|Boss 05
|0C - Flame 3
|0C - Flame 3
|-
|-
Line 341: Line 334:
|10 (Boss)
|10 (Boss)
|
|
|2EE
|750
|1F4
|500
|258
|600
|03
|Special boss music
|06
|Boss 06
|-
|-
|42 Jara
|42 Jara
|01 (Undead)
|01 (Undead)
|02 (Earth)
|02 (Earth)
|32
|50
|F
|15
|32
|50
|-
|-
|43 Bugbear
|43 Bugbear
|
|
|
|
|3C
|60
|32
|50
|64
|100
|-
|-
|44 Knight
|44 Knight
|
|
|
|
|50
|80
|19
|25
|118
|280
|-
|-
|45 Vampire Bee
|45 Vampire Bee
|
|
|01 (Wind)
|01 (Wind)
|46
|70
|43
|67
|46
|70
|-
|-
|46 Ghost
|46 Ghost
|01 (Undead)
|01 (Undead)
|01 (Earth)
|01 (Earth)
|64
|100
|3C
|60
|50
|80
|
|
|
|
Line 388: Line 381:
|04 (Medusa)
|04 (Medusa)
|
|
|6E
|110
|3C
|60
|50
|80
|-
|-
|48 Dragonian
|48 Dragonian
|
|
|
|
|78
|120
|3C
|60
|64
|100
|-
|-
|49 Fult
|49 Fult
|01 (Undead)
|01 (Undead)
|02 (Earth)
|02 (Earth)
|48
|72
|46
|70
|46
|70
|-
|-
|50 Reach
|50 Reach
|01 (Undead)
|01 (Undead)
|01 (Wind)
|01 (Wind)
|54
|84
|28
|40
|78
|120
|
|
|
|
Line 419: Line 412:
|
|
|
|
|38
|56
|28
|40
|64
|100
|
|
|
|
Line 429: Line 422:
|
|
|
|
|5F
|95
|1E
|30
|5A
|90
|
|
|
|
Line 439: Line 432:
|04 (Medusa)
|04 (Medusa)
|04 (Water)
|04 (Water)
|64
|100
|3C
|60
|78
|120
|
|
|
|
Line 449: Line 442:
|08 (Giant)
|08 (Giant)
|
|
|B4
|180
|64
|100
|C8
|200
|01
|01
|-
|-
Line 457: Line 450:
|02 (Dragon)
|02 (Dragon)
|04 (Water)
|04 (Water)
|FA
|250
|8C
|140
|12C
|300
|01
|01
|
|
Line 467: Line 460:
|02 (Dragon)
|02 (Dragon)
|02 (Earth)
|02 (Earth)
|104
|260
|96
|150
|FA
|250
|01
|01
|
|
Line 477: Line 470:
|10 (Boss)
|10 (Boss)
|04 (Water)
|04 (Water)
|1C2
|450
|2BC
|700
|226
|550
|01
|Normal boss music
|07
|Boss 07
|04 - Smash 1
|04 - Smash 1
|-
|-
Line 487: Line 480:
|10 (Boss)
|10 (Boss)
|08 (Fire)
|08 (Fire)
|320
|800
|320
|800
|258
|600
|01
|Normal boss music
|08
|Boss 08
|05 - Smash 2
|05 - Smash 2
|-
|-
Line 497: Line 490:
|10 (Boss)
|10 (Boss)
|
|
|2EE
|750
|64
|100
|1
|1
|03
|Special boss music
|09
|Boss 09
|-
|-
|60 Teefa
|60 Teefa
|10 (Boss)
|10 (Boss)
|
|
|190
|400
|64
|100
|1
|1
|03
|Special boss music
|0A
|Boss 0A
|2B - Sleep All
|2B - Sleep All
|-
|-
Line 516: Line 509:
|02 (Dragon)
|02 (Dragon)
|08 (Fire)
|08 (Fire)
|FF
|255
|12C
|300
|12C
|300
|01
|01
|
|
Line 526: Line 519:
|02 (Dragon)
|02 (Dragon)
|01 (Wind)
|01 (Wind)
|F0
|240
|190
|400
|15E
|350
|01
|01
|
|
Line 536: Line 529:
|08 (Giant)
|08 (Giant)
|
|
|C8
|200
|5A
|90
|64
|100
|01
|01
|-
|-
Line 544: Line 537:
|08 (Giant)
|08 (Giant)
|
|
|D2
|210
|64
|100
|64
|100
|01
|01
|-
|-
Line 552: Line 545:
|
|
|
|
|B4
|180
|3C
|60
|C8
|200
|-
|-
|66 Wizard
|66 Wizard
|
|
|
|
|6E
|110
|C8
|200
|FA
|250
|
|
|
|
Line 569: Line 562:
|01 (Undead)
|01 (Undead)
|02 (Earth)
|02 (Earth)
|A0
|160
|32
|50
|64
|100
|-
|-
|68 Shaman
|68 Shaman
|
|
|
|
|B4
|180
|5F
|95
|C8
|200
|-
|-
|69 Sphinx
|69 Sphinx
|
|
|02 (Earth)
|02 (Earth)
|C8
|200
|32
|150
|D2
|210
|
|
|
|
Line 593: Line 586:
|04 (Medusa)
|04 (Medusa)
|08 (Fire)
|08 (Fire)
|C3
|195
|96
|150
|78
|120
|
|
|
|
Line 603: Line 596:
|
|
|02 (Earth)
|02 (Earth)
|78
|120
|E6
|230
|EB
|235
|
|
|
|
Line 613: Line 606:
|01 (Undead)
|01 (Undead)
|01 (Wind)
|01 (Wind)
|A0
|160
|64
|100
|6E
|110
|
|
|
|
Line 623: Line 616:
|01 (Undead)
|01 (Undead)
|02 (Earth)
|02 (Earth)
|B4
|180
|5F
|95
|32
|50
|
|
|
|
Line 633: Line 626:
|
|
|01 (Wind)
|01 (Wind)
|5A
|90
|5A
|90
|5F
|95
|-
|-
|75 Queen Bee
|75 Queen Bee
|
|
|01 (Wind)
|01 (Wind)
|96
|150
|E6
|230
|23
|35
|
|
|
|
Line 650: Line 643:
|10 (Boss)
|10 (Boss)
|
|
|2EE
|750
|3DE
|990
|368
|872
|03
|Special boss music
|0B
|Boss 0B
|-
|-
|77 Galneon
|77 Galneon
|10 (Boss)
|10 (Boss)
|
|
|258
|600
|2EE
|750
|3A5
|933
|03
|Special boss music
|0C
|Boss 0C
|-
|-
|78 Galneon
|78 Galneon
|10 (Boss)
|10 (Boss)
|
|
|384
|900
|3B6
|950
|1
|1
|01
|Normal boss music
|0D
|Boss 0D
|15 - Attribute 9
|15 - Attribute 9
|-
|-
Line 678: Line 671:
|10 (Boss)
|10 (Boss)
|
|
|5DC
|1500
|1
|1
|1
|1
|02
|Final boss music
|0E
|Boss 0E
|-
|-
|80 Rimsala
|80 Rimsala
|10 (Boss)
|10 (Boss)
|
|
|DAC
|3500
|1
|1
|26D
|621
|02
|Final boss music
|0F
|Boss 0F
|17 - Attribute 11
|17 - Attribute 11
|}
|}

Revision as of 19:17, 3 July 2023

(Back to Main page)

Notes

  • Race determines what weapons and armor are more effective against them. For instance, wearing the Undead Blade you'll do more damage to undead, and wearing the Moon Gauntlet you'll take less damage from giants.
  • Every enemy also has a Strength, Intelligence, Endurance, Alertness, Level, Weapon, Armor, and Accessory stat.
    Some of these refer to table lookups, so listing them would be time consuming but may not be useful.
ID/Name Race Element HP EXP GP Boss music Boss # Spell cast
01 Slime 02 (Earth) 3 1 4
02 Pilferer 5 3 2
03 Thief 8 3 5
04 Goblin 02 (Earth) 4 4 6
05 Ogre 02 (Earth) 8 5 12
06 Hound 02 (Earth) 10 4 5
07 Lupus 02 (Earth) 20 5 30
08 Saurian 08 (Fire) 15 6 15
09 Lizard 08 (Fire) 14 5 5
10 Gurgeon 01 (Wind) 16 7 6 01 - Lightning 1
11 Jell 08 (Fire) 6 2 7
12 Stone Guardian 10 (Boss) 02 (Earth) 150 15 100 Normal boss music Boss 00
13 Iron Guardian 10 (Boss) 02 (Earth) 300 30 100 Normal boss music Boss 01
14 Bee 01 (Wind) 22 5 1
15 Flytrap 02 (Earth) 20 9 5
16 Wolfsbane 04 (Water) 30 12 6
17 Huetree 02 (Earth) 25 10 22
18 Trunkman 04 (Water) 30 20 30
19 Sauropod 08 (Fire) 35 10 21
20 Assassin 25 30 45 07 - Water 1
21 Cyclops 18 (Boss/Giant) 08 (Fire) 200 50 300 Normal boss music Boss 02
22 Efrite 10 (Boss) 08 (Fire) 300 70 2 Special boss music Boss 03 0B - Flame 2
23 Zerel 10 (Boss) 450 100 400 Special boss music Boss 04
24 Jeru 04 (Water) 30 7 17 30 - Sleep
25 Hobgoblin 37 10 25
26 Fighter 34 35 30
27 Raiton 01 (Wind) 40 15 52
28 Mage 53 20 40 0A - Flame 1
29 Undead 01 (Undead) 02 (Earth) 67 18 13
30 Skeleton 01 (Undead) 02 (Earth) 40 15 34
31 Witch 28 15 45 07 - Water 1
32 Bajis 02 (Earth) 45 15 30
33 Manteco 01 (Wind) 24 15 30 02 - Lightning 2
34 Bone 01 (Undead) 02 (Earth) 32 10 19
35 Ramia 04 (Medusa) 36 15 55
36 Deep One 04 (Water) 56 13 25
37 Warlock 40 25 42 04 - Smash 1
38 Troll 08 (Giant) 60 100 220 01
39 Mimic 80 40 50
40 Hydra 10 (Boss) 08 (Fire) 600 300 500 Normal boss music Boss 05 0C - Flame 3
41 Sauza 10 (Boss) 750 500 600 Special boss music Boss 06
42 Jara 01 (Undead) 02 (Earth) 50 15 50
43 Bugbear 60 50 100
44 Knight 80 25 280
45 Vampire Bee 01 (Wind) 70 67 70
46 Ghost 01 (Undead) 01 (Earth) 100 60 80 2B - Sleep All
47 Rilus 04 (Medusa) 110 60 80
48 Dragonian 120 60 100
49 Fult 01 (Undead) 02 (Earth) 72 70 70
50 Reach 01 (Undead) 01 (Wind) 84 40 120 30 - Sleep
51 Nostrus 56 40 100 02 - Lightning 2
52 Merlini 95 30 90 0B - Flame 2
53 Aurane 04 (Medusa) 04 (Water) 100 60 120 09 - Water 3
54 Giant 08 (Giant) 180 100 200 01
55 Blue Dragon 02 (Dragon) 04 (Water) 250 140 300 01 09 - Water 3
56 Green Dragon 02 (Dragon) 02 (Earth) 260 150 250 01 06 - Smash 3
57 Darah 10 (Boss) 04 (Water) 450 700 550 Normal boss music Boss 07 04 - Smash 1
58 Barah 10 (Boss) 08 (Fire) 800 800 600 Normal boss music Boss 08 05 - Smash 2
59 Ariel 10 (Boss) 750 100 1 Special boss music Boss 09
60 Teefa 10 (Boss) 400 100 1 Special boss music Boss 0A 2B - Sleep All
61 Red Dragon 02 (Dragon) 08 (Fire) 255 300 300 01 0C - Flame 3
62 Cloud Dragon 02 (Dragon) 01 (Wind) 240 400 350 01 03 - Lightning 3
63 Cyclops 08 (Giant) 200 90 100 01
64 Minotaurus 08 (Giant) 210 100 100 01
65 Sword Master 180 60 200
66 Wizard 110 200 250 16 - Attribute 10
67 Desurin 01 (Undead) 02 (Earth) 160 50 100
68 Shaman 180 95 200
69 Sphinx 02 (Earth) 200 150 210 06 - Smash 3
70 Bali 04 (Medusa) 08 (Fire) 195 150 120 03 - Lightning 3
71 Medusa 02 (Earth) 120 230 235 13 - Attribute 7
72 Raenon 01 (Undead) 01 (Wind) 160 100 110 0D - Attribute 1
73 Phantom 01 (Undead) 02 (Earth) 180 95 50 14 - Attribute 8
74 Giant Bee 01 (Wind) 90 90 95
75 Queen Bee 01 (Wind) 150 230 35 2B - Sleep All
76 Karul 10 (Boss) 750 990 872 Special boss music Boss 0B
77 Galneon 10 (Boss) 600 750 933 Special boss music Boss 0C
78 Galneon 10 (Boss) 900 950 1 Normal boss music Boss 0D 15 - Attribute 9
79 Rimsala 10 (Boss) 1500 1 1 Final boss music Boss 0E
80 Rimsala 10 (Boss) 3500 1 621 Final boss music Boss 0F 17 - Attribute 11

Trivia

  • Due to a mistype, Bali has the Medusa race rather than Medusa herself.
  • Axs' final equipment (the Demon set) resists and hits the Medusa weakness, along with making him Earth-elemental. It's funny considering how he gets petrified earlier in the game.
  • Rimsala is coded to drop 621 GP on defeat, but it's unusable as the credits begin afterwards.
  • Mimic is not encounterable, but it may have been intended as a monster-in-a-box. Treasure chests can be modified to call an encounter, but it can only repeat the last fight not call a new enemy.