EarthBound/ROM map: Difference between revisions

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(Correct decompression routine location.)
(→‎Primary Engine and Critical Data Bank: Add location of math routines)
Line 7: Line 7:
* <tt>008200-00836F (000170)</tt> = '''Important ASM (EDIT AT OWN RISK)'''
* <tt>008200-00836F (000170)</tt> = '''Important ASM (EDIT AT OWN RISK)'''
* <tt>008370-008590 (000221)</tt> = '''More Important ASM (EDIT AT OWN RISK)'''
* <tt>008370-008590 (000221)</tt> = '''More Important ASM (EDIT AT OWN RISK)'''
* <tt>008591-00AD05 (002775)</tt> = '''''Unclassified Data'''''
* <tt>008591-0091E7 (000c57)</tt> = '''''Unclassified Data'''''
* <tt>0091E8-009478 (000291)</tt> = [[EarthBound:ASM:Math Routines|Math Routines]]
* <tt>009479-00AD05 (00188d)</tt> = '''''Unclassified Data'''''
* <tt>00AD06-00ADA7 (0000a2)</tt> = [[EarthBound:ASM:Music_Loading_Routine|Music Loading Routine]]
* <tt>00AD06-00ADA7 (0000a2)</tt> = [[EarthBound:ASM:Music_Loading_Routine|Music Loading Routine]]
* <tt>00ADA8-00BA20 (000c79)</tt> = '''''Unclassified Data'''''
* <tt>00ADA8-00BA20 (000c79)</tt> = '''''Unclassified Data'''''

Revision as of 02:48, 21 May 2023

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank