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The Legend of Zelda: Oracle of Seasons/RAM map: Difference between revisions
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! '''Note''' | ! '''Note''' | ||
|- | |- | ||
|C63E || 1 Byte || | |C63E || 1 Byte || Last Maple encounter || | ||
|- | |- | ||
|C64C || 1 Byte || | |C64C || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C64D || 1 Byte || | |C64D || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C64E || 1 Byte || | |C64E || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C64F || 1 Byte || | |C64F || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C650 || 1 Byte || | |C650 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C651 || 1 Byte || | |C651 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C652 || 1 Byte || | |C652 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C653 || 1 Byte || | |C653 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C654 || 1 Byte || | |C654 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C655 || 1 Byte || | |C655 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C656 || 1 Byte || | |C656 || 1 Byte || Gasha Seed planted at K7 || | ||
|- | |- | ||
|C657 || 1 Byte || | |C657 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C658 || 1 Byte || | |C658 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C659 || 1 Byte || | |C659 || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C65A || 1 Byte || | |C65A || 1 Byte || Gasha Seed planted at ?? || | ||
|- | |- | ||
|C65B || 1 Byte || | |C65B || 1 Byte || Gasha Seed planted at M9 || | ||
|} | |} | ||
<br /> | <br /> | ||
==Mysterious Counter== | ==Mysterious Counter== | ||
{| border="3" cellpadding="4" | {| border="3" cellpadding="4" |
Revision as of 06:56, 24 April 2023
NOTE: All values in Tables are Hexadecimal unless noted otherwise.
The following article is a RAM map for The Legend of Zelda: Oracle of Seasons.
Bank 0 (C000 - CFFF)
TBD
Enemies killed since...
RAM | Size | Purpose | Note |
---|---|---|---|
C63E | 1 Byte | Last Maple encounter | |
C64C | 1 Byte | Gasha Seed planted at ?? | |
C64D | 1 Byte | Gasha Seed planted at ?? | |
C64E | 1 Byte | Gasha Seed planted at ?? | |
C64F | 1 Byte | Gasha Seed planted at ?? | |
C650 | 1 Byte | Gasha Seed planted at ?? | |
C651 | 1 Byte | Gasha Seed planted at ?? | |
C652 | 1 Byte | Gasha Seed planted at ?? | |
C653 | 1 Byte | Gasha Seed planted at ?? | |
C654 | 1 Byte | Gasha Seed planted at ?? | |
C655 | 1 Byte | Gasha Seed planted at ?? | |
C656 | 1 Byte | Gasha Seed planted at K7 | |
C657 | 1 Byte | Gasha Seed planted at ?? | |
C658 | 1 Byte | Gasha Seed planted at ?? | |
C659 | 1 Byte | Gasha Seed planted at ?? | |
C65A | 1 Byte | Gasha Seed planted at ?? | |
C65B | 1 Byte | Gasha Seed planted at M9 |
Mysterious Counter
Action | Incrementation |
---|---|
Great Fairy Heal | 0x40 |
Bomb a Wall | 0x32 |
Collect a Fairy | 0x18 |
Screen Transition (excluding entering and exiting structures) | 0x05 |
Collecting a Heart | 0x04 |
Slaying an Enemy | 0x03 |
Items/Collectables
RAM | Size | Purpose | Note |
---|---|---|---|
C66F | 1 Byte | Small Keys | |
C67A | 1 Byte | Has Boss Key (if value ends in 2, 3, 6, 7, A, B, E, or F) |
|
C67C | 1 Byte | Has Compass (if value ends in 2, 3, 6, 7, A, B, E, or F) |
|
C67E | 1 Byte | Has Dungeon Map (if value ends in 2, 3, 6, 7, A, B, E, or F) |
|
C680 - C691 | Items | ||
C6A2 | 1 Byte | Current Hearts | |
C6A3 | 1 Byte | Max Hearts | |
C6A5 - C6A6 | 2 Bytes | Rupees | |
C6A7 - C6A8 | 2 Bytes | Ore Chunks | |
C6A9 | 1 Byte | Shield level | |
C6AA | 1 Byte | Current Bombs | |
C6AC | 1 Byte | Sword level | |
C6B1 | 1 Byte | Boomerang level | |
C6B3 | 1 Byte | Slingshot level | |
C6B4 | 1 Byte | Roc's feather level | |
C6B5 | 1 Byte | Ember Seeds | |
C6B6 | 1 Byte | Scent Seeds | |
C6B7 | 1 Byte | Pegasus Seeds | |
C6B8 | 1 Byte | Gale Seeds | |
C6B9 | 1 Byte | Mystery Seeds | |
C6BA | 1 Byte | Gasha Seeds | |
C6BB | 1 Byte | Essences | |
C6C6 | 1 Byte | Ring Box level |
TBD
RAM | Size | Purpose | Note |
---|---|---|---|
C700 - C7FF | Overworld Screen Flags (used to track events and map exploration) | ||
CC30 | 1 Byte | Enemies left on screen | |
CE00 - CEAF | Current Screen Collision Data (dynamically generated from the screen tile data. this space is also used as a temporary store for compressed level data read from ROM) | ||
CF00 - CFAF | Current Screen Tile Data |
Unmapped
RAM | Note |
---|---|
C000 - C5BF | |
C600 - C601 | |
C607 - C615 | |
C620 - C621 | |
C626 | |
C628- C639 | |
C63D | |
C63F - C64B | |
C65E - C66E | |
C670 - C679 | |
C67B | |
C67D | |
C67F | |
C692 - C6A1 | |
C6A4 | |
C6AB | |
C6AD - C6B0 | |
C6B2 | |
C6BC - C6C5 | |
C6C7 - C6FF | |
C800 - CC2F | |
CC31 - CDFF | |
CEB0 - CEFF | |
CFB0 - CFFF |